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Is the "Tal Shiar Adapted Borg Technology" Set Bonus obsolete ?

preikopreiko Member Posts: 316 Arc User
Hello everyone,

I was very hyped when the new T6 Tal Shiar Ships came online and i still am.
But because these T5 versions of the Ships are 4 years old
Legacy of Romulus (May 2013)
since then very much has changed ...

look for yourself, judge for yourself

"Tal Shiar Adapted Borg Technology"
- [Tal Shiar Adapted Borg Warp Core]
- [Console - Universal - Shrapnel Torpedo Launcher]
- [Console - Universal - Indoctrination Nanite Dispersal System]

2 Piece Set Bonus:
Tal Shiar Augmented Repair Systems
> > Regenerates 2.5% of your Hull every 60 seconds.
> > +10% to all Shield Healing


3 Piece Set Bonus:
Multi-Spectral Particle Generator
Your Exotic Particle, Charge Particle, and Tachyon Beam abilities deal 331 Shield Penetrating Radiation Damage every second for 15 secs.

This enhancement does not apply to
- Feedback Pulse
- Eject Warp Plasma.

This Radiation damage is not increased by abilities and items that normally increase damage.


2 Piece Set Bonus:Tal Shiar Augmented Repair Systems
- gets easily out-performed by many other kinds of equipment ...

Console - Science - Nanite-Reinforced Circuitry
Mark XII - Purple - Regenerates 24 % of your Hull every 60 seconds. (out of combat)
Mark XII - Purple - Regenerates 12 % of your Hull every 60 seconds. (in combat)

Mark II - Purple - Regenerates 14 % of your Hull every 60 seconds. (out of combat)
Mark II - Purple - Regenerates 7 % of your Hull every 60 seconds. (in combat)

Duty Officer
Agent Naruhl - on each shot: Heal 0.2% of your hull ( triggers multible times per second )
Warfare Specialist - Space = Ultra Rare - Nakuhl --> 10% of outgoing Damage applied as Hull healing

Reputaion Trait - Iconian
Energy Refrequencer - Receive 2.5% of your outgoing damage as a Hull heal to you


3 Piece Set Bonus: Multi-Spectral Particle Generator

Just get yourself a Secondary Deflector it does the same with much more abilities
and you can choose if you want a "Damage over Time" effect or a big bang after 4 seconds.



What do you think ?
what you like to have for a set Bonus ??? ( except a Battle Cloack ^_^ )

tell me in the comments
Post edited by baddmoonrizin on

Comments

  • djf021djf021 Member Posts: 1,382 Arc User
    Actually a battlecloak would be a great idea as a three piece bonus. Lots of sets do that, and they are Tal'shiar after all.

    I agree though that something should be done to bring the set into current standard a bit.
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • iconiansiconians Member Posts: 6,987 Arc User
    I'm seeing a problem with your analysis. Mainly the part where you're pointing out other forms of equipment as indicative of a weakness in a set bonus. Duty officers, consoles, reputation traits, and secondary deflectors (which you can't equip on either Tal Shiar ship) are things you can move and switch out. Because they're things you can modify with a large variety of choices (some choices are better than others, but that's best left for other threads), those choices tend to be a lot more powerful because of the variety of options there are, in order to make lateral decisions rather than progressive decisions.

    It'd probably be more fair to compare the Tal Shiar Adapted Borg Technology set to other similar sets. Because you aren't sacrificing a duty officer slot, a console slot, a reputation trait, etc. in order to get that set bonus. You can have that set bonus AND include all of the things you already mentioned. Which is an intentional design decision.​​
    ExtxpTp.jpg
  • blackshap9#1072 blackshap9 Member Posts: 174 Arc User
    Yes I agree, the set sucks, you can easily build a better set yourself with fleet equipment or just dump iconian on it. Seems like a money grab to me. I have the the T5 borg adapted destryer, i love it but i dont use the core any more. I am not falling for their trick again to buy the T6 like they did with the Scimitar.
  • redvengeredvenge Member Posts: 1,425 Arc User
    They did boost Multi-Spectral Particle Generator. On Tribble. Just have to wait for the 25th.
    Resolved an issue where the Multi-Spectral Particle Generator was not applying damage buffs properly.
    The Multi-Spectral Particle Generator set bonus is now treated as exotic damage.
    It should work with more powers and items. It now gets boosted by +exotic bonuses, just like Deteriorating Secondary Deflectors.

    Multi-Spectral gives you the benefit of a Deteriorating Secondary Deflector on a Destroyer or Battlecruiser. That makes several science powers more potent on a tactical oriented starship. Seems alright to me.
  • preikopreiko Member Posts: 316 Arc User
    Thank you for your opinions

    Question:

    [Quote]
    I'm seeing a problem with your analysis. Mainly the part where you're pointing out other forms of equipment as indicative of a weakness in a set bonus. Duty officers, consoles, reputation traits, and secondary deflectors (which you can't equip on either Tal Shiar ship) are things you can move and switch out [/Quote]

    Maybe i have problems because i lost something in the translation ...
    But i can equip all of these things i mentioned.

    Or ... did you mean the kind of equipment the set parts are ?

    A duty officer does not replace a warpcore or a uni console + uni console

    Good point!


