test content
What is the Arc Client?
Install Arc

Can we please get an ETA?

I have been waiting for 21 months now. That is a very long outage, I think the longest I have ever endured. I don't make Foundries, but I really do miss playing them. Without the Foundry in this game, premium content just doesn't exist. I am going back to playing Champions Online for now. I will check back later.

Keep on trekking!


  • kaithan1975kaithan1975 Member Posts: 776 Arc User
    Lol, dude, Foundry is history, as in gone forever.
  • iamynaughtiamynaught Member Posts: 1,264 Arc User
    edited January 11
    Ummm, an ETA for what exactly?

    The Foundry was removed. It will NOT be coming back. They said this when it was removed.

    So if you're waiting for the Foundry to come back before you play again, it would seem you will not ever play STO again.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • blargskullblargskull Member Posts: 97 Arc User
    If it was removed and gone forever... then why:
    1. is there this HUGE area to discuss something that doesn't exist in the game?
    2. do Foundry authors both here and Neverwinter run signatures with their Foundry tags?
    3. did Chris Whiteside (Production Manager) on Neverwinter state it could return in the future?

    This massive area in the forum is just a nostalgia thread? Is this to keep hope alive? A blatant way to mislead the masses into thinking there is more to come? Why hasn't this been turned off too?

    Am I to assume the people with Foundry tags here want me to know they wrote a Foundry, but then are they saying, "Look I wrote some books they burned about 2 years ago. We had a nice campfire and toasted marshmallows too."?

    I know Chris Whiteside is new personnel at Cryptic and has made numerous statements, although some don't seem to pan out. I hope none of you are calling him a liar or accusing him of being deceptive? I am sure when asked, he would have just said, "No the Foundry is dead and gone we deleted it.".

    Still waiting... off to play some stuff on my PS4 now.
  • iamynaughtiamynaught Member Posts: 1,264 Arc User
    Well, I won't say I know every little detail, but I can pass on what I have heard from others.

    To answer your questions:

    1. You answered this yourself, it's a nostalgia sub-forum.

    2. Some folks still have Foundry tags in their sigs either because they never bothered to remove them or are hopeful the Foundry may come back. Also, some may have left once the Foundry was removed and never came back, which I do know for a fact that at least 1 former player did just that.

    3. When Cryptic removed the Exploration system way back when, Cryptic said they were looking into something that may take its place. How many years has THAT been? Not only is there nothing that took its place, the talk of that "something" has long since died. And that was years before the Foundry was removed.

    The reason I heard the most for the removal of the Foundry was simply that with each new update to the game, the Foundry a lot of times ended up horribly broken. Which took Dev time away from non-Foundry content to fix. Eventually, the time it took to fix the Foundry issues was simply too much for them to justify spending more resources on.

    Could these removed systems come back in some shape or form down the road? I won't say "no", but at this point it seems highly unlikely.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • eazzieeazzie Member Posts: 3,078 Arc User
    Ahhhhhh the foundry memories memories memories Gone NEVER to return.
  • westmetalswestmetals Member Posts: 5,976 Arc User
    blargskull wrote: »
    I have been waiting for 21 months now. That is a very long outage, I think the longest I have ever endured. I don't make Foundries, but I really do miss playing them. Without the Foundry in this game, premium content just doesn't exist. I am going back to playing Champions Online for now. I will check back later.

    Keep on trekking!

    You might refer to this:


    It's not an "outage"; it was an intended closure. They said that the missions were being preserved in the possibility that the system might be resurrected at some point in the future, but there wasn't (and isn't now) any definite plan to do that, much less a timetable.
  • trillbuffettrillbuffet Member Posts: 824 Arc User
    Tell us more of this "Premium content" and what mcdonalds bathroom it came out of or was it the dumpster lol.
  • wingedhussar#7584 wingedhussar Member Posts: 332 Community Moderator
    Much as I'd rather it didn't have to be, this is an FCT topic.
    24) The Foundry

    Threads about the Foundry shutdown and/or other related subjects have been answered and are as follows:


    Highlights from the livestream:

    1) Foundry was built over the course of a year (6-7 years ago) by programmers who are no longer with the company. They passed on their knowledge as best they could, but the game has moved on. Foundry has a tendency to break with each update and it can take a week searching the code for a fix.

    2) As a company, it is no longer tenable to spend the resources anymore on fixing the Foundry, as it takes away those resources from developing new innovations and new technologies for the game. Every time the Foundry broke, the engineers had to spend time fixing it instead of working on updating systems and the tech underneath.

    3) Developers have spent a year discussing whether they could keep the Foundry or not. EVERYONE has been fighting to find a way to make it tenable to keep the Foundry going: Julia, Vincent, QA, Thomas, Al, Jeremy, Andre have all been working on it, but none of the solutions have worked.

    4) Can just the missions be kept online?

    Yes, but that doesn't fix the problem, because when the Foundry breaks, the missions break. And then they still have to spend time fixing it.

    5) Could a separate server be created that never updates to host the Foundry missions?

    Yes, but extra resources would have to be spent on a server that's on a different build from the game and that causes tons of headaches, not to mention it splits the playerbase, which is something you try to avoid in MMO games.

