So I decided before I start working on a new mission to polish up a mission I did last year, mostly map design stuff.
I have a custom building in the map that the player enters. Once inside he is arrested and has to go to a jail cell. While sitting in the cell I have a friendly npc and enemy npc group spawn outside of the cell and they battle it out and an npc breaks the player out.
Problem is it wont spawn either group. I tried the workaround of placing a popup before or after in the story tab, it worked for all of the other triggers for some reason I cannot fix this bug. I even tried to republish it and it still doesn't work.
I thought it might have something to do with me changing the Y axis of the entire building, so I changed the y axis of each npc that's supposed ot spawn manually - Still no results.
I'm at a lost to get my mission working again and the player can't progress unless those enemy groups spawn.
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I ended up deleting the group and putting them back in and that seemed to work.
Weird thing is all of the other enemy groups after that point did the same thing. On top of that, before I deleted the groups I tried to duplicate them and delete them so I wouldn't have to do re-costuming and all that stuff and it wouldn't allow me to duplicate them. so I had to delete them and recreate them from scratch.
Everything works fine now, but I wonder if this is the beginning signs of some new bug.