    By the way
    i did not mentioned that the
    Tal Shiar adapted warpcore gets the unattractive EAS modifier when upgraded

    EAS gives a 1% chance when hit with energy weapons to grant + 10 Auxiliary Power

    Which i did not get to trigger no matter how many weapon fire hits me
  • nikeixnikeix Member Posts: 3,972 Arc User
    What sets/set bonuses are you comparing it to? While it'll lock out the 4-piece bonus some ship gear sets offer, its mostly a console set.

    If EAS isn't working, that's a bug, not a strike against the desirability of the gear.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    Well in fairness neither ship can access a secondary deflector so that 3pc bonus is still pretty useful if you can afford the space to get it.
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  • preikopreiko Member Posts: 316 Arc User
    edited April 2017
    @nikeix
    nikeix wrote: »
    What sets/set bonuses are you comparing it to?
    While it'll lock out the 4-piece bonus some ship gear sets offer, its mostly a console set.

    That is kind of my point
    this particular (2 piece ) "Set Bonus"
    can not be compared to another Set,
    you have to look on basic equipment to find something similar

    ==>2.5 % Hull Regeneration every 60 seconds
    ==>+10% to all Shield Healing

    The first part of the 2 piece bonus can only be compared to
    a Basic Science Console --> Nanite Reinforced Circuitry
    Common Mark 1 - "white" Console
    in Combat ........+5.0 % Hull Regeneration every 60 seconds
    out of Combat +10.0 % Hull Regeneration every 60 seconds

    the other Part of the two piece part:
    +10% to all Shield Healing

    +10% Healing can be converted into another stat -->"+20 Shield Emitter"

    This stat and value we find on the Console
    - Emitter Array Mk VII - purple - 20.6
    - Emitter Array Mk VIII - blue - 20.6
    - Emitter Array Mk IX - green - 20.6
    - Emitter Array Mk X - white - 20.6

    ....
    ....

    I know .... I know ... I know ....

    a Set Bonus is a very difficult thing to compare ... very difficult ...
    ... sometimes they grant multible stats ...
    ... sometimes just one
    but most of the time we find the number +26.2 something

    you find the value of +26.2 on
    - purple Mark X
    - blue Mark XI
    - green Mark XII
    - white Mark XIII
    Consoles

    after all this research
    i would say the 2.5% Hull Regeneration
    could be at least upgraded to 5.0 % Hull Regeneration
    or even higher ... like

    in Combat ......+11 % Hull Regeneration every 60 seconds
    out of Combat +22 % Hull Regeneration every 60 seconds

    ... but that would probably be to much

    If EAS isn't working, that's a bug, not a strike against the desirability of the gear.

    good to know ,
    thank you very much !!!


    The 3 piece Set bonus of the Tal Shiar Adapted Borg Technology Set
    inflicts - about - 330 Damage over 15 seconds

    like a - Deteriorating Secondary Deflector - Mark 2
    which inflicts - about - 290 Damage over 10 seconds

    a Deteriorating Secondary Deflector - Mark 3
    inflicts - about - 370 Damage over 10 seconds

    ( damage stats may vary )

    The 3 piece set bonus and the Deteriorating Secondary Deflector
    triggers on activation of Tachyon Beam and Charged Particle Burst (shield drain abilities)
    which causes Radiation damage over time to the player's target.

    A Secondary Deflector Mark XII - causes something around - 1.200 Damage over 10 seconds
    and it involves every kind of Drain ability not only 2 shield drain abilites.

    I really really think
    here is a big big upgrade in order


    What is your opinion ?
    Post edited by preiko on
  • redvengeredvenge Member Posts: 1,425 Arc User
    preiko wrote: »


    The 3 piece Set bonus of the Tal Shiar Adapted Borg Technology Set
    inflicts - about - 330 Damage over 15 seconds

    like a - Deteriorating Secondary Deflector - Mark 2
    which inflicts - about - 290 Damage over 10 seconds

    a Deteriorating Secondary Deflector - Mark 3
    inflicts - about - 370 Damage over 10 seconds

    ( damage stats may vary )

    The 3 piece set bonus and the Deteriorating Secondary Deflector
    triggers on activation of Tachyon Beam and Charged Particle Burst (shield drain abilities)
    which causes Radiation damage over time to the player's target.

    A Secondary Deflector Mark XII - causes something around - 1.200 Damage over 10 seconds
    and it involves every kind of Drain ability not only 2 shield drain abilites.

    I really really think
    here is a big big upgrade in order


    What is your opinion ?
    My opinion is "Wait until the 25th, so the changes to Multi-Spectral Particle Generator that are currently on Tribble become available for general use."

    The Secondary Deflector and MSPG both scale with [EPG], so if your [EPG] is low, your MSPG damage is going to be terrible. On Holodeck, my MSPG damage is 550/sec for 15 seconds (considerably higher than your amount listed). This number should nearly double once the changes go live.
  • dagorherudagorheru Member Posts: 43 Arc User
    i would love to put the tal shiar set on other ships, not just tal shiar ships only...
  • nccmarknccmark Member Posts: 1,084 Arc User
    Wow, you don't see 5+ year necro threads too often
  • lianthelialianthelia Member Posts: 7,901 Arc User
    Never really was that great, because it forces you to use the tal shiar warpcore which has EAS instead of AMP
    Can't have a honest conversation because of a white knight with power
  • baddmoonrizinbaddmoonrizin Member Posts: 11,037 Community Moderator
    necro /thread
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