I’ve tried to find an answer to this but I don’t know how to phrase the search properly.
When in space combat, certain mission specific actions take a few seconds, such as transferring power, beaming something up or down, or conducting a deep scan.
If your ship is hit before the action is complete, you have to start it again (by pressing F or whatever). Is there a way of completing these actions despite being hit?
I think on some occasions I’ve clearly been hit multiple times yet the action has continued to completion. Most of the time one hit ends it.
Thanks very much!
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Extremely annoying at times, but that's game mechanics for you, i guess.
For other queues where taking any hits stops the interact, there's the option of not taking hits by using either a distraction, like Hangar pets, or a pseudo-cloak that still lets you do interacts like Intel Team or the Active Reputation ability from Romulan Reputation.
Then, there's the most popular option: Kill everything, preferably quickly. Once their warpcore goes, they can't stop you from interacting anymore.
For some unknown reason, this also results in everyone but the Captain forgetting what they were doing just before the ship got hit, requiring the Captain to reissue the orders.