usually with an event the wait time is a matter of seconds if not instantaneous, been waiting and waiting with very little or no activity.
very occasionally the queued counter goes to perhaps 3 but then within seconds drops to zero again.
add to this the fact that the event "wait time" indicator usually show 30 seconds to a couple of minutes at most yet it is displaying N/A all of the time.
is it just that nobody likes mirror very much so they are just not playing or have cryptic shot themselves in the foot by offering the event shinny's via the phoenix box's ????
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
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The decline of event participation has been going on for years. I remember times where cca events attracted almost 800 peeps at any given time. Last Breach was already at 20-30. Does not surprise me at all that it would eventually dry down to a handful willing to play this nonsense.
Peeps play to have fun, not because they want to be bored to death by the same old stuff forced in a 14 day psycho torture package.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
I have been queueing for the normal game, just want to get the token as easy as possible.
I would like to say as quickly but that doesn't really apply to mirror does it.
EDIT 10 minutes later: out of curiosity I gave the advanced queue a peek and it actually had a wait time of under 1 minute so I thought to heck with it and queued up, didn't alter the fact that I was queued for 10 minutes and still didn't get a game.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Thanks, I'll pass.
My competitive rep is more than complete on all toons marks wise and was done "competitively" which for me at least is much more fun.
The event should have been revamped long ago so as to not put folks to sleep and after thinking about it I can earn more in-game by doing other things and have a better time while I'm at it.
Maybe it's time they put this one on the shelf if they're not going to tweak it. No disrespect intended if you like doing this event, just my 2 EC.
We've done it hundreds of times
15 min runs with a good chunk of that just sitting there - this done not mean ferry things back and forth should be added
I don't need an 80th universal console unless its stupidly OP
On advanced it always fails, as you're too sensitive to damage when closing rift and activating beams, so their numbers just build and build, so everyone runs normal and its boring. Sure that can be built around, obviously people aren't motivated to do that.
Suggestions:
Olde times mirror invasion was a go in and shoot stuff deal like red alerts, how about alternating?
Or re-scripting other STFs so they have mirror ships - mirror ship ISA/ ISE etc would get the punters in, and I would think be fairly easy to re-code.
Or randomise the bad guys and have mirror whatevers showing up, devs can play at respeccing npc factions' weapons and powers
But I would agree with you that nobody likes mirror very much. Going through it is a chore people do for the reward, not because they like it.
Any time they make content like that, and people eventually stop using it because of those reasons, it's just wasted development time. And as a result, lost money. Players not accessing content is burning Cryptic money. You'd think they'd learn their lesson and stop making gated content. It only lasts a while before players stop bothering.
One day all timers in queues will be removed and every queue will have a choice of mark rewards. A shame it'll take another 10 years.
Feel free to take a look at the number of peeps in queue for ISA as well as CCA. The ice got thinner than ever with the launch of S13. In short they are close to be dead as well. Either that or the new UI does not display correctly.
The only thing they could do at this point to get peeps to play again is double the rewards on teamed PvE maps while cutting them in half everywhere else.
I could live with that just fine, but doubt it would be embraced by the average STO player with whom the concept of “earning” does not seem to sit well:
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Yeah, MIA is annoying rubbish. And right now, after 3 days of wall-to-wall MIA, I hate the pug: O, what brave new world that has such sucky people in it! But I'm sitting on 2,000 Competitive Marks, on both my active toons, with already the console from Rep 1 done. These next 2 weeks are gonna be the weeks of Hell, though. After this, I might go really MIA from MIA.
But, on-topic, can't say MIA takes a long while to pop; usually within seconds.
CCA has an estimated wait time of 18 seconds, ISA 1:24 and the red alerts 41/51s. During an event. I'd hardly call that "close to be dead."
I don't care what the rewards are. Playing the game should be the reward. It should be fun. The Mirror Invasion is not enjoyable.
I guess it's nice they added the Competitive marks to the Mirror event, but I am not interested in the Competitive rep, so... meh?
Advanced mode might as well be Elite. It's far too difficult. All in all, the stf takes far too long and at least on this occasion, the main reward isn't worth it.
If the extra marks are more important for you than speed, yes you might as well play on Advanced. I go for the faster option myself.
Problem might be your timezone or (perhaps) the player potential system screws up the queue.
The dreadnought goes down faster these days. Maybe, the next Phoenix Prize Pack will include the ISS Stadi Admiralty Card as well.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
To be honest i enjoy the mission, it's just a shooting gallery really. Good place to practice piloting, hone your tactics and lining up attack runs as there's endless waves of enemies.
Personally, although advanced is a better reward i find the spawn rate and portal opening rate absurdly high and it just turn into a TRIBBLE-storm in a few short minutes. So i normally fly normal now unless in a premade group, and getting that arranged is a goddamned nightmare with the crappy new UI.
15 minutes is too long but 13 minutes wouldn't be? I have never seen people close all 40 rifts with more than 2 minutes left. (I agree about the opener, but it does give people a chance to load the map)
At some point, I think people complaining about this event need to ask themselves "If I don't like flying around and shooting stuff for 15 minutes, why am I playing this game?"
The basis of this game is space combat. If you don't like it, then perhaps it's not just the game for you?
Lots of people do seem to like it. After finishing MI on my characters last night, I did a few deep space encounters. They were all crowded.