questerius wrote: »Any particular ship you're interested in?
For an engineer a couple of interesting traits were released some time ago in boxes (to be found on exchange) and while expensive they're well worth the investment.
https://sto.gamepedia.com/Trait:_EPS_Overload
https://sto.gamepedia.com/Trait:_Nadion_Bypass
So, the few keys to the engineering class in space:
Miracle Worker (MW) and its accompanying trait Grace Under Fire (GUF) were improved a decent amount during S13. Currently MW3 is giving me:
- 12,196 Secondary Shields for 15s
- +34,421 Hit Points
- 3,599.1 Shield Regeneration
(At 70 Hull Restoration and 50 Shield Regeneration)
Answers
You sir know your Engineer class.
A2B isn't the 'Meta' build for Engineers, so not exactly true. They can pull it off quite nicely, but personally I prefer a Drake style build for Engineers. I tend to use Aux2Bat more for Tactical Captains that don't have as many ways to mitigate power drain. Really depends on the ship though, it's easy enough to pick a build that fits a specific ship. A2B can be a good option for Engineers depending on situation.