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Weird bright spot over planets in map window

frtoasterfrtoaster Member Posts: 3,352 Arc User
In the system space, you can see a weird bright spot over planets in the map window. See the images below.

Qo'noS System
1. http://i.imgur.com/nWJkFqw.jpg
2. http://i.imgur.com/pzGR4GJ.jpg

Sol System
1. http://i.imgur.com/PUNsHXn.jpg
2. http://i.imgur.com/0Ca7hAy.jpg

You can see the bright spot over the bottom half of Qo'noS and the right half of Earth. Note that the right half of Earth is in sunlight, whereas the left half is not. But this intentional difference in brightness can be clearly distinguished from the bright spot I'm talking about, which appears to be a graphics artifact of some sort.

Steps to reproduce

1. Log on to a KDF character.
2. Go to the Qo'noS System.
3. Press M to open the map window.
4. Notice the bright spot over the bottom half of Qo'noS.
5. Log on to a Federation character.
6. Go to the Sol System.
7. Press M to open the map window.
8. Notice the bright spot over the right half of Earth.

Graphics settings

My graphics settings are exactly the same on Holodeck and Tribble. Note that a bug on Holodeck causes the "Advanced" tab to always display "Bloom intensity" as set to 57%. The actual value of GfxSettings.BloomIntensity in my gameprefs.pref file is 0.2. Also, note that I have "Lighting 2.0" turned off on Tribble.

Holodeck: October 15, 2016
http://i.imgur.com/RaCEDCD.png
http://i.imgur.com/q3rp0L7.png
http://i.imgur.com/e49ueyJ.png

Tribble: October 15, 2016
http://i.imgur.com/YmUEJHb.png
http://i.imgur.com/C31yAhH.png
http://i.imgur.com/vibFwDF.png

Computer specs

OS: Windows 7 Home Premium (64-bit), Service Pack 1
CPU: Intel Core i7-4700MQ
RAM: 12 GB
Video card: Nvidia GeForce GTX 765M (2 GB GDDR5)
Nvidia driver version: 335.23
Direct3D 11
Waiting for a programmer ...
qVpg1km.png
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