Not targeting lock so much as a need for a HUD point of view. Basically, looking in the same direction your ship is. This is something that ISN'T in STO at this time. Wouldn't have to be in the ship, so long as it was just above it. Sure, being able to look around is important, but that doesn't mean that the camera view shouldn't slide back to point zero in reference to your ship. Target-lock is fine, if it stayed only on one target. Get into a group where they cause you to loose targeting and you'll get sick from jumping from target to target so fast you can't tell what's on the screen. As it is now, you're often 'shooting that thing over yonder' and off the screen somewhere.
Not targeting lock so much as a need for a HUD point of view. Basically, looking in the same direction your ship is. This is something that ISN'T in STO at this time. Wouldn't have to be in the ship, so long as it was just above it.
This is exactly what the game has, unless you are talking about a front view without being able to see your ship.
bossheisenberg's explanation will get you where you need to go, select "Chase Camera."
"Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
Will try it again, @bergins. But I thought he was talking about a different thing. No, wouldn't want to mess with setting a HUD up from inside a ship in a game as old as this. Wouldn't even want to think of the headache involved there. But if the camera works as you say, it'll be a nice change. Might be a prob I failed to reset after doing the reinstall. Can't remember it ever working that way, though. Thanks, if it does.
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bossheisenberg's explanation will get you where you need to go, select "Chase Camera."
thanks!
Goes to show, it doesn't matter how long you play. you learn new things - and forget a lot more than that.
for anyone else who want's a more Fighter-pilot type of feel:
Esc -> Options -> Controls -> Space -> Camera-> Chase Camera