Competitive Rep.
Okay...
The Rewards and traits don't help you in PvE.
The boxes you get for feeding marks in give out powerups that are worthless space-occupiers in your inventory and can't be used on ninety percent of the maps in game (PvE maps_).
The rep doesn't give you nifty costume options for your space barbie.
The rep doesn't offer neat new Accolades that mean anything in your PvE playing world.
the rep store doesn't offer new and amazing weapons to help you DPS your way to greatness in PvE.
Basically the question is...
why are you so insistent on completing a reputation that offers you NOTHING???
You don't want to play the Competitive PvE missions Cryptic gave us, you oppose PvP in general principles and hate it, you look down your nose at people who do like PvP and play it, and you blame PvP players for every change to the game that you don't like.
So...
WHY??
Why did you badger the Devs into adding Competitive marks to the most braindead-easy PvE in the game?? Why are you stockpiling Competitive marks during the Mirror invasion instead of marks to buy stuff t hat you can actually...USE..in PvE?
Read t he traits at each tier again. These are not useful in PvE, because they don't correspond to anything that NPC's actually DO. they're tailor made for Player vs Player encounters-the very thing you decry in disgust and scourge with your prejudice.
IOW the stuff you won't do willingly.
The powerups in the boxes when you complete a step (Daily or Hourly) crowd your inventory and can't even be sold for EC, just disposed of by recycling.
That's space you can use for things you'll actually, y'know, USE.
They're worthless outside of a PvP zone-which is a place most of you will never willingly go.
I guess I would understand if these things were exceptionally useful in PvE-but they're NOT.
or if they offered really nifty costume options, or visuals, but they don't.
or if they offered really cool Accolades t hat...but they don't.
so I don't get it, aside from a few darkly negative possibilities about the nature of a lot of the vocal antis out there., anyway.
I mean, y'all can't be that petty, right??
Nature doesn't HAVE to be nice, or polite.
Free Hong Kong.
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Comments
I was around when pvp in the game was still faction based and it was the fedballers who started to nail coffins by moaning about the klinks until faction only matches came along.
I'm not opposed to PVP in STO as someone that mainly PVE's, other games I may have more issue as it often devolves into some pathetic little sod killing new players in their little babby gear. Or in the case of the openworld survival genre trashing buildings while people are offline which is certainly not pvp.
It's a chunk of dil ore at the end which will be why most do it.
My main issue with the setup as a whole is they brought it in with far too few zones so for ground especially there was the huttball factor where you'd be running the same thing over and over if you wanted ground.
With huttball in mind I'm amazed they didnt try and get a paresi squares type game in the comp maps.
Likewise in space they could have taken something like the asteroid football and spun that into a pvevp match. Although that'd no doubt bring about moaning to prevent sci captains in carriers from playing the goalie by filling a spot with ship and minions.
My current league standing should place me in top 15 on ground and top 25 in space for what it’s worth. Not that I care all too much since PvE offers so much more than DPS and the qualification of a player can only be measured to a certain extend in numbers.
I feel addressed by some of your question so I answer those.
The new reputation offers 3 new maps. I find 1 TRIBBLE, 1 ok and 1 brilliant. As a result 1 of the new maps is in my daily routine. 1 on a regular every 2-3 day basis and 1 won’t be touched again. While playing them is partially about rewards, it’s not about the respective marks anymore. I have 10 toons and it wasn’t about competitive marks anymore after a week or so. In short after grabbing enough marks to complete the rep I’m there for fun and Dil and intend to use the new platform to develop my characters further. The latter works as almost all currencies are inter exchangeable in this game.
I don’t know anybody really who likes the mirror event. At the moment it is also in my daily routine as I want the new console on 2 characters. The multiple marks are very much appreciated as they also include fleet marks for the various holdings I work on. Could be that others in my team grab additional competitive marks but they are not there for the marks either. I mean when one can get 200 marks in a 7 minute BCE why would one go for roughly the same amount in a 15 MIA run? Mirror offers a unique rewards and some additional goodies at best but the whole map mechaniks ask for a very high price to pay.
My STO community consists of over 500 players worldwide. While I of course don’t speak for all of them I can to an extend claim that most of them feel the same way about the new reputation and the related maps. We are there, we play them. From time to time we even run into toxic PvPer. What we found funny is that most of them are half way decent competitive PvEer at best. On the new maps everybody who is good at something gets a chance to cotribute and win. As a result we win a lot.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Space Barbie, after all. Wonderfully pretty Deflector Dish. And those Engines! Those actually add parts to your ship! (Sic!) And that Shield! Gotta Catch 'Em All!
