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Console PS4 Space Ship Rotary Menu Turning Lockout and Buffer (can not turn)

I am posting this information here at the suggestion of Game Master NoEmber in a recent support ticket I put in.

Prior to the V 1.11 patch during ship combat mid turn I was able to press a rotary menu button and after waiting for it to fully open I could let go of the ships turning imput and the ship would keep turning while I used the rotary menu. I could even push a different rotary button after and let go of the first buffering the rotary selection. It was amazing. They actually ported it to where the space combat worked well even though on PC the game can be a control scheme nightmare sometimes.

Now, as soon as my rotary menu opens up my ship flys straight. I had to stop playing until this gets resolved.

Please discuss!
Leader of The Temporal Guard and Temporal Defence Force

Comments

  • quantum#0905 quantum Member Posts: 5 Arc User
    I have now experienced TEN, f**king ten missions that have been impossible to complete because they've gone wrong; elements required to finish a mission not appearing, or disappearing or whatever. I know this because I've been forced to watch videos to confirm that it was the game and not me missing something or making a mistake. TEN missions out 50. I think that is absolutely, thoroughly disgraceful. Is there no quality control on this game. Is there no pride in the quality of work at the developers!? And you have the audacity to charge people, real money, for ships! What a joke. What an unbelieveable amateur piece of work this is. I can't imagine how disappointed and embarrassed the person or team that devised the original concept of this game must be. The game engine is atrocious. Clipping, animation, bugs, its disgraceful. In over 25 years gaming, I've never known a game so poorly constructed and unreliable. A f**king disgrace to the industry.
  • fluorescentblackfluorescentblack Member Posts: 79 Arc User
    That is not anywhere on topic at all. While I empathise with having to deal with buggy game play I'd rather sarcastically say, thanks there broham.

    As a first port beta ( what I consider it) I'd say its good. I am amazed they actually got it on a console controller. They have to have all patches and stuff approved for console now so we will have to see how it goes but I think they will do a great job albeit more slowly vs PC
    Leader of The Temporal Guard and Temporal Defence Force
  • fluorescentblackfluorescentblack Member Posts: 79 Arc User
    I'm bumping this.

    I can not understate how bad I want the rotary menus functioning the way they were at launch. This usability was pivotal in my decision to purchase an LTM on console. I was amazed how well the game played ported over to a control pad and in the very first patch all my awe was replaced by frustration.
    Leader of The Temporal Guard and Temporal Defence Force
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