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What do the artists behind the lighting update have "Bloom" and "brightness" set to?

I'd like to match what they're seeing on their screen, because it's either way too blown out on mine, or too dark.

I love the new lighting, but it's a bit all over the place to me.

Comments

  • leemwatsonleemwatson Member Posts: 5,569 Arc User
    I'd like to match what they're seeing on their screen, because it's either way too blown out on mine, or too dark.

    I love the new lighting, but it's a bit all over the place to me.

    Different systems, monitors, cards etc. You have to find what suits you. I've seen people ramp brightness to max and claim it's to dark, yet I have my monitor at 50% and it's totally fine. I've set my Bloom to 30% to get it to how I like it.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • phenomenaut01phenomenaut01 Member Posts: 714 Arc User
    leemwatson wrote: »
    I'd like to match what they're seeing on their screen, because it's either way too blown out on mine, or too dark.

    I love the new lighting, but it's a bit all over the place to me.

    Different systems, monitors, cards etc. You have to find what suits you. I've seen people ramp brightness to max and claim it's to dark, yet I have my monitor at 50% and it's totally fine. I've set my Bloom to 30% to get it to how I like it.

    I realize that different rigs will look different, and require some tweaking, likewise I realize that this new lighting is still a work in progress, but the default settings blow out nearly every location with a lot of bloom objects (like the transporter area, Sickbay, and the area around Quinn's office on ESD), and if I calibrate my settings around ESD to make it look less blown out, and then go to other locations where things are so dark you can't even see anything, it makes me wonder what the folks setting up the new lighting have they're rigs set to, because it seems that the new lighting lacks any semblance of consistency from place to place.

    My point is, I shouldn't have to change my settings for every location I beam into just to be able to see things in order to play the game.
  • dragnridrdragnridr Member Posts: 671 Arc User
    My system is an AMD FX-4100, 8gb ram, GTX 950. My monitor is a Vizio 32". i have the settings ALL maxed out and looks just fine. Any lower settings, and it'll be too dark.
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  • afree100afree100 Member Posts: 332 Arc User
    edited January 2017
    Artists probably have a sRGB calibrated monitor with ~100% sRGB gamut (not oversaturating (e.g. so their monitors are not more colorful than sRGB specifies)). I don't think they work in dark conditions because well that would be weird, perhaps they do though. They would almost certainly be following the sRGB specified gamma.

    Such settings are much better than most reasonably priced consumer monitors.

    The games content is probably all sRGB so no HDR unforunately (though perhaps in the future the Cryptic engine will use sRGB textures with HDR everything else).
    Starfleet M.A.C.O. KDF Honor Guard
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