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Much needed quality of life change.

I'm sure this probably was asked before but can we have the ability when out of combat to freely change our specializations?

We can change traits when out of combat now and is very good but we need the ability to change our specializations. That would help a lot when queuing for random TFOs and when doing story missions, with intense space combat and ground combat content. Especially when you are playing on advanced or elite difficulty.

Comments

  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Seem to remember the suggestion of having that 30+secs of downtime at the start of a TFO getting a flag that let folk tweak things like specs.
  • finsches123finsches123 Member Posts: 158 Arc User
    Or let us set separate space and ground specializations.
  • leemwatsonleemwatson Member Posts: 5,573 Arc User
    Or let us set separate space and ground specializations.

    They already are in a manner of speaking. Ground only specs are always Secondary. There is no need to switch. Just use 2 primary specs and you've got the benefits of 2 specs that give BOTH Space and Ground, especially if you're Randoming.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • tommydog#4752 tommydog Member Posts: 11 Arc User
    > @leemwatson said:
    > They already are in a manner of speaking. Ground only specs are always Secondary. There is no need to switch. Just use 2 primary specs and you've got the benefits of 2 specs that give BOTH Space and Ground, especially if you're Randoming.
    this is not a solution since most players use their secondary for space builds. Why would I weaken my space build just to play a ground tfo.
    I wouldn't and nobody else would. This is why I just leave all ground randoms and switch to another toon.
  • leemwatsonleemwatson Member Posts: 5,573 Arc User
    edited May 2021
    > @leemwatson said:
    > They already are in a manner of speaking. Ground only specs are always Secondary. There is no need to switch. Just use 2 primary specs and you've got the benefits of 2 specs that give BOTH Space and Ground, especially if you're Randoming.
    this is not a solution since most players use their secondary for space builds. Why would I weaken my space build just to play a ground tfo.
    I wouldn't and nobody else would. This is why I just leave all ground randoms and switch to another toon.

    I use Intel and Temporal Spec. Both have Space and Ground benefits.....and I'm not weaker for it. I'm actually stronger for it because I've Space and Ground on both that are active. If you leave ground TFO's...which you really shouldn't (Bad form....Bad form), then why would you need such a thing?
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • dragon#2626 dragon Member Posts: 286 Arc User
    One quality of life change I would like to see is removing the limit on where you can equip/unequip traits. Limiting it to social zones makes not a trace of sense.
    I swim through a sea of stars. . . .
  • sci321sci321 Member Posts: 150 Arc User
    One quality of life change I would like to see is removing the limit on where you can equip/unequip traits. Limiting it to social zones makes not a trace of sense.

    We've been able to change traits in combat areas for a while now.
  • raijinmeister#1931 raijinmeister Member Posts: 195 Arc User
    edited May 2021
    One quality of life change I would like to see is removing the limit on where you can equip/unequip traits. Limiting it to social zones makes not a trace of sense.

    You can change traits wherever you wants as long you are not in combat. The social zone bs is just for specializations. That needs to go to the garbage bin asap.
  • raijinmeister#1931 raijinmeister Member Posts: 195 Arc User
    leemwatson wrote: »
    > @leemwatson said:
    > They already are in a manner of speaking. Ground only specs are always Secondary. There is no need to switch. Just use 2 primary specs and you've got the benefits of 2 specs that give BOTH Space and Ground, especially if you're Randoming.
    this is not a solution since most players use their secondary for space builds. Why would I weaken my space build just to play a ground tfo.
    I wouldn't and nobody else would. This is why I just leave all ground randoms and switch to another toon.

    I use Intel and Temporal Spec. Both have Space and Ground benefits.....and I'm not weaker for it. I'm actually stronger for it because I've Space and Ground on both that are active. If you leave ground TFO's...which you really shouldn't (Bad form....Bad form), then why would you need such a thing?

    You are stronger using a generic build than anybody else going for a specialized one? Ok dude.

    Just a reminder that we can change specializations in the voth battle zone, and nimbus, and I'm pretty sure we can do it in new romulus too. Even the limitation for social zones ones makes no sense, since I can't change them in any of my fleet holdings and if those aren't "social zones" what the hell is one? Should they need to have a T-Rex with lasers to count as one? .

    This is another glaring example of how horribly streamlined this game is and how little devs care for the quality of life of the game.

    This needs to change and I can't believe how this wasn't done so far after all these years.
  • darkbladejkdarkbladejk Member Posts: 3,857 Community Moderator
    closing this thread as it's a duplicate of an already existing thread you've put out there.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
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