Instead of having this 8k Per day Per Character Refinement cap on Dillithium, please make changes to it being "x" refinement per day account wide like in Neverwinter. I'd greatly prefer actually playing for hours on a few alts and getting to my Refinement cap then spending half the time reloging to other alts and playing less in my time just to cap every character on my account to get to the Refinement cap. Not being forced to Relog all the time for due to the Per Character refinement cap would be a big QoL improvement that would make the game more enjoyable as instead of spending an hour a day reloging, that time could be spent actually playing the game for the same reward.
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Plus their stance on this also devalues the whole upgrading process and dilithium demand for it. When characters you are upgrading aren't played because you've got enough to wait a whole year for it to refine. Next I am waiting for them to make an excuse that cbs has vetoed this when they really don't care what they do with the game as long as they get their money.
So make sure you grind up 300k dilithium a day because its totally not as bad as 100k a day :P lol
If you could just refine 100k a day on your entire account on one character. Then it would be far too easy. Coldnapalm is right. You will end up regretting it because they will make the account cap so low compared to what it already was just because you don't want to bother switching between characters when you feel like upgrading a new character or whatever you decide to spend it on.
It won't make the grind easier. They will then increase the prices on everything and limit your entire account to something like 24k a day.
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The problem is I could detail exactly how it can be easily done but its the same problem with the voth ground battlezone why people spawn camp and rush to kill the trex's when they destroy the opportunity to get 20k dilithium per run when they rush them. The whole admiralty thing with the bonus is you get 30k and you get 30k more for your bonus however most people completely disregard the concept of being rewarded for each one of those territories which over 3 runs nets you around 15k dilithium for a total of 75k unrefined dilithium when you use up that bonus.
So 75k dilithium takes you around 9 days which is roughly how long it takes to get the bonus back again. So its quite easy to get the klingon and ferrengi bonus's during that time which I've tested it and able to completely gear up characters through one ship pack and upgraded weaponry and consoles for that ship just out of what is made in a 10 day period doing this. Its just the spawn campers make it incredibly difficult to do this and if cryptic could possibly kill them err show them the light would be great.
So I can do this and keep this up indefinitely its just I want to kill every spawn camper I see when I am doing it plus the whole aspect of a *main* character in this game is rhetorical at best being that of these 25 characters none of them are weak they can handle anything on advanced space or ground and a lot of them are even elite worthy. It is all about how you manage things and the only hard part is dealing with stupid people who get in your way lol
Anyhow, making the cap account-based is a bad idea; a) as mentioned above having it character based makes it more effort to refine large quantities, after keeping it up on many chars at point people will just go 'meh' and limit it to just a few; and b) having it char based means those chars also need more gear to gather the dilithium which means more dil needed on char (upgrades are a big part of dilithium demand) and potentially more sales (for ships etc, because most are char-bound).
TLDR: making it account-wide will just make dil-prices even worse because more supply and less demand
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