I'd really like to see them "nerf" the Scimitar now by removing an aft weapon slot ...
Um, okay? So its slow turn rate and horrible inertia and the little bit about "Dreadnought Tactical Warbird" was lost in translation for you? Or should we just demolish ships and ship classes altogether to cater to your whims and wishes?
Someone did actually suggest a heavy turret slot a few months ago but that's by the by.
I'm more interested in how this will affect the T6 Temporal Destroyer when we eventually see that released. A confirmation that BoPs and the defiant class will be included wouldn't hurt; they're raiders in all but name and don't meet the other set of criteria for getting the new weapon slot.
I'd really like to see them "nerf" the Scimitar now by removing an aft weapon slot ...
Um, okay? So its slow turn rate and horrible inertia and the little bit about "Dreadnought Tactical Warbird" was lost in translation for you? Or should we just demolish ships and ship classes altogether to cater to your whims and wishes?
First, it was a joke, and second removing an aft weapon slot would make the scimitar qualify for a heavy weapons slot
The only existing weapon that I think might be changed to a heavy weapon classification is the quad cannons.
I don't think they will. The phaser quad cannon comes on a T4 ship. T4 ships do not get the "heavy weapon slot". It would not make sense to have the ship it comes with be unable to equip them.
Fair point. So the old one won't change. I still expect to see a new Heavy weapon slot ONLY quad cannons.
And maybe a new tailgun. Or Aux weapons. Or broadside torpedoes. All kinds of unique weapons already in game and weapons suggested/requested by players could go in this special slot.
I'm starting to think they made a mistake publishing that pattern for what ships are going to get a heavy slot.
Why? Because those of us who own ships that fit the profile are salivating? Because suddenly a whole slew of existing ships now look more like they'd be worth buying? Because we can see that it might be worth it to buy a catbox we'll only fly long enough to unlock the trait because it comes with the railgun we want for a ship we love to fly?
The railgun is a store-locked heavy weapon with a 360 arc. We don't know that ALL heavy weapons will have a 360 arc. Only that if you want to have a kinetic 360 weapon in that slot, you'll need to buy the new ships.
Honestly, I was laughing that the rail gun, under the FX/special slot, is another Borg cutting beam. And like the cutting beam doesn't interact with any weapons abilities.
Also, just because they're 360° doesn't necessarily mean they are rapid-firing weapons. For all we know, they could have a 5-second cooldown and a 3-second charge time that has 25% chance to overload and send it into a 15-second cooldown while damaging your own ship.
I think the only objection I have is the firing arc. 360 degrees, really? it's not a big deal, I guess, except you'd expect t he trek equivalent of a wave motion gun to require some significant structure to work properly...or at least to not be more nimble than the standard weapons packs.
I agree, doesn't really sound "heavy" yet. Will all heavy weapons be 360°?
Turrets already look awkward on Bird of Preys and the like - a 360° heavy weapon might be worse.
Also, just because they're 360° doesn't necessarily mean they are rapid-firing weapons. For all we know, they could have a 5-second cooldown and a 3-second charge time that has 25% chance to overload and send it into a 15-second cooldown while damaging your own ship.
The blog prominently mentions they fire "periodically". My guess is we'll see something that hits about as hard as a torpedo of equal rank and rarity, but fires every 15 seconds, has the speed of a beam, and has a 360 arc. Combined with a lack of interactivity with normal weapon abilities and realistically you're looking at all the seven-slot escorts becoming 7.5 weapon ships. Its a buff, not the triumphant return of Escorts Online (though the shear 'new and wow' factor will make them a more frequent sight).
Someone did actually suggest a heavy turret slot a few months ago but that's by the by.
I'm more interested in how this will affect the T6 Temporal Destroyer when we eventually see that released. A confirmation that BoPs and the defiant class will be included wouldn't hurt; they're raiders in all but name and don't meet the other set of criteria for getting the new weapon slot.
BoPs are Raiders in fact. They have the Raider Starship Mastery package, +15 Weapon subsystem power, 2 device slots and Raider Flanking, that is all of the characteristics that make something a Raider.
The Defiant is an Escort, and the T6 version fits all of the characteristics that the blog lists for getting a Heavy Weapon slot for non-Raiders: Commander Tactical seat, 7 weapon slots, and 1 or fewer hangar bays.
There's no further clarification needed. T6 BoPs and the T6 Defiant will get this now slot.
This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
Also, just because they're 360° doesn't necessarily mean they are rapid-firing weapons. For all we know, they could have a 5-second cooldown and a 3-second charge time that has 25% chance to overload and send it into a 15-second cooldown while damaging your own ship.
The blog prominently mentions they fire "periodically". My guess is we'll see something that hits about as hard as a torpedo of equal rank and rarity, but fires every 15 seconds, has the speed of a beam, and has a 360 arc. Combined with a lack of interactivity with normal weapon abilities and realistically you're looking at all the seven-slot escorts becoming 7.5 weapon ships. Its a buff, not the triumphant return of Escorts Online (though the shear 'new and wow' factor will make them a more frequent sight).
They would presumably work with things that buff damage though. APB, APO, etc....
The blog entry seems worded specifically to include the Bird of Preys.
Initially, these starships (and their fleet variants) will be the only ships to possess a Heavy Weapons Slot. However, in an upcoming release, many starships will be receiving this Heavy Weapons Slot. Tier 6 Raiders and all Tier 6 starships with a Tactical Commander seat, 7 weapons and 1 or fewer Hangar Bays will receive a Heavy Weapons Slot and access to a basic upgradeable Heavy Weapon.
