I can't tell if this event is severely bugged or just TRIBBLE. I have yet to be in one of these events and not have a couple people drop out almost immediately... and this is on normal difficulty. Normal difficulty! I quite literally usually die my first time within the first minute. You quite literally can't do much of anything except attempt to pick them off from the outside and work your way in... and that's if there isn't another squad just outside of them. My shields and hull armor are all geared towards tetryon attacks... and all at least at tier X. On normal, I should be surviving a lot longer than that.
After a minute or two, it just becomes Tholians spawn TRIBBLE everyone. Quite ridiculous, if you ask me... again, this is supposed to be normal difficulty...
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See this thread for some tips - http://www.arcgames.com/en/forums/startrekonline#/discussion/1223708/tholian-red-alert-yikes
It is the harder than the Borg red alert, especially for a new level 50 in a tier 5 ship.
Red Alerts are not walks in the park, I do not expect any T5 to get through without at least a few respawns, and I doubt even the most heavily armoured and armed T6s can get through a Red Alert without getting destroyed.
I went into one of these yesterday and within 3 seconds, my shields had been obliterated and I was respawning - par for the course. I'm using a T5 assault cruiser.
You think the Tholian Red Alert is hard, just wait for the Crystalline Entity to return as a Red Alert (as opposed to Crystalline Cataclysm which is not one), they were insanely hard.
I don't know how they are on the console, it might be different then on PC. But on PC the Red Alerts are so easy you can sleep through them. A well geared T6 ship can solo a Tholian Alert with little effort.
Obviously, it's going to be tougher on lower level characters and characters without all the best consoles and traits, those make all the difference. If you're undergeared, the obvious solution is to wait at the spawn point for others and move together. Remember, the Red Alerts are designed as group content, they're not supposed to be taken on solo. It's possible, but it's not the intent. Rather solo or in a group, the best strategy is to start on the farthest outskirts and move in once you take out all the smaller ships. If you go straight for the 2 big ships in the middle and you don't have a solid build, you're going to die. Take them out in groups, don't move so far in that you get multiple groups on you and you should be just fine. You want to get it to where you can take on the big ships without them having the smaller ships to help. If you can take out the little ships, then you're home free.
Again, haven't played on Console, but the PC Alert is nowhere near as hard as you make it sound.
Good point. As I mentioned in the other thread BFAW is the easiest way to break a Tholian web before it crushes you. Cannon Scatter Volley is better than nothing but nits only a small part of the web and beam overload and cannon rapid fire are useless.
BFAW also works well against a bunch of zippy little Tholian ships. For CSV you need to pair it with a Gravity Well to clump them together.
"attempt to pick them off from the outside and work your way in" is how it's supposed to be done. Only someone highly geared and with great healing capability rushes into the middle of a swarm!
Red Alerts are, or I should say, were mean't to be hard and yes, if you're not high-geared, expect to die a couple of times. There is nothing wrong with Tholian RA, it is working as intended.
The issue here is that you are expecting everything to be a walk-over. It should rarely be so! Without something to challenge you, you'll never learn new tactics or strategy!
It odes become a cakewalk with a T6 ship, ship mastery traits, better weapons and consoles.
The reward IS worth the hassle. You get for the first run in a 20 hour period Rom Marks, 2 Dil rewards (2 x 480), plus choice of Nuraka or Fleet Marks. In a well geared team, this is over with-in 5 minutes and there's the XP to boot, for when you're levelling ships.
But really, you shouldn't be thinking "it's not worth the hassle". It's this thinking that leads to dead queues!! The main problem with STF's is people always go for minimum effort. Just look at CCA!
Leeeeeroy.... Jeeeeeenkins!!
After all these years, that video still cracks me up.
Now I know, that storyline "normal" doesn't equal PvE "normal" doesn't equal Red Alert "normal". Got it.
Leeroy Jenkins? Please show me where I said I played like that. 2850 posts and all you can do is fling an insult at the new console player that expected normal difficulty to be "normal". Nice. If you're gonna be a douche, go back to your shelf in the women's aisle.
... and that's all I really do is start attacking the Thorians furthest right and work my way across. Unfortunately, most of the players on Xbox don't comprehend that... but at least I did find a group of randoms who did finally understand that and finally won once. Of course, the next match while my clanmate and I clear out 75% of the Tholians and start attacking the larger ships... the other 3 are dicking around with one squad and we end up getting spawn TRIBBLE at the end.
Again, I don't expect everything to be a walk-over... only things labeled as normal difficulty.
but we keep warping in on a over run spawn point. logical.. lol
If you are in a good fleet you can get 3.2k xp every 7 minutes which is the best xp around for end game atm for Xbox 1 I have found.
Personally, I am glad for the challenge - Crystalline Cataclysm became a quick joke... an east way to get marks for the day, just run it 4 times over a span of two hours on each character. TRA actually presents a challenge, especially to us players on console who don't have all of the items out yet on PC. It isn't easy - unless you get a good group that knows how to do it - pick off the small ships and keep moving in.
Please go back to hanging out with the rest of your feminine hygiene products and refrain from posting in threads if you're not going to be of any help whatsoever. Logic would dictate that if you're gonna be no help, then just stfu. Just flush yourself and get rid of that chip on your shoulder. I think your PMS is kicking into overdrive. That whole second paragraph is you being a douche and spewing off nonsense. Perhaps your "logic" doesn't exist because you just made yourself out to sound like a bigger idiot than me.
Labeling this as "normal" is misleading. Yes it obviously gets easier with better gear. That's just common sense. As others have pointed out in this thread, it's easy if you're a level 60. It's also been stated that it's more difficult if you're below level 60, which I am... and if there is issues with level 60s playing with anyone below, then that might explain our fleet's issues with trying to team up and get into one. Kept not allowing us... and would therefore be bugged...
It's pretty bad with PUGs on console. I start on the edges and clear out the 75%, the rest of the idiots fly in and proceed to be blow'd up continually until they drop out, by the time I get to the cap ships, the timer expires. F#*^ TIMER!!! I could solo it if there was enuff time.