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Distant Objects and lighting in space maps

Does anyone know how the lighting system works for distant objects in space maps. Specifically, what do Color 1, Color 2 and Specular control and what do H, S, V, and L control in the choose a color dialog. I've fiddled around with it and cannot see that it is doing much of anything either with Lighting 2.0 or the old lighting enabled.

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  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    Those properties used to control light produced from suns placed in custom backdrops. Unfortunately, this has been broken for years.
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