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Pixelated maps in system space

frtoasterfrtoaster Member Posts: 3,352 Arc User
Before "Agents of Yesterday: Artifacts", planets, stations, asteroids, and other objects were represented by blue outlines in system space maps. Now, full-color images are used for these objects. However, the images look pixelated when you zoom in. See the examples below.

Qo'noS System
http://i.imgur.com/KJHCzup.jpg

Sol System
http://i.imgur.com/J4Dk4NW.jpg

Steps to reproduce

1. Log on to a KDF character.
2. Go to the Qo'noS System and fly near the Qo'noS Shipyard.
3. Press M to open the map window. Zoom in on the Qo'noS Shipyard.
4. Notice that the shipyard appears pixelated.
5. Log on to a Federation character.
6. Go to the Sol System and fly near Earth Spacedock.
7. Press M to open the map window. Zoom in on Earth Spacedock.
8. Notice that Earth Spacedock appears pixelated.

Graphics settings

My graphics settings are exactly the same on Holodeck and Tribble. Note that a bug on Holodeck causes the "Advanced" tab to always display "Bloom intensity" as set to 57%. The actual value of GfxSettings.BloomIntensity in my gameprefs.pref file is 0.2. Also, note that I have "Lighting 2.0" turned off on Tribble.

Holodeck: October 15, 2016
http://i.imgur.com/RaCEDCD.png
http://i.imgur.com/q3rp0L7.png
http://i.imgur.com/e49ueyJ.png

Tribble: October 15, 2016
http://i.imgur.com/YmUEJHb.png
http://i.imgur.com/C31yAhH.png
http://i.imgur.com/vibFwDF.png

Computer specs

OS: Windows 7 Home Premium (64-bit), Service Pack 1
CPU: Intel Core i7-4700MQ
RAM: 12 GB
Video card: Nvidia GeForce GTX 765M (2 GB GDDR5)
Nvidia driver version: 335.23
Direct3D 11
Waiting for a programmer ...
qVpg1km.png
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