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Tips and Tricks Guide for: Gravity Kills

baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
edited April 2019 in Player Guides
Welcome Captains!

This is the Star Trek Online Tips and Tricks Guide for: Gravity Kills

The purpose of this thread series is to provide a central repository for seeking and offering advice, tactics, builds, etc., for Task Force Operations, Events, and missions in-game.

Have a question? Have advice? Know of an effective build? Best tactics to get the optionals?

Share your experiences here!

The idea is to help players be more successful and have a more positive experience when playing these missions.

Please adhere to the Community Rules & Policies, as well as, the Frequently Created Threads rules when posting in this thread.

Thank you for your participation in making the Star Trek Online Forum Community a helpful and positive experience for all players. Engage!
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
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  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    Reserved for future use.
    GrWzQke.png
    Star Trek Online Volunteer Community Moderator and Resident She-Wolf
    Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
    Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
    ----> Contact Customer Support <----
    Moderation Problems/Issues? Please contact the Community Manager
    Terms of Service / Community Rules and Policies / FCT
    Want the latest information on Star Trek Online?
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  • edited April 2020
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  • thaedaristhaedaris Member Posts: 27 Arc User
    Make sure to always take out the Tzenkethi Cruisers first. They buff Invulnerability to all nearby Tzenkethi ships.

    Piloting either a Science ship or a Support Carrier would make this TFO pretty easy.

    Suggested Build Type: Control+EPG / Torps+Mines

    Suggested Ship Reputation Traits: Auxiliary Power Configuration - Defense, Particle Generator Amplifier, Magnified Armaments, Advanced Engines

    Ship Energy Distribution: Put 100% on Engines. Put the rest of available energy on Auxiliary. Flip to 100% Auxiliary on the final boss fight.

    Must Haves Bridge Officer Skills:
    • Tractor Beam Repulsors I
    • Photonic Shockwave I
    • Gravity Well III
    • Photonic Officer I
    • Auxiliary to Inertial Dampeners (reason why Photonic Officer is required - it doesn't share CD with Aux2Batt)
    • Emergency Power to Engines (EPtE) with the relevant Conn Officer that resets Evasive Maneuver CD on activation
    • Attack Pattern Omega
    • Reverse Shield Polarity (preferably with the relevant Duty Officer that extends its effective duration)

    What To Do?
    • Disable Auto Launch of Mines and Hangar Pets when collecting Particles. Failure to do so will always reset your collection queue timer.
    • As you fly to collect Particles for Jupiter, push the baddies towards the Event Horizon using Photonic Shockwave I followed by Tractor Beam Repulsors I.
    • Just before you make a U-turn to return to Jupiter, use Gravity Well III on one of the ships near the Event Horizon.
    • Use Auxiliary to Inertial Dampeners, Evasive Maneuver + EPtE, or Attack Pattern Omega to gain flight speed and turn rate boosts.
    • Spam Photonic Officer whenever it's available.
    • Use Reverse Shield Polarity when your Ship HP gets below 50%. Spam Heals (Engineering Team, Hazard Emitters, healing consoles, etc.).
    • Repeat until the Final Boss fight begins.

    Tips on Elite Difficulty:
    • Have 2 tanky players defend Jupiter.
    • Defenders should never cast Gravity Well to avoid grabbing the unnecessary aggro of the Tzenkethi ships near the Stations.
  • whiteknight1xwhiteknight1x Member Posts: 197 Arc User
    Here's the way I been running it on Elite.

    Too make life easy I prefer to just stop the ships attacking Jupiter from respawning. On the second and third stages use Tractor Beam Repulsors to move those attacking ships away from Jupiter without killing them. Get them at least 30 km from Jupiter. They will stay put and this will stop them from respawning on the Jupiter.

    When the Tzenkethi ships are bunch together they reinforce each others shields so using Gravity Well is not good ideal unless the player know what they are doing. Do not use Gravity Well on any group of Tzenkethi ships that are within firing range of the Jupiter. All this does is let them reinforce each others shields and concentrate their fire on the Jupiter. An experience wizard who knows what they are doing can counter their shields. Also, someone with high DPS can just burn through their shields.

    Tzenkethi ships dies faster when they are alone. Their front shields are weak, so tanks should attack from the front. Players with high DPS like 200k+ can easily kill them from any angle. I always attack the dreadnought from the front since I am a tank with 300k+ DPS. I can kill the dreadnought and its escorts alone in both Gravity Kills and the Tzenkethi Front Elites. Beam Overload just burns through their shields.
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