A 48 minute gameplay demo video is out on Youtube. For the obvious reason of it being a CD Projekt Red game, I can't post a link to the video. It certainly looks better than The Witcher. Might have to take a break from all other games for weeks when it comes out.
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https://www.youtube.com/watch?v=JCWsfQnMkAI
https://www.youtube.com/watch?v=h2ayTlkVTgg
https://www.youtube.com/watch?v=UTIL54O6vjo
My character Tsin'xing
There is a possibility of a Witcher 3 Easter Egg in Cyberpunk 2077. Ciri mentions going to a world that sounds just like Cyberpunk 2077 in the following video at 2:40.
https://www.youtube.com/watch?v=wQ6A3GvEVo0
It could be as simple as hearing a story about a woman with white hair and a scar teleporting while wielding a sword with her pointy eared friend or actually meeting them in person.
My character Tsin'xing
Cyberpsychosis exists in the Cyberpunk 2020 PnP game. The more implants a person has, the more they lose their grip on humanity and start to feel that natural humans are inferior. The more empathetic a person is, the more resistant they are to Cyberpsychosis. So a psychopath might only need a cybernetic arm to experience Cyberpsychosis while Mother Teresa would require 99% of her body to be replaced with cybernetic implants to undergo Cyberpsychosis. There is also Psycho Squads that are police squads that deal with people undergoing Cyberpsychosis. It is pure conjecture that the woman in the first video has undergone Cyberpsychosis and the Police Officers are part of the Psycho Squad, but it does fit the Cyberpunk 2020 lore.
https://www.youtube.com/watch?v=P99qJGrPNLs
if you pause around 1:17 it doesn't really say WHY the lady with blade arms killed people, or even how many she killed. She may have been a bodyguard or cop. Perhaps some of the dead people were people she was trying to protect(and failed)? If you pause at 1:13 you can see some of them look cut up, but some look like they might have been shot. Another odd thing is that the woman doesn't move. It looks like she has decided to allow the police to arrest her... or something. You see what is apparently the same woman, alive, inside a police transport starting around 1:50.
https://www.youtube.com/watch?v=JCWsfQnMkAI
At 3:15 in that vid there's a similar scene with a violent riot but not a massacre yet. Maybe it's actually the same event? One the early stages of a shootout as punks try to loot a corporate building, the other the aftermath after the shooting is over? I'm really curious who the woman is since the way she acts in the second part makes her seem almost like she's happy to be in police custody... or even that she was an officer undercover. She's strapped into the transport the same as an actual officer, and... you can't see below her neck, but it looks like she might be wearing a police uniform. And you DO see her put on a helmet that matches what the actual police are wearing. How do we know it's the same woman? The scratch on her cheek. She gets shot in the face between 0:20 and 0:23, and it's still there when you see her inside the transport.
My character Tsin'xing
Another possibility is that she was TRIBBLE. We saw 4 instances of hacking a person in the gameplay video, V hacking that naked girl in the bathtub to check her vital signs, V being TRIBBLE with some form of lie detector, and V hacking a thug to disable another enemy's weapon, and the credit virus that killed one of the thugs and somehow made their skull light up. So hacking someone to make their implants go out of control would not be out of the realm of possibility, especially if they are carrying mantis blades. So she could have been TRIBBLE to become berserk and TRIBBLE again to become a police officer assuming she wasn't already part of law enforcement.
Another possibility is having too many implants without enough support. Kind of like what happens when you plug too many appliances to the same electrical socket. V bought something called a Neural Processor along with her Optical Scanner and Subdermal Grip. A Neural Processor could be related to interfacing implants with the central nervous system. Adding too many implants from an unlicensed Ripperdoc without installing Neural Processors to compensate for the added load to her system could have caused her implants to glitch. Of course, Neural Processors could be related to the Kerenzikov ability where V experiences bullet time and other neural implants.
My character Tsin'xing
Not a matter of mind control, but body control. If your entire body is filled with cybernetics, then someone can control the cybernetics to control your body. Hacking sensory implants can make the target see whatever the hacker wants. So a bunch of regular people can be turned into a bunch of bloodthirsty thugs just by hacking the sensory implants.
Essentially hackers can stop a cyberpsycho by making his implants not work (or not work properly) or even kill the phycho by overloading his implants but they cannot create a cyberpsycho from a stable individual.
My character Tsin'xing
As far as Cyberpsychosis and humanity cost goes, we might only see npcs undergo cyberpsychosis where they are perfectly fine one moment and massacre a bunch of people the next. Humanity cost could affect the options that we are able to play with. So the non-violent approach might become more difficult or impossible for certain situations with a high humanity cost. Having a too high humanity cost might be like playing a starving vampire in Elder Scrolls where you are more likely to be attacked by npcs or have them flee from you which would be the closest to Cyberpsychosis that the player will get.
My character Tsin'xing
My character Tsin'xing
So while I doubt V will ever become a cyberpsycho unless the players decides to play them as one, there is a good chance we will encounter them in some missions. Empathy could be used in the dialogue options. Low humanity cost will allow the most dialogue options available while increasing the humanity cost will decrease the dialogue options. In the bathtub scene, there is the following dialogue options, Check target's biomonitor, Hard to tell, and More bodies in the tub. With a high humanity cost, the More bodies in the tub could be greyed out or disappear. Since caring about other victims in a tub that aren't part of the mission requires Empathy. It would be interesting to see if the More bodies in the tub dialogue option would have led to a side quest where you try to rescue both.
I was disappointed that they did Skyrim Remastered instead of Morrowind Remastered.
Just think of the Witcher games as Elder Scrolls where there is no character customization, lots of one night stands, and limited mod support. The Witcher 3 has an ending system similar to Fallout 1, Fallout 2, and Fallout: New Vegas.
And a game with no "Get me 5 wolf pelts" tasks, but instead interesting stories even in minor side quests, with complex characters and sharp dialogues.
Those lousy quests seem far more limited to MMOs than single player games.