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Tips and Tricks Guide for: Swarm

baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
edited April 2019 in Player Guides
Welcome Captains!

This is the Star Trek Online Tips and Tricks Guide for: Swarm

The purpose of this thread series is to provide a central repository for seeking and offering advice, tactics, builds, etc., for Task Force Operations, Events, and missions in-game.

Have a question? Have advice? Know of an effective build? Best tactics to get the optionals?

Share your experiences here!

The idea is to help players be more successful and have a more positive experience when playing these missions.

Please adhere to the Community Rules & Policies, as well as, the Frequently Created Threads rules when posting in this thread.

Thank you for your participation in making the Star Trek Online Forum Community a helpful and positive experience for all players. Engage!
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
    Facebook / Twitter / Twitch
  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
    Facebook / Twitter / Twitch
  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
    Facebook / Twitter / Twitch
  • tasshenatasshena Member Posts: 542 Arc User
    *siiiiiigh*

    People, you have to WATCH THE OBJECTIVES in this queue.

    Part 1: POWER UP THE SHIPS. only stop to shoot enemies preventing you from doing so.

    Part 2: REPAIR THE SATELLITES FIRST. Then you can blow up ships all you want, since there's optional for clearing them quickly.

    Part 3: GUARD THE TRANSPORTS. Do not let any of them get killed. Also kill the DN, since it's an optional.

    The objective is not to 'sit there and pew pew', unless you want to ruin the queue for others. In which case you're trolling.​​
  • pottsey5gpottsey5g Member Posts: 4,251 Arc User
    tasshena wrote: »
    *siiiiiigh*The objective is not to 'sit there and pew pew', unless you want to ruin the queue for others. In which case you're trolling.​​
    Once past the short power up the ships stage I found that sitting there pew, pew was the best way to complete the queue.
    The most efficient way to play after the short moment at the start is to have 4 mine layers park at the end of each lane. This mission is very friendly towards mines and they are by far the best system to use. Nothing will destroy the Swarms faster and when the DN appears just hit Master of Mines.

    I love the Swarm, its one of my favourite missions for just sitting still and watching big explosions from mines.
  • sasquatch66#7508 sasquatch66 Member Posts: 5 Arc User
    The satellites should be simple to do as long as you pay attention. After the ships have been powered up and the enemy eliminated a timer will start to count down until the start of this stage of the mission. If you get next to a satellite before it hits zero, you can power it up before any enemy gets close enough to close to range so their attack can interrupt you. So as long as one member of the team gets to each satellite before the timer runs down and repairs his or her satellite immediately after it becomes possible, this should guarantee passing this section of the mission Afterwards, you can rack up kills till the new timer runs down to your hearts content.
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