It seems to me that it takes ages to get 10 people to start a 5v5 competitive queued missions, so how about introducing 1v1v1v1v1 missions (to maintain the multiples-of-five tradition) to give us a more readily available option (certainly seems easier to design than for example a competitve battlezone)? I'd keep the same idea - Competitive PvE - Except each player would be racing every other player in completing the objectives. Scaling mark rewards according to placement, and first three places might always get a random equipment reward (similar to crystalline entity queues).
0
Comments
This is because the original Dev that developed and implemented the PvP system, left Cryptic and didn't leave any notes on his work. Add to this every subsequent Dev that has worked on the PvP system has left Cryptic under amicable conditions. So its not that they cant touch it. It's that they do not know how to work with the PvP system itself.
I'm aware. I've already completed said rep, even got the costume. Now, like all other reps, there's nothing I really want from them. I might get the flak but that's about it.
When I originally read this post, The first thought that came to mind was, "Isn't that all of the STFs, with the current basis being DPS focused?" Whoever does the most, wins.