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Hadrian Interior: Geometry Pop-in

dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
The large rooms of the Hadrian interior have a rendering issue since the Lighting 2.0 update, where parts of their background geometry isn't drawn until crossing a certain threshold:

http://imgur.com/a/NtCkq

I haven't tested if this affects published missions or just Foundry previews.
Post edited by baddmoonrizin on

Comments

  • djxprimedjxprime Member Posts: 522 Arc User
    Sounds like some sort of level of presentation (LOP) or level of detail (LOD) issue. Out of curiosity, have you tried adjusting the the world and terrain object detail settings while in preview?
    Kkerp5u.jpg?1

    "No matter where you go...there you are."
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