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Couple of things I'd like to see...

1) Patterns for outfits/uniforms. Allow us to apply the patterns we have for ships (eg Corvus, Cygnus, Gemini, Sagittarius etc) directly to clothing, with 2 or more colours combined (with some parameters for uniforms, not going completely crazy). Plus maybe some camoflague pattern options for armour. It would provide a lot more variety and individuality to outfits, IMO.

2) More facial and body customization options, directly inspired by certain canon alien species, thus allowing us to create them from different options of facial, head and skin types. For example, appropriate nose and mouth-types to create one of these: http://memory-alpha.wikia.com/wiki/Betelgeusian
Appropriate skin type for one of these: http://memory-alpha.wikia.com/wiki/Arcturian
Appropriate hair, facial hair, nose and segmented skin: http://memory-alpha.wikia.com/wiki/Antican
Appropriate everything: http://memory-alpha.wikia.com/wiki/Selay

I managed to just about make one of these babies (http://memory-alpha.wikia.com/wiki/Satarran) but can't make the chest right, so option to customize the body skin as well as head would also be great, if possible.

Are we ever going to see this stuff...?

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    jbmonroejbmonroe Member Posts: 809 Arc User
    edited May 2017
    Will PWE be able to make money from it?

    (Clarification: that's not a cynical question. An F2P game has to have some revenue stream in order to keep going and support development, so if there's revenue potential it stands a chance. If it's just for grins and giggles, it won't get done. The time will be spent on something with revenue potential.)
    boldly-watched.png
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    thestargazethestargaze Member Posts: 1,020 Arc User
    edited May 2017
    I personally Lly wish there was more hair options. That hologram kit module from the. Ew lockbox looks great but is not included as a choice for your own character. Honestly the hair options could. We'd a overhaul in my opinion. I always use the same since I don't want my character to look like a child. There are no braids, no option to change the hair lengths to my hair or ponytails, .. males have the best options.
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    warpangelwarpangel Member Posts: 9,427 Arc User
    CO has patterns.

    STO technically has patterns too, but only enabled on a few outfit pieces and only patterns specific to that outfit.

    But then CO's tailor is lightyears ahead STO in pretty much every way.
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    captainkenny1captainkenny1 Member Posts: 326 Arc User
    not the expected answer but : A 30th anniversary of TNG feature episode, a mission that is set on the ent D, engineering,med bay,bridge, ten forward all included. Let Q test us what we should do if we where the crew of the ent D and met the borg for the first time.
    Later on sell the interior including some other stuff and a few boffs in a TNG pack, just like the ds9 pack and TOS pack
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    fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    It's been literally years since I've seen anybody bring it up.. so here it is. (I am aware it ain't happening both devs that even considered doing it in their free time are now gone)

    Poker.
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    luqas99luqas99 Member Posts: 17 Arc User
    jbmonroe wrote: »
    Will PWE be able to make money from it?

    (Clarification: that's not a cynical question. An F2P game has to have some revenue stream in order to keep going and support development, so if there's revenue potential it stands a chance. If it's just for grins and giggles, it won't get done. The time will be spent on something with revenue potential.)
    YES. I, personally, would pay if it meant the option to do some of those things (and I was thinking of their use in the Foundry as much as main game, so would even welcome them as coming only with a subscription).
    I just think the character/costume builder here has a solid foundation, but not quite enough variety.

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