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dilithium cap increase

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  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    know what would be cool..

    having to separate refinery's.

    have the 8k for use on dill exchange.

    then a 16 k one for use on other projects.

    and if you have a bigger amount on the project dill amount. than the Dill exchange amount.

    you can change some back over to 8k limit exchange amount.
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  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    learn to read. coldnips it wouldn't inpack the dill exchange
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  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    what r u on about?

    it's two refinery's. one for projects one for dill exchange. where's the decreased demand
  • edited May 2017
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  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    fluffymoof wrote: »
    Not everyone nabs 8k/day on every alt every day. Those that do, I believe, are only playing the game to generate as much Dil as possible.

    While there is nothing wrong with that (or any) play style, I question the fun of logging onto every single alt to generate 8k/day every single day on every single alt.

    It is real easy to get 8 k a day just by doing rep and admirality. I play 10 toons and they are not just dilth farms.
  • nightkennightken Member Posts: 2,824 Arc User
    edited May 2017
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    Post edited by baddmoonrizin on

    if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited May 2017
    coldnapalm is right anyway, having a second riffinery for project lowers the demand FROM the exchange for dilithium, so it automatically impacts the DL exchange. I can't see how that is a too complicated concept to grasp. There is a demand for dilithium that the exchange fills, diminishing that demand would undoubtably impact the exchange.

    also, generating 8k/day DL on multiple chars is probably not the most fun, but it is not impossible, far from it actually...you don't even need to move your toon that much. It's a clicky thing that takes 15 min/char.
    So in other the fact that it is doable pretty much already negates the necessity of raising any cap...you raise the cap as you see fit by adding a toon. My potential cap is 88k, but I hardly ever go above 10k per day, because as mentioned, it ain't fun to logg between toons for 3 hours...but I could, generate 88k/per day, if I so choose, nothing is stopping me from doing it, ergo no cap increase needed.
    Go pro or go home
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