Who would like to see an update to the Galaxy X and Galaxy Class? Miracle Worker Seating? Universal Commander and/or Ltc. Universal? A fix to the miss rate on the Spinal Lance? An upgrade to a 5/3 weapons layout? Vote and Discuss!
Let no other Captain discourage you from what you believe you can achieve in PvP. Debuffs and Disables be damned! Charge up your Backstep and Forge your build out of Lock Boxes, Consoles, and Flash Sales feeding off of only your pure will to chain, spam, and hax your way forward. You will not be forgotten to history.
GALAXY X: Would you like to see this ship updated in Season 15: Victory is Life? 4 votes
Yes. Why shouldnt this Game's Iconic ships be competitive?!
2 votes
No. This Game's Iconic ships are fine and competitive as is!
Maybe. The Iconic ships are good but aren't as competitive as they could be!
2 votes
0
Comments
"The suggestion (To update the Galaxy X) is due to a pvp mindset. Most ships in the game are good for pve missions. The pvp on the other hand the Gal x takes are great deal of effort, money and mental power to make work. Someone made the statement the ship already has a lance, a cloak, and cannons and that is it already OP.
Frankly those are words from people who don't know anything about the ship. The lance has a massive built in miss rate. The lance only hits 20% of the time on use even if the target is not moving.
The cloaking device is a console therefore wasting a slot whereas ALL KDF, and rommie ship have them built in giving a whole console slot advantage. The defiant, avenger and GAL X are the ONLY 3 ships in game that are Cannon that force a console to cloak. This is a massive power disadvantage.
The boff layout is screams identity crisis. The ship per trek cannon is a war ship with a BFG that destroyed Neg Var in 5 shots. Many KDF and Rommie ships are obviously built for war in Sto, whereas the X is what? Not enough tac boffs to do any real dmg, not enough sci to heal, and a standard eng seats. EXAMPLE look at the Kelvin dread, perfect boff layout, hanger bay, 5/3 loadout, built in cloaking device, AND a built in mask energy signature. Now Again for PVE, the gal x is fine, when fighting mindless NPCs and just farming no big deal, put that ship in a pvp fight your dead in a instant.
So what is the point In all this? The point is to make the ship specialized for a purpose. The sci ships have sci, escorts have have dmg. But for hybrid ships like the GALX and other tactical cruisers and carriers make them for dmg like the Kelvin, give them things like the Kelvin that make sense and actually work rather than punishing a player by losing out on a Console slot just to cloak, a lance that is trash, and a 6 point turn rate.
Doing a comparison of the Kelvin dread and the Gal x.
Both can load dual cannons
Both have hanger bays 1x
GAL X has no built in cloak, forces it to a 10 console ship, like a T5U if cloak is used.
Kelvin has a built in cloak, keeps all 11 console slots.
Kelvin has 5/3 loadout
GALX had 4/4 loadout
Kelvin has way better universal boffs for ulitity.
GAL X has 1 ensign universal boff and boff locked to be forced to use the ship in a certain manner.
Kelvin does not have a phaser lance
Gal x has a phaser lance that misses 80% of the time with a built In horrific miss rate.
Kelvin turn rate 7 with 40 inertia
Gal x turn rate of 6 Inertia if 25
Kevin has a built in mask energy signature
(While not in cloak the enemy cant see you if your more than 8 to 10k away)
Gal X does not have such an ability.
KDF and romulan stats are even better than these for their Dps cruiser types, why do you think the DPS league logo is the romulan scemmtar? The point is power creep is a real thing, cryptic makes money on this all the time.
The argument here is to try to keep the loved cannon hero ships somewhat up to date to keep up with the power creep in the game, so for those who say the gal x is awesome, sadly your mistaken. The GAL X is a very underpowered ship to TODAYS standards.
Believe me, I one of the original 50 players in the game to get the ship when it was a reward 8 years ago from the recruiting achievement and I been flying it ever since for 8 years in a row, I know every nook of the ship, what it can and cant do, it's amazing strengths and its horrific flaws. I pve with it and pvp with it, if your just a PVE player, than you can still make due, but if ur a pvper the ship will require a GREAT deal of work.
The only reason why it works for me in pvp is due to 8 years of pvp experience, the amount of insane resources I dumped into it, and testing and re testing all its weaknesses and strengths. So I can make it work most of the time but against some of this new insane ships there is nothing one can do.
If anyone wishes to 1 vs 1 me....... I'm down to prove my point."
Thanks for reading,
Afterburner@methous
Starfleet Recon
Let no other Captain discourage you from what you believe you can achieve in PvP. Debuffs and Disables be damned! Charge up your Backstep and Forge your build out of Lock Boxes, Consoles, and Flash Sales feeding off of only your pure will to chain, spam, and hax your way forward. You will not be forgotten to history.
Star Trek Online volunteer Community Moderator