just curious, we have TOS Federation now, I'd love to do the same from the Klingon side of things. Also I'd love to make an actual Klingon not an alien who looks more Humanized (aka TOS Klingon)
I'll include the faux Discovery 'Klingons' into my question although I personally do not think they are Klingons.
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Which is a big problem, as Cryptic limits their own creativity to the rehashing of old episodes, mainly. The current FE storyline is all original as was the Deferi story back in the day. They should in my opinion make much more of those stories - make sure they don't ignore or change canon - and invent their own things isntead of tying EVERYTHING to a episode we once saw, but then changing that thing completely regardless just because (like the "bluegills" - why does it have to be "the thing from TNG" when they ultimately completely change everything we saw about it?).
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Qapla @gothicshark
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discovery may be a big enough carrot for them to give it a half hearted try but thats gonna end poorly, or at best be not as good as they want, and than be used as an excuse why they can't do things like that.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
I have to wonder what lengths you go through just to disagree with the point made.
Dstahl said the original inspiration of the Deferi were the Capellans, yes, but to say that somehow actually made it into the final version of them is simply ridiculous. It's the same as if you'd reason anything about the Borg with "they are based on a insectoid template" which is true for early development but obviously the concept was changed later on. What was original was the usage of canonical things (Breen, Preservers etc.) and use it to interact with a original species (Deferi) to create a complete new storyline (Breen attacking Deferi for Preserver technology). The arc's conclusion was reminiscent of The Chase that is true, but it wasn't if I remember correctly explicitly shoved in there, as opposed to the "Bluegill" line.
Not seeing how the concept of a species of small "brain slug" parasites that control someone else to infiltrate a society is no different from a "Starship troopers" bug-swarm with different incarnations of brutish, flying monsters the protagonists shoot in a never ending onslaught is either wilfully ignorant or extremely hyperbolic.
Tying original concepts into the existing universe as done with the Deferi, Lukari and Kentari leaves Cryptic a lot of freedom to design new things which don't violate canon. If they take canonical elements and completely rewrite them it creates violations of established canon. and if they almost precisely recreate old episodes, with us doing exactly, almost step-by-step what the Enterprise crew already did it feels kind of pointless
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Except TNG did it on screen 9 years before Starship Troopers.
"There... are... four... lights!" ~Jean Luc Picard
Question is ... Will Discovery change that?
U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
It did? Show me the episode the protagonists fight endless Zerg swarms and you get this point
Wait, what? The Capellans are Warriors, preferring fighting (or challenges to the death) over love even. The Deferi are pacifists. Their visuals do not represent any of the Capellan costumes, they do not use the Kleegat or any unique weapons for that matter. None of their obscure rituals are mentioned in STO and anything like that would definitely have found it's way into the game.
That particular story is indeed well done, albeit superfluous in-universe. But they take known elements and tell a new story with them. Compare that to our STO encounter with the Doomsday device, which is a carbon copy of what happened when the Enterprise encountered it, even with a character sacrificing themselves via shuttle to fly in it's maw, resulting in the exact same dialogue of significant damage and so on. That episode is badly done, it's full of memorabilia for the players but the exact same repetition of events two hundred years later is quite unbelievable.
I agree to a degree. But turning classic body snatchers into Zerg is a long shot.
If they recreate an entire society based on that single episode appearance I'd say it doesn't count as deepening, but that's personal taste. In general you have a point, but it requires care and attention when knitting those canonical appearance into a coherent net, simple name-dropping doesn't help.
The Romulans did get their rewrite in form of the Republic already. The reunification story is embedded in there, but stopped halfway in. But I agree that the Lukari/Kentari situation is a bit "rocky" as a analogy to a already existing situation, but those two can be developed over time without fear of tripping over anything. I think this is a superior solution to revisiting old scenes and forcing those to expand when no expansion was needed.
Oh, if I had any say in it you'd probably not like "my" game
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Well with the current rumored shooting schedule that will be sometime after 2020.
You know full well that it's CBS more than Cryptic that limits storylines as Episodes needs CBS approval, which the Dev's have said repeatedly. Anything that is with-in Canon timelines is probably even stricter, and to be honest, aren't we sick of time-travel AND constant conflicts!?
Time Travel is actually a fairly interesting idea, simply because of the potential ramifications/threats, plus the nostalgia value. Let's be fair, it was pretty neat seeing Montgomery Scott, Circa TOS. Time/space phasing would also be interesting for the ability to integrate characters (Perhaps a temporal arc revolving around the Enterprise-D, or the Kelvin Enterprise), and the potential for creating new threats or enhancing old ones (say, a TDF change results in the Borg actually assimilating Species 8472, and seeing what that would do to the current timeline).
Actually, the Lukari/Kentari/Tzenkethi situation strikes me more as the divide between Caitan and Ferasan. Disagreements over ethics and action, rather than fundamental philosophy. Which, among other things, makes the idea of reunification much more likely, and sets the stage for the sort of child like wonder that Starfleet once had.
(Use the Classic Tunic; the undershirt should be black, the overtunic two-tone green. Only the captain gets Worf's Sash. Still missing those buttons next to the turtleneck collar, but nothing's perfect...)
Well, you can also choose to play a Foundry mission billed as a "tutorial" without having that specified by the game.
However, if we ever get a revamp of the Foundry search UI, a "tutorial" filter could be a very fun thing indeed (it still gives authors and players a lot of latitude without conferring too much emphasis.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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