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Dear Cryptic: What do I have to do to play as a legitimate Hirogen?

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  • nikeixnikeix Member Posts: 3,972 Arc User
    Nicely done! :)
  • boachevboachev Member Posts: 131 Arc User
    Hirogen will never be playable. Fortunately, the aliengen is almost 100% convincing and you have 2 T5 lockbox ships to choose from. And you have the availability to buy a lobi store outfit for the hunter armor. Gather up a group of alien boffs to create your away team and you're done.

    In all likelihood, we will eventually see a T6 Hirogen lockbox ship redux. The pattern is already set. This is the best that you can hope for honestly. As for which faction, I suggest a KDF aligned Romulan-Alien character. You get the best of everything. You get access to SRO's for your space boffs. You get the "bad guy-ness" (sort of) by playing as a part of the KDF. You also get marauding which is helpful. I did the same thing for my "Cardassian" character.

    Sadly(ish), the Apex is a Lobi store ship. It's unbound, but my glances over at the exchange have shown they're not super common there, and tend to sell for around 300million to 500million EC. That one will be a while (and I REALLY want it). Thankfully, the more iconic and still awesome looking Hunter Heavy Escort is pretty common and I might be able to get it for as low as 50 million, which with some diligent EC raising I could have it ready in time for whenever he hits level 40. I've also got 300 Lobi stored up, which means I'll be good to get his armor at level 50 (and until then I'll just need to find a suitable substitute.) The Hirogen DOFFs are relatively cheap, though I need to see the prices for the KDF specific ones (I've already fully collected them on the Federation side for my Saurian lizard-man collector). After that, it'll be about getting more Lobi for the Hirogen specific set in the store, getting him his rifle from the KDF mission, getting his ship some proper tetryon weapons, and one day getting him his Apex.

    And yes, going Romulan-KDF with him. From an RP standpoint it's the easiest story to concoct, I'll have access to my giant chunk of goodies from Legacy of Romulus, it means I'll be able to get the Hirogen Rifle... just adds up. Besides, if Cryptic had gone with the Romulan Star Empire as the Romulan faction as we all once thought they would, the Hirogen would've probably been included as a race with em'. I remember there was a time when I was counting on it...

    lvDGRzd.jpg

    cLWpFHi.png

    Hirogen! Additionally, I use the Hirogen Lock Box Traits to atempt to give the toon a more Hirogen feel when playing.

    I play my Hirogen as Federation allied Romulan.

    Thanks for the screenshots, he's a far more convincing Hirogen than the one in the online aliengen guide. Definitely a good blue print to work with, and I'd say a good portion of my my Hirogen came out looking passable. You da real MVP.

    And I almost forgot about the lock box traits. I'll definitely need to get those, too.

    wendysue53 wrote: »
    1. you can play as an Alien that just happens to resembel a Hirogen.
    2. Hirogen are exclusively a non-player race, same as several others.
    - Reason: Cryptic has already stated that certain (enemy) races will never be made available as a playable faction/etc. in-game.

    (now, having repeated that, watch them open them all up when they add the next playable faction...)

    {see: other threads}


    and while you're at it, why don't you think about playing as a 'Bluegill' alien? :o

    I mean, Cryptic has also stated that we'd never, ever have an endgame TOS-style Constitution. As for the Hirogen being "evil", they're no more "evil" than the Nausicaans or Orions, both of whom we can happily dial up as a player race. It's probably not impossible that it could happen, but at this point there's not many options left for a faction for the Hirogen to be introduced with either. Early in STO's life they really seemed to be setting up the Romulan Star Empire with Romulans, Reman, and Hirogen as their central races, and part of me wonders if the RSE was originally intended to one day be the game's third faction. Had it been, Hirogen would've probably come along for the ride. But that ship sailed when the Romulan Republic was created, who has no immediate ties to the Hirogen. It'd require, now, some sorta playable Delta Alliance faction... which seems impossibly far down the road after Cardassians and/or the Dominion.

    With that said, if they end up introducing proper playable Hirogen long after I've dedicated so much time, energy, and probably money into my aliengen Hirogen... well, I'll be sad and probably beg Cryptic to let me transfer at least my Lobi purchases over to my new Hirogen.
    xyquarze wrote: »
    jcsww wrote: »
    I would gladly pay for an evil faction expansion, but it has to be worth the money.
    There's been devs on record saying there will never be an evil faction. So if you take out the "be Bill Gates, buy the company" angle above, not going to happen.

    Also it would be a serious risk. While I am certain there would be many players interested, others would in turn leave the game because it doesn't really fit the classic Star Trek mood to work towards evil. Also it is against general ST themes to have the baddies stay evil if they stay on. Even the Borg aren't evil as people but just as a hive mind (compare the renegade Borg).

    Though I don't see that this would apply to the Hirogen as much. They are not pure evil. But the only way I can see them enter the fray would be as a Two and a Half Feds add-on. And the problems with that have already been addressed.
    Yeah Hirogen would need a good reason to be allies of Fed or KDF, but it's not unbelievable in general.

