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Targetable Torpedo Travel Time: Tribble vs Holodeck

darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
Tested Targetable Torpedo Travel Time on both Tribble and Holodeck, with and without Torpedo Pre-Fire Sequence. Use of an external stopwatch to record the time upon firing the specific torpedo. Distance to target = between 9.8-9.97km

Q: Is the speed increase supposed to be independent of Torpedo Pre-Fire Sequence (TPFS) Trait?
Q: What is the expected % value of the speed increase?

Spreadsheet of recorded travel time

In short...

Tribble

Temporal Disruption Device (NO TPFS) - 17.4s
All Other Targetable Torps (NO TPFS) ~ 11.4s

Temporal Disruption Device (with TPFS) - 9.3s
All Other Targetable Torps (with TPFS) ~ 6.5s


Holodeck

Temporal Disruption Device (NO TPFS) - 17.1s
All Other Targetable Torps (NO TPFS) ~ 12.1s

Temporal Disruption Device (with TPFS) - 13.3s
All Other Targetable Torps (with TPFS) ~ 9.4s
@Odenknight | U.S.S. Challenger | "Remember The Seven"
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
Post edited by darkknightucf on

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