So far our fleet has upgraded Morale and Energy to Tier 1 and thus we now got the option to grind
e.g. Luxury Provisions on the new Beach Bar and Batteries on the Wind Turbines.
What bugs me is, that the new places are on the same cooldown. Why add another place to grind
when you can't get more Provisions out of it, especially if they both use the exact same mini-game?
Also they are basically next to each other, so you don't safe much time either. The additional Grinding
Spot for Batteries is even further away than the old one.
It makes no sense to me.
IMO each new grinding place should add to the number of provisions you can grind, otherwise there
is no point to add them to the game in the first place.
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As it stands there is not really a purpose to these extra projects other than to complete the holding fully.
So the players do something other than stand around on ESD and run ISA and CCA.
Give it time OP. If the provisions in Tier 1 pose an obstacle to you and your community its suffice to say that you won’t be able to keep up with Dil demands around Tier 2. If a fleet can’t auto collection steps in and you drown in provisions in no time. In short you don’t have to worry about them anymore rather soon.
One a global game wide scale I agree with one thing though: It makes no sense!
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Because they wanted to.
*Shrug*
Can't please them all.
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