I was wondering what the highest tier some of the larger fleets have gotten their Colony Holding to so far? (And...on a side, but related, note...I'd love to catch up with someone in game for an invite to the map if they have some finished buildings...as mine is all still scaffolding and I'd love to take a look).
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l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
- Taken from Fleet Recruitment forum;
"October 11
your doing good t1 colony for us was done about 23 hours ago we are tier 1 morale and tier infrastructure in 1 hr 45 mins"
So judging from that fleets post in Fleet Recruitment I'd say they are one of the first.
We should be done with T1 by Wednesday... maybe Tuesday night. Will have to check progress tonight.
Original STO beta tester.
I haven't even bothered starting any of the projects for this holding. So it's literally at Tier 0, with 0 experience.
Guess that means I win... as I'm not foolish enough to give in to the grind. I might pitch in and help with an Invasion here and there. But, that's about it.
If they went as fast as possible, they could have finished their Tier 1 upgrades already. 276/24=11.5 days. We're almost 2 days beyond that now. Now, nobody could be tier 2 in anything yet, but they could have the upgrades behind them, and thus be beyond Tier 1,as in looking at it in the rear-view mirror on their way to Tier 2.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
> If they went as fast as possible, they could have finished their Tier 1 upgrades already. 276/24=11.5 days. We're almost 2 days beyond that now. Now, nobody could be tier 2 in anything yet, but they could have the upgrades behind them, and thus be beyond Tier 1,as in looking at it in the rear-view mirror on their way to Tier 2.
At 500xp/10 minutes for invasion tokens the one branch (renewable energy?) could be up to t2 possibly even t3 at this point. I know at least one fleet with enough xp for t3, but they were still finishing their t1 upgrades so they hadn't hit it yet.
Of course this xp has since been nerfed, but any fleet that took advantage of it may have saved themselves somewhere in the hundreds of thousands of dil while it was available. I'm a bit disappointed my smaller guild won't be able to take advantage of those savings.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
It is a project that grants 3 Invasion tokens and costs 50,000 Fleet Credits, 5,000 Dilithium, and Expertise. The Invasion tokens are required to do a certain Colony event. If it was originally giving 500 XP for doing a 10 minute project, then it was likely nerfed to 5 XP, but I have no idea if this bug existed or when it was nerfed.
Just to let you know...
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