    6) Everyone loves the Foundry and what the players have contributed to it, and if there was away to keep it going, they would have. They tried EVERYTHING. They do care deeply about what the players have done with the Foundry, but this was the best decision for the business as a whole, for the health of Star Trek Online, Neverwinter, and Cryptic Studios.

    7) Is everything just going to be deleted?

    No, they worked really hard to back up and save everything that players worked on and created in the Foundry, it just won't be accessible. They don't know if that is going to change. They hope it does, but that's still up in the air.

    8) Are they hoping to make a Foundry 2.0?

    No, not at this time. The original Foundry took a year to build, and they aren't dedicating those kinds of resources and time to that right now.

    9) Is there an engine overhaul coming because of this change?

    Not because of this change, and there's not an "engine overhaul" coming, but a lot of the things the programmers are working on right now are quality of life fixes and a lot of "under the hood" changes that make the games better: animations and just day-to-day life of playing the game better. Some are being developed for the upcoming project: Magic the Gathering, some for Neverwinter, Star Trek, and Champions, but no matter where they are developed, all Cryptic games work on the same ecosystem, so they make all of the games better. There is a core team of programmers working on all of these updates.

    10) There is virtually no reason why those missions cannot be made part of the actual game.

    No, that is actually incorrect, and they know, because they tried. The Foundry missions do not run on the same system as the in-game missions. A herculean effort was made by Al and Thomas to convert Foundry missions to in-game missions. It turned out that it would take months of work for each individual mission, because of the way the Foundry is setup and the way their editing tools are setup. It's still a hope, but if there's not a way to do it efficiently and to a quality that they expect, then they can't do it. If they just took the missions and dumped them on live, there's a good chance that the missions wouldn't work as designed: assets in the wrong place, objective not completable, etc.

    11) With the Foundry being removed, will the missing Klingon War arc missions be fast tracked to return?

    There are different people working on the Klingon War arc missions, the Content Team: Jesse, Paul, Ryan, and John, and they are focused right now on stuff for later content drops this year, but they are hoping to open up some time later in the year to bring it back, though.

    12) Is this part of a wider plan to rid Cryptic Studios of "legacy tech?" Are you moving on to new games, new platforms, new engines, etc.?

    Tech upgrades happen always. New things being worked on for Magic the Gathering go into new things for all the games. Every game has different systems and that works differently sometimes, but there is an angle towards improvement at Cryptic Studios right now and that means going into the old things they have and trying to make them better.

    13) Will this free up time for [insert specific request]?

    Things for Star Trek and Neverwinter will still move forward on the same schedule. What the core team, who would work on fixing the Foundry, will do is work on fixes that effect all the games or major programming bugs. A lot of their top priorities right now are working on things that will eventually make their way into STO, NW, and CO.

    14) In response to using the Foundry to complete Personal Endeavors:

    They have seen the feedback that many players think some of the endeavors take too long to complete, and Kael and Bort were discussing it earlier in the day. The Systems Team was having a longer discussion on it, but not sure what will come out of that yet.

    15) Is there anything coming to replace the Foundry as far as player created content?

    No, not at this time.

    16) Do authors own the rights to their stories and characters?

    No, per the Foundry End User License Agreement (EULA). Materials in Foundry missions are considered property of Cryptic Studios.

    17) Is there any chance of getting the mission editor that the devs use to make real missions or is that too difficult?

    Too difficult.

    18) What will happen to Foundry test characters?

    They are going to disappear. There will be no access to them anymore. Let Kael know if that has any effect on the account, though. If Foundry characters use characters slot, you should get those back, although that has not been confirmed at this time.

    19) Quest contact related to the Foundry are being removed from Neverwinter and Star Trek Online. Universal Endeavor to complete a Foundry mission was removed already the last time that the Foundry was broken.

    20) How many years does Star Trek Online have left?

    Hopefully, another decade. This is not a reflection on the life cycle of any of the games. It's a reflection on the state of the company, that they are moving towards the future and have to dedicate programmer resources towards new technologies instead of constantly fixing old ones. The STO, NW, and CO are all showing strong numbers and are profitable.

    21) In-game memorial for the Foundry?

    Kael would love it, but doesn't know if that will happen. They are offering the rewards, however, and that is one way that the Foundry will stay alive.

    22) Was Kael shocked and caught off guard since a Foundry spotlight went out on the previous Friday?

    No, he knew the sunsetting of the Foundry was coming. He wanted to make sure that there was one final Foundry spotlight, because he knew they were giving away rewards for it. If you had a spotlight mission, but don't receive your rewards, contact Kael.

    23) Can the Foundry source code be made open to the public?

    No, that's proprietary Cryptic Studios code.

    24) When will the rewards be sent out?

    Closer to the shutdown. No exact date at this time.

    25) Will demorecord playback of Foundry missions still work after April 11?

    Yes, but will need to check and make sure.

    26) Why the short lead time?

    Actually, this was the longest lead time that could be given. The CEO was very adamant that the Foundry wasn't left broken and not fixed. He wanted to make sure that everyone had time to finish their missions.

    27) The cutoff for rewards was set to the announcement date, because it was felt that what the authors did was special and they didn't want rewards going to just anyone who saw the blog and made a mission without anything in it in 5 minutes just to get the rewards.


    Volunteer community moderator for the Star Trek Online forums. Not a Cryptic Studios or Perfect World employee.
This discussion has been closed.