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Voth Furiadon Fangs

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  • risian4risian4 Member Posts: 3,711 Arc User
    So after having used these for a while (and still using them, really can't get enough of it :) ) I think they are great - no tweaking needed imo.

    It is indeed still true that you cannot hit the enemy as often as with other weapons, even when comparing it to a Lirpa for example. But the extra effects and the different combinations that are possible are enough compensation for this. With a 2/3 filled Commando tree I can easily defeat even faster enemies like Voth groups consisting of Medics, Spec ops or even one of those Voth Generals and their escorts when surrounded by them - without Boffs.

    And that's the case even though I'm built more defensively than usual. As stun and knockback resists are quite important I couldn't build my character as offensively as I would have liked, but I'm still very effective with these things.


  • risian4risian4 Member Posts: 3,711 Arc User
    Just to give some further details on my build:

    Traits:
    - Agressive
    - Cold blooded (for use against the Borg)
    - Berserker
    - Physical Strength
    - Lucky
    - Sure Footed
    - Regenerative Tissue
    - Vicious
    - Acute Senses (might replace this one)
    - And Brawler

    Reputation traits:
    - Close Quarters Combatant (Terran)
    - Neural Network Overload (Terran) - greatly helps reducing enemy run speed
    - Omega Weapon Proficiency (Omega)
    - Deadly Aim (Dyson)
    - Lethality (Romulan)

    Gear:

    - Romulan Imperial Navy Armour (Uneasy Allies)
    - Counter Command Shield (Undine rep)
    - Voth Furiadon Fangs (obviously :p - epic quality)
    - Counter Command Rifle (for the set bonus and to target enemies that are flying or have repel effects that cannot be overcome such as those large Voth Mechs)

    Kit:

    - Tactical Kit from the Fleet Research Lab with Vascular regenerator (mainly to counter Borg Nanites - other kits might be more suitable against other enemies, haven't really tried anything else yet)
    - Modules:
    - Coordinated Efforts (to remove Worker Drone's stun - also considering to replace this but not sure yet with what)
    - Lunge
    - Ever Watchful (figured I might as well choose a Passive module as I try to mainly fight with my weapons for a change)
    - Psionic Command Aura
    - Biotech Siphon


    And of course I had to buy the Dyson Armour for the visuals :)
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