I’ve been using the Lukari piezo rep space Trait for hitting shields. It gives me a 5% chance to strip about 4500 from all shields. Kinda makes tetryon pointless.
Its the anti shield hardness ones I was thinking off, to use against adv or elite foes with gazillion shield HP, I think doing in their shield hardness is akin to a multiplier to team damage until the shields go down.
Is this the reason why my pulse phasers on my ship have been so wet and weedy? I setup another alt previously with normal phasers/quantum phase phasers (and all the consoles/skills/traits needed to boost their output) and it cut through enemies like a knife through hot butter. Then I set up my new alt with a brace of VR mk XIV pulse phasers, and it suddenly becomes hard work. if the pulse phasers have been TRIBBLE due to a glitch then tis at least might explain it.
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Well i just went out into a patrol against some poxy Orion frigates, and they still seem to be messed up.