    I think there's legitimate reasons how a Hirogen could end up in any of the game's factions.
    • Federation: "Flesh and Blood" and "The Killing Game" both touched on that some Hirogen are aware that their current society is in decline and there needs to be a change, that some in the species are willing to try and push past their drive to hunt to instead do other, more productive things with their life. Some may even be looking to return to what Hirogen civilization was before they became nomads: at some point they had a homeworld, at some point they were unified enough to develop relatively sophisticated technology.
    • Klingon Empire: This one is pretty simple: the Klingons offer the Hirogen ample opportunity to hunt or otherwise channel their aggression. Wouldn't be a stretch to say that the Klingons would probably respect the Hirogen as formidable warriors and would be honored to fight alongside them, so long as the Hirogen never strayed too far out of line and succumb to dishonorable acts in the name of relics.
    • Romulan Republic: The backstory I've gone with (sorta) for my Hirogen! Thanks to Sela/the Tal Shiar, there's now a sizable Hirogen population scattering throughout the Beta Quadrant. She offers them open hunting in exchange for their allegiance, but I'd wager at least some Hirogen would grow to realize that she is using them as nothing but tools, often using them as assassins sent after the defenseless. The hunts have neither glory nor honor, and it's only a matter of time until the Tal Shiar views the Hirogen as expendable and discards them. Some hunters could defect to the resilient Republic, hoping to see how worthy of prey the treacherous Empire may be. Could probably streamline this better, and with my Hirogen I also have the individual incentive that while he grew less and less trustworthy of the Tal Shiar he was ultimately sent intentionally into a Republic trap. He survived, however, and was nursed back to health by the Romulan Republic and has grown to view these Romulans as both friends and people worthy of hunting alongside.
    ltminns wrote: »
    To play as a legitimate Hirogen get a good makeup artist to set you up. :)

    Hah, I wish! I've wondered how awesome it would be to cosplay as a Hirogen at a convention. However, I'd also be a really short Hirogen (I'm only about 5'8"). Then again, maybe my small size is something that I've managed to turn into an advantage as a hunter? Harder target, can fit in spaces that a lot of Hirogen can't.

    ...

    I'll be honest, I've already been thinking about this recently and plan to add a Hirogen (loosely) based on myself to an upcoming Foundry mission. Probably even make a quasi-Star Wars quote and be able to ask him "Aren't you a little short for a Hirogen?"
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    jcsww wrote: »
    Just because I am willing to pay for content that fits into something I think I would enjoy doesn't mean or imply that there is any sort of "buy the company" angle. We pay for ships, uniforms, and many other things in Star Trek Online. Why not an expansion?

    I didn't mean "buying an expansion". What I meant is that Cryptic is on record that certain things (among them "evil factions") are not going to happen. This seems like a basic company policy and not open to debate. To change this you need to be able to directly influence company policies. Buying Cryptic would be a way to do so.
    My mother was an epohh and my father smelled of tulaberries
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    To add to this: I wouldn't even be surprised if the "no evulz" rule isn't even in Cryptic's or PWE's hand to change, but could very well be a requirement for the licence.
    My mother was an epohh and my father smelled of tulaberries
  • baddmoonrizinbaddmoonrizin Member Posts: 10,914 Community Moderator
    boachev wrote: »
    lvDGRzd.jpg

    cLWpFHi.png

    Hirogen! Additionally, I use the Hirogen Lock Box Traits to atempt to give the toon a more Hirogen feel when playing.

    I play my Hirogen as Federation allied Romulan.

    Thanks for the screenshots, he's a far more convincing Hirogen than the one in the online aliengen guide. Definitely a good blue print to work with, and I'd say a good portion of my my Hirogen came out looking passable. You da real MVP.

    And I almost forgot about the lock box traits. I'll definitely need to get those, too.

    Thank you. Yes, I didn't like the one in the Guide either, so I eyeballed it from some images from Voyager. Did the same with my Jem'Hadar, because I didn't like the Guide's version either. I've taken to making some of the minor, lesser seen races in Star Trek to add some variety to my AlienGen Captains. :)
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  • jonsillsjonsills Member Posts: 10,460 Arc User
    boachev wrote: »
    I mean, Cryptic has also stated that we'd never, ever have an endgame TOS-style Constitution.
    In fact, what they had repeatedly stated was that they thought it might be cool, but CBS, who get final say over everything, said no. Then one day, CBS said yes.

    The "no evil faction" thing is a corporate decision, possibly based on how poorly such things tend to fare in other games (reports are that the Rogue Isles in CoX were sparsely populated, for instance). Opposing factions may exist, but that's not the same thing at all. (The Horde in WoW, for instance, is not "evil" - in fact, a case could be made that they're less evil than the Alliance, because they'll take in the races the Alliance rejects, like the tauren and trolls. They just believe that the Alliance's smug confidence that the Burning Legion was driven off for good is sorely misplaced, and someone has to be strong enough to face them when - not if - they return.)

    The Hirogen are a culture of hunters. They are raised respecting no other course. It's possible that it's something ingrained into their people at the genetic level, the way kzinti fight (although after four Man-Kzin Wars, all won by humans, the puppeteer breeding program was starting to produce kzinti who didn't fly into a blind rage at the smallest provocation...). Thus, it seems unlikely you're going to get a lot of Hirogen who are willing to break free from their people. At best, assuming there's the rare individual, you're liable to wind up with Do'Urden's Syndrome, in which there were more "rare" drow rebelling against their society's ways and living on the surface than there were remaining in the Undercity.​​
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  • nikeixnikeix Member Posts: 3,972 Arc User
    edited January 2017
    Don't forget this little gem for the completely authentic experience :) ~
    http://sto.gamepedia.com/Console_-_Universal_-_Alpha_Deception_Field

    I have the Hot Pursuit trait on one of my captains. It's actually remarkably good fun.
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    xyquarze wrote: »
    To add to this: I wouldn't even be surprised if the "no evulz" rule isn't even in Cryptic's or PWE's hand to change, but could very well be a requirement for the licence.

    I wouldn't mind it if we could play some of these baddies as monster play.

    I remember when the devs would show up at ESD, or Drozana as Borg and everyone would have a blast takin em out.

    tumblr_o2aau3b7nh1rkvl19o1_400.gif








  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited January 2017
    Oh, and here's my contribution:
    my%20hirogen_zpskg7xasfx.jpg
    tumblr_o2aau3b7nh1rkvl19o1_400.gif








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