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Warp in bug.

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  • nikephorusnikephorus Member Posts: 2,744 Arc User
    I don't use temporal spec either, but I do have the tree maxed. If that makes a difference I have no idea. All I know is that the warp in thing is happening with annoying regularity.
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  • saurializardsaurializard Member Posts: 4,404 Arc User
    Speaking of bugs, the forums ate my message again when I tried to edit it.
    Anyway, it was to say that it's not Temporal and its Continuity ability, since the bug happened on a Primary Temporal character but not on another, and my Primary Pilot one got subjected to the bug as well.
    #TASforSTO
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  • nikephorusnikephorus Member Posts: 2,744 Arc User
    It definitely did start with the release of AoY.
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  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    I never saw this issue until AOY, nor had I ever heard of anyone else having it either.
    Insert witty signature line here.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    Me either, but I didn't care to debate it. I just want it fixed!
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  • tempus64tempus64 Member Posts: 806 Arc User
    Speaking of bugs, the forums ate my message again when I tried to edit it.
    Anyway, it was to say that it's not Temporal and its Continuity ability, since the bug happened on a Primary Temporal character but not on another, and my Primary Pilot one got subjected to the bug as well.

    Just because I mentioned that maybe using the temporal spec tree or not might be why some get it and others don't, does not mean it's still not bugged. It just seems like an obvious place to look for the bug given the description of continuity, when it came out and when people started experiencing this issue.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    Just had the worst bout of this bug I have ever seen while doing a Japori run. I warped out/in four straight times back to back to back to back.. it was insane.

    Seriously Cryptic, move this problem to the front of the line and fix the TRIBBLE thing!
    Insert witty signature line here.
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  • nikephorusnikephorus Member Posts: 2,744 Arc User
    Just had the worst bout of this bug I have ever seen while doing a Japori run. I warped out/in four straight times back to back to back to back.. it was insane.

    Seriously Cryptic, move this problem to the front of the line and fix the **** thing!

    This keeps happening to me as well... where it does it 3-5 times in a row and it stops all my power activations. It also causes some of my powers to fail to activate, but puts the skill into cooldown.
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  • shadowwraith#9264 shadowwraith Member Posts: 379 Arc User
    just had this during a fel'kri story mission (the rescue Kahless mission) after using heavy torp suddenly my ship disappears and warps in but it doesn't break the tractor locks from 3 breen ships or the incoming torps that they launched before the bug triggered
    • Draal - FED, Saurian, LV60 - TAC
    • Mirak - FED 23c, Vulkan, LV60 - TAC
    • Ascaran Bloodclaw - KDF, Gorn, Lv18 - TAC
    • Melchiah - KDF, Gorn, LV60 - TAC
    • Ne'roon - KDF,Lethian, L60, TAC
    • Turel - ROM-KDF, Reman, 30, TAC
    • Elric - ROM-Fed, Romulan, L60, TAC
    • Richtor Belmont - FED 23c, Human,LV20, SCI
    • G'Kar - KDF, Gorn, L10

    USS Sharlin NCC79713 B (part of sheridans access code) - T6, Hestia Class Advanced Escort
    USS Babylon IV - T6 Krenim Science Vessel
    USS Brakiri - T6 Elachi Escort
    270?cb=20061004071055
    "I am Grey. I stand between the candle and the star."
    "We are Grey. We stand between the darkness and the light."

    – Grey Council greeting
  • tempus64tempus64 Member Posts: 806 Arc User
    While true, a moment to say "we're aware of it" would go a LONG way.
    I thought I read somewhere on here that they are aware of it but don't have a clue what could be causing it. Can't remember where I would have seen that though, there's been a lot of these threads lol
  • lopequillopequil Member Posts: 1,226 Arc User
    I wonder if it's related to the Kolasi transformation problem. It's fine when just flying around but when you try to do anything when in siege mode the ship will periodically transform back and forth. It used to be quite a rare thing but now it seems to happen a few times a minute.
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  • ussvaliant#6064 ussvaliant Member Posts: 1,006 Arc User
    edited March 2017
    Only another 8 months to go and it'll be fixed. Usually takes them around 18 months to fix the tricky ones. :).

    Edit another 6 months not 8 to fix this.
    Post edited by ussvaliant#6064 on
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    Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Almost died during a breach run after it happened and I ended up parked in a plasma stream during the canyon run section.

