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I would like to see more Ridge Options for Tng, Ent ,Ds9 style Klingons.

thevampinatorthevampinator Member Posts: 637 Arc User
When I made a late toon I was kinda disapointed that there is only just a few options for this and the cool ridge look options are not available.
Giving they are going to add in Discovery klingon models to the game I'd like to see more klingon ridge options made avaiable tng, ds9 and enterprise style klingons. Even though discovery klingons might not look the part. I will explain why they looks of them still lore friendly to the canon explaining using L'rell's season two transformation .
Point of this thread is well mainly to talk about the possibility to have klingon ridge styles we don't have access to in the game like the House of Antaak as an Option. Something I kinda really want for my latest klingon.
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I'm not sure what house this is but I imagine it would also be House of Antaak or some other house. But I really like the ridge styles. So having them as an option I would like to see as well. This Klingon ridge style was seen in the next generation. I'd also would like having this as a option for my klingons
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Martok is another option we have been missing. That should be added too. Given his importance we have mogh and Kahless so why not Martok?

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There is many styles from the undiscovered country that I'd like to see as well. Like Chang and other klingons seen in the movie.
So many houses with unique ridge styles out there.

Klingons are indeed fascinating and the various looks they have seem to have an interesting story about them. Tos was where they first came in back then they didn't have a budget, So they didn't look like proper klingons till they had the money to make them the way they are in the motion picture I think. Then that became the true form for Klingons. Gene just wanted it explained they always looked like that. That changed with Ds9. With the time travel episode and worfs famous Line we don't talk about it with outsiders. That changed things quite a bit they had to find some way to explain the tos klingons. So then the Augment virus comes into play and this is a big one. Some people like it others hate it. But its a really good explanation and ties it all together especially when it comes to Tos and Discovery Klingons.

Clearly efforts were made to fix the issue with the augment virus but only to make another problem worse. Klingons of Discovery, have more redundancies and also seem to have dna mixed in that makes them look more reptilian. Along with giving them claws. This is genetic and possibly done to counteract or reverse the worst of the damages of the Klingon Augment virus while also giving them benefits true klingons don't have with the ridges acting as another form of sensory I think? You can tell its genetic muckering and gentic muckering the reason why they look like they do in discovery given that L'rell over time starts looking like a true klingon looking more like a tng, ds9, ent klingon as time goes on going by the photos. Given she controls the empire she might have started spending resources in undoing the worse of the damage caused by the virus and the various attempts to reverse the virus. And this is why she starts looking the way she does. Other klingons might not start doing so till later or there was various setbacks not every klingon could be cured.


First it seems like the skin is becoming more human/klingon and less reptilian looking . Another is the second pair of nostrils seem to be sealing up and disapearing. The ears seem to becoming more humanoid and the cone like head shape has disappeared.
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This is where the second pair of nostrils seems to have disappeared and the ridges start looking more klingon. You can tell its genetic muckering as the changes are way to much for it not to be. Kinda like the Kobali in that one Voyager episode I imagine this is how it is with L'rell as she starts looking less reptile and closer to how a true klingon should look.
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Anyways even though we will have discovery options sometime next year I would like to see proper looking klingon options for klingons from ridges seen in Tng, Ent, Ds9 and the Tos Movies. I especially would like to see the Antaak ridge style but any new ridge style options that are from the non discovery shows would also be nice.
Anyone else have a klingon ridge style you would like to see in the game? That I didn't mention above?
Post edited by baddmoonrizin on
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