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Changeable visual effect for Rep weapons

shadowmane20001shadowmane20001 Member Posts: 70 Arc User
I don't know about anyone else. BUT I do have a pet peeve about weapon visuals.

When I am building a ship's load out when I for example have a Buran class dreadnought equipped with four Emitter-linked phaser arrays, add on this:
[Emitter-Linked Omni-Directional Phaser Beam Array Mk XV [Acc] [Arc] [Dmg]]

And Throw on this or another similar weapon
[Advanced Inhibiting Phaser Omni-Directional Beam Array Mk XV [Ac/Dm] [Arc] [Dmg]x3]

It really bugs me that I have a beam array that doesn't match the rest of the weapons breaking the visual aesthetic I am going for. I would like to see evetually an upgrade to some weapons from the rep system like these that you craft on weapon sets
:
[Advanced Inhibiting Phaser Omni-Directional Beam Array Mk XV [Ac/Dm] [Arc] [Dmg]x3]
[Terran Task Force Phaser Dual Heavy Cannons Mk XV [Ac/Dm] [Dmg]x3 [Proc]]
or Terran Task Force Phaser Beam Array Mk XV [Dmg]x3 [Proc]

And adjust the visuals to match another set of weapons like the Discovery space weapons, Or maybe the Pulse phasers. It would not change the weapon type it's self just the visual system is all. GRanted I accept that this is most likely harder than it sounds. as chances are weapons are hard coded with certain visuals.

But it is a pet peeve of mine.


Post edited by baddmoonrizin on

Comments

  • davefenestratordavefenestrator Member Posts: 10,696 Arc User
    We discuss this once a month or so. Many of us want it, but it seems unlikely to happen.
  • darpendragondarpendragon Member Posts: 206 Arc User
    > @davefenestrator said:
    > We discuss this once a month or so. Many of us want it, but it seems unlikely to happen.


    Yeah, I'm surprised that it isn't F.C.T. at this point.
This discussion has been closed.