    On a different captain I did die when I got dropped off inside a closing relay in the shell game section.
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  • edrogenedrogen Member Posts: 202 Arc User
    I've been having it happen fairly often during the Breach now.
    I think this started happening when they introduced the ability to switch starships without going to a spacedock, which was before AOY, and i think before the skill revamp.
    But it seems to be triggering more often now for more people.
  • tarran61tarran61 Member Posts: 827 Arc User
    edited March 2017
    Harsh words about the devs not knowing what they are doing isn't far, Im sure they know what they are doing, they just got way to much to do, bringing sto out on console and letting people go. More work and less people I say is the problem but then I like you really dont know. Im sure they read this but if I was them and reading , I might place it on the bottom of my list of things to fix.

    You want to use harsh words use it on the Suits, they make the call, Dev's do what they are told.
    Positive thoughts.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    tarran61 wrote: »
    Harsh words about the devs not knowing what they are doing isn't far, Im sure they know what they are doing, they just got way to much to do, bringing sto out on console and letting people go. More work and less people I say is the problem but then I like you really dont know. Im sure they read this but if I was them and reading , I might place it on the bottom of my list of things to fix.


    Sooo, they ignore it for, what, like a year now? And then, when ppl finally get fed up, and begin to say that "Uh, I dunno." is not really a valid excuse for a Dev, the Devs would then use said upsetment as a reason to push the issue to the bottom of their to-do list?! Nice circular logic!
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  • newnjanewnja Member Posts: 137 Arc User
    sophlogimo wrote: »
    nikephorus wrote: »
    It definitely did start with the release of AoY.

    I saw people reporting it even before then.

    Maybe, but to me, it only started to exist in 2017.

    Same.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited March 2017
    tempus64 wrote: »
    While true, a moment to say "we're aware of it" would go a LONG way.
    I thought I read somewhere on here that they are aware of it but don't have a clue what could be causing it.


    And I hope you also read me stating somewhere that them saying 'that they are aware of it but don't have a clue,' is not really an acceptable reply for a Dev. :P Not when it's been over a year now, and really affects your gameplay.
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  • tempus64tempus64 Member Posts: 806 Arc User
    meimeitoo wrote: »
    tempus64 wrote: »
    While true, a moment to say "we're aware of it" would go a LONG way.
    I thought I read somewhere on here that they are aware of it but don't have a clue what could be causing it.


    And I hope you also read me stating somewhere that them saying 'that they are aware of it but don't have a clue,' is not really an acceptable reply for a Dev. :P Not when it's been over a year now, and really affects your gameplay.

    "Don't have a clue" is dev speak for, "We can't repeat it on a consistent basic so we have no way to know where exactly to look for the problem". That's one of the reasons I've been trying to come up with things it could possibly be in the hopes they have a look at them. But yeah, it's a major pain in the TRIBBLE. I hate that Ragnarok mission and did it again the other night. It's bad enough as is but add in you suddenly going in a different direction or your perspective suddenly changing and it's enough to make one want to rage quit.
  • shadowwraith#9264 shadowwraith Member Posts: 379 Arc User
    surely the devs must have a test server for debugging? however it would be better if. they get into the game and try to figure out the trigger under in-game conditions.

    I've been getting the warp bug since at least 2-3 months into the console launch on ps4
    • Draal - FED, Saurian, LV60 - TAC
    • Mirak - FED 23c, Vulkan, LV60 - TAC
    • Ascaran Bloodclaw - KDF, Gorn, Lv18 - TAC
    • Melchiah - KDF, Gorn, LV60 - TAC
    • Ne'roon - KDF,Lethian, L60, TAC
    • Turel - ROM-KDF, Reman, 30, TAC
    • Elric - ROM-Fed, Romulan, L60, TAC
    • Richtor Belmont - FED 23c, Human,LV20, SCI
    • G'Kar - KDF, Gorn, L10

    USS Sharlin NCC79713 B (part of sheridans access code) - T6, Hestia Class Advanced Escort
    USS Babylon IV - T6 Krenim Science Vessel
    USS Brakiri - T6 Elachi Escort
    270?cb=20061004071055
    "I am Grey. I stand between the candle and the star."
    "We are Grey. We stand between the darkness and the light."

    – Grey Council greeting
  • galacticgoogalacticgoo Member Posts: 61 Arc User
    I think its related to the speed we are pressing keys. When I do an alpha strike macro I tend to mash the key really fast and get rewarded with several fly'ins. If I press the key slowly it does not seem to happen, as much.
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