Barbie in Space, where the real money of the game is made!
Things that I can actually use...I don't need, because the game is easy.
Will do. Wasn't all that impressed with pics of the ground set (on the rep), but I'll go to Tribble again, and give 'em a shot, after all. Thanks.
P.S. A welcome nature of Space Barbie is that you don't really have to be good at Ground: you just have to look good.
True.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Yeah, I forgot: I got the Tier 1 console too, and the Competitive Mine Launcher. Undecided yet on whether I will ever upgrade those, though. My Engi main may get the Tetryon Omni too, though (or the Turret; or both).
Don't have it yet; but I bet, near 100%, that the answer is no. Which is why I was contemplating on getting the turret, instead. Then I can slot 3/4 Tetryon aft weps, and take dual bonuses on Tet dmg (1 from the mission console + current Tet Omni, and 1 from the Comp console + Turret).
It gives me something to do.
Why do you care? How is this affecting you?
Likely because he fears that if others (like me) can get the Comp Marks elsewhere, his PvP thingy will be dead as a doornail ere long. He probably isn't wrong.
I admit it: it is OCD. I must have all the bars filled.
It is pathetic.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Back to Ker'rat I guess.
Awoken Dead
Now shaddup about the queues, it's a BUG
So we're having fun the "wrong" way. The market has spoken, and he doesn't like what it had to say, so rather than proposing ways to make the content more enjoyable, we're dumping on those who don't punish themselves with activities they don't enjoy. Sounds about right.
No, what's killing pvp/pvep is their own lack of appeal. If people enjoyed those queues, they would repeat them whether they had other options or not. Make your peace with free will. Nobody is under any obligation to like the same things you do.
Horse*%#& ! I takes 10X longer to launch a PvEP mission than it did last week. The PvP-hater crowd has abandoned the missions that used to be the exclusive way to earn the PvEP marks since normal missions now award them, and left those wanting to play the PvPE missions without a way to get the mission to launch- there's just too few players left that que for them.
Cryptic killed them, NOT the players.
Awoken Dead
Now shaddup about the queues, it's a BUG
Back then a tank build meant something and the entire game wasn't based on DPS sold for real cash in their store. "SKill" in PVP meant something and it wasn't just who spent the most cash or got lucky from a lockbox. Builds meant something and there was some great choices in skill boxes. PVP wasn't ruled by pre-mades who built their ships for "vapeing" right out of the C-Store. After all of this monitization, I still remember when a dev came to the forums and made the statement of "we could take PVP out of the game and no1 would even notice".
OP, not really your fault that PVP is terrible in this game, Cryptic made it that way to nail wallets. But, due to the fact that this game has terrible design, for competitive PVP, your probably going to hit Q's that just don't work. Sad really, this used to be my PVP go-to game.
I do expect BCE to pick up again after Mirror Hell is over. It's one of the best queues to hit this game in years and rewards pretty well, too.
Offering options does not force anyone to take advantage of them. You're still railing against individual free will.
Sigh, when the normal easy mode missions award the marks that used to REQUIRE every player to risk fighting another live player, is it any wonder most went back to easy mode when given the chance ? Remember, these are the same players that found ways to AFK many of these missions. Earn while they do NOTHING. I'm actually surprised that I'm surprised about this.
Awoken Dead
Now shaddup about the queues, it's a BUG
Completing a different mission != failing to earn those marks. Cryptic offering a different option makes that a 100% legitimate way of earning them. These are facts, like it or not.
You're basically arguing that it's Cryptic's fault for not limiting peoples' options to those choices you prefer. This is a losing position to argue, I'm afraid. Who would you blame if those pvp/pvpve were abandoned in favor of nothing?
But it's exactly at REQUIRE where things went awry to begin with. You can't *make* people do PvP, not like that. Some there be that did CPvE, for the Marks; but it's a p*ss-poor basis for solid PvP. If you want PvP to be a success, let it be so on its own merits, and not because you, nah-nah, exclude the Marks from anything else. Fortunately Cryptic remedied the situation. Now, if ppl want to do PvP, they'll do so because they want to, not because they have to.