Tier 6 Raiders and *list of conditions for ships not Raiders* seems to be pretty clear here. Unless Bird of Preys suddenly stopped being Raiders.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I'm starting to think they made a mistake publishing that pattern for what ships are going to get a heavy slot.
Why? Because those of us who own ships that fit the profile are salivating? Because suddenly a whole slew of existing ships now look more like they'd be worth buying? Because we can see that it might be worth it to buy a catbox we'll only fly long enough to unlock the trait because it comes with the railgun we want for a ship we love to fly?
Really not seeing the problem.
Because it's setting up yet another massive complaint-fest if it turns out the pattern is less universally applicable than players assume it to be.
There's a long history of players screaming about "lies" when something turns out not to be exactly like (the players' interpretation of) the announcement promised.
I'm starting to think they made a mistake publishing that pattern for what ships are going to get a heavy slot.
Why? Because those of us who own ships that fit the profile are salivating? Because suddenly a whole slew of existing ships now look more like they'd be worth buying? Because we can see that it might be worth it to buy a catbox we'll only fly long enough to unlock the trait because it comes with the railgun we want for a ship we love to fly?
Really not seeing the problem.
Because it's setting up yet another massive complaint-fest if it turns out the pattern is less universally applicable than players assume it to be.
There's a long history of players screaming about "lies" when something turns out not to be exactly like (the players' interpretation of) the announcement promised.
The fault then lies with the player for misinterpreting or flat out failing to understand information put out to them.
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I'm starting to think they made a mistake publishing that pattern for what ships are going to get a heavy slot.
Why? Because those of us who own ships that fit the profile are salivating? Because suddenly a whole slew of existing ships now look more like they'd be worth buying? Because we can see that it might be worth it to buy a catbox we'll only fly long enough to unlock the trait because it comes with the railgun we want for a ship we love to fly?
Really not seeing the problem.
Because it's setting up yet another massive complaint-fest if it turns out the pattern is less universally applicable than players assume it to be.
There's a long history of players screaming about "lies" when something turns out not to be exactly like (the players' interpretation of) the announcement promised.
The fault then lies with the player for misinterpreting or flat out failing to understand information put out to them.
yeah, not all heavy weapons will be 360'. Only the first ever, this railgun will be 360'.
Anyways, I object because of its name. Heavy weapon slot. Where do Dual Heavy(!) cannons go?... Just rename it please to massive or yuge or whateva... Yuuge Weapon Slot... yeah it sounds much nicer... just leave the heavy adjective alone if you have already used it once... ty.
As long as I get a VATA varient (or a converted console option) for my torpedo bop to drop like a Y Wing from Vaders nightmare (ebc on a Y Wing?...) on some poor mobs flight deck, I'll be happy indeed
Extreme Sarcasm to OP as it seems that you want Tac players to be nerfed to nothing and only Sci and Eng get any goodies. So let the cries for NERF begin once again...
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Um, okay? So its slow turn rate and horrible inertia and the little bit about "Dreadnought Tactical Warbird" was lost in translation for you? Or should we just demolish ships and ship classes altogether to cater to your whims and wishes?
I'm more interested in how this will affect the T6 Temporal Destroyer when we eventually see that released. A confirmation that BoPs and the defiant class will be included wouldn't hurt; they're raiders in all but name and don't meet the other set of criteria for getting the new weapon slot.
First, it was a joke, and second removing an aft weapon slot would make the scimitar qualify for a heavy weapons slot
And maybe a new tailgun. Or Aux weapons. Or broadside torpedoes. All kinds of unique weapons already in game and weapons suggested/requested by players could go in this special slot.
Why? Because those of us who own ships that fit the profile are salivating? Because suddenly a whole slew of existing ships now look more like they'd be worth buying? Because we can see that it might be worth it to buy a catbox we'll only fly long enough to unlock the trait because it comes with the railgun we want for a ship we love to fly?
Really not seeing the problem.
Turrets already look awkward on Bird of Preys and the like - a 360° heavy weapon might be worse.
Oh, well. That's not a difficult prediction, is it?
I predict there will be complaining.
The blog prominently mentions they fire "periodically". My guess is we'll see something that hits about as hard as a torpedo of equal rank and rarity, but fires every 15 seconds, has the speed of a beam, and has a 360 arc. Combined with a lack of interactivity with normal weapon abilities and realistically you're looking at all the seven-slot escorts becoming 7.5 weapon ships. Its a buff, not the triumphant return of Escorts Online (though the shear 'new and wow' factor will make them a more frequent sight).
BoPs are Raiders in fact. They have the Raider Starship Mastery package, +15 Weapon subsystem power, 2 device slots and Raider Flanking, that is all of the characteristics that make something a Raider.
The Defiant is an Escort, and the T6 version fits all of the characteristics that the blog lists for getting a Heavy Weapon slot for non-Raiders: Commander Tactical seat, 7 weapon slots, and 1 or fewer hangar bays.
There's no further clarification needed. T6 BoPs and the T6 Defiant will get this now slot.
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Tier 6 Raiders and *list of conditions for ships not Raiders* seems to be pretty clear here. Unless Bird of Preys suddenly stopped being Raiders.
There's a long history of players screaming about "lies" when something turns out not to be exactly like (the players' interpretation of) the announcement promised.
The fault then lies with the player for misinterpreting or flat out failing to understand information put out to them.
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Anyways, I object because of its name. Heavy weapon slot. Where do Dual Heavy(!) cannons go?... Just rename it please to massive or yuge or whateva... Yuuge Weapon Slot... yeah it sounds much nicer... just leave the heavy adjective alone if you have already used it once... ty.
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