Even though I'm in my 3rd year here, I've really not pursued the newer reputation sets until now, so I'm a bit fuzzy on where all the rewards are hidden. Specifically, the faction tokens for Iconian, Mirror, and Temporal reputations. Are items like the Iconian Probe Datacore available in Advanced, or only Elite STF's? I seem to recall getting BNP's in advanced Borg STF's, but there are so few players doing Advanced/Elite queues for the last three rep's during my prime time, that I have not been able to find out. And why are there still so many Omega STF's compared to the newer ones??
Expendables Fleet: Andrew - Bajoran Fed Engineer Ken'taura - Rom/Fed Scientist Gwyllim - Human Fed Delta Tac
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
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The reason, why there's so many Borg STFs is mostly because of the old Borg STFs along time ago before they were split in two, aka 1 Space Queue and 1 Ground Queue between the Cure, Infected, and Kitomer. Oh yeah and Into the Hive/Hive Onslaught. As well, Borg Disconnected = Another Borg Queue but it also has Delta Marks and Undine Marks in it too.
If you mean Elite Marks:
You can trade 100 regular marks for 1, once every 20 hours.
Mirror (Terran) and Temporal: The Badlands space battle zone near Deferra, it's like the Undine battle zone. Probably some advanced and elite STFs too.
Iconian: if you've done the Kobali part of the Delta arc, you can go there once a day and repeat the last 2 ground missions using the replay terminal near General O'Neill. You can get 2 each Iconian and Delta elite marks by replaying the area mission twice -- once from your own faily mission, then again when someone else does theirs. You also get a couple of blue Mark XII space or ground items from a list that changes daily. There are advanced and elite STFs for these marks too, but I forget which ones.
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
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Edit - Elite Mark Locations other than Advanced/Elite queues (list may not be complete, kind of going from memory):
Task Force Omega - Borg Neural Processors
-Deferra Ground Invasion, all Hard missions (daily cooldowns). These used to require a minimum team of 3 I believe, not sure if that's still the case.
Nukara Strikeforce - N/A
New Romulus - N/A
Dyson Joint Command - Voth Cybernetic Implants
-Taking part in killing at least 1 V-Rex in the Dyson Ground Battlezone
8472 Counter Command - Isomorphic Injectors
-Taking part in killing at least 1 Undine Planet Killer in Dyson Space Battlezone
Delta Alliance - Ancient Power Cells
-Take part in completing the repeatable open area missions At The Gates and Last Stand, Kobali Battlezone (once each daily, choose Delta Marks reward, can then be repeated for Iconian Marks daily). You do not need to pick up the repeatable mission yourself, just going to where the open area mission takes place when another player is running it and participating is enough
Iconian Resistance - Iconian Probe Datacore
-Take part in completing the repeatable open area missions At The Gates and Last Stand, Kobali Battlezone (once each daily, choose Iconian Marks reward, can then be repeated for Terran Marks daily). You do not need to pick up the repeatable mission yourself, just going to where the open area mission takes place when another player is running it and participating is enough
Terran Task Force - name presently escapes me
-Taking part in killing at least 1 Mirror Universe station in the Badlands Battlezone (choose Terran Marks reward)
Temporal Defense Initiative - Chroniton Buffer
-Taking part in killing at least 1 Mirror Universe station in the Badlands Battlezone (choose Temporal Marks reward)
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
Ok, this clears things up a bit; I'm still a bit fuzzy on where to farm the Temporal Elite marks, though. I did discover by accident that running the hourly reputation project sometimes yielded a chroniton buffer in the gear box; perhaps this is true for all the reputations?
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
Still trying to figure some of this stuff out and I've been playing non-stop since the game dropped in September. Reputation marks sound interesting, but given the amount of time devoted to R & D, Admiralty and Duty Officers, while still working to level up a dozen different characters.
Walkthroughs for this game seem all over the map in my estimation, sparsely detailed in most instances and/or erratic at best. Does anyone have a suggestion or a link to a "best available" online source that might help someone follow a clearer path?
Reputation marks will sort of... pile up if you do queues, battlezones, Delta missions.
Reputations have a 20-hour project cooldown where you can turn 100 regular marks into an elite one.
The Kobali battlezone's last two missions will each give the option of a single Iconian Probe Datacore or a Delta Ancient Power Cell (plus regular marks) upon completion; these are repeatable once a day, basically.
The Undine and Badlands battlezones have a 'zone progression' that ends in fighting three bosses. Defeating each of these bosses gives appropriate elite marks (Isomorphic Injections for Undine BZ, and the Badlands will give both Terran Gravimetric Inducers and Temporal Chroniton Buffers)
The Dyson ground zone is similar with Voth Cybernetic Implants, with fighting three giant dinosaurs.
Okay - as far as advancing reputation:
It takes, without sponsorship which halves the time, 40 days to complete any reputation - that's 30 marks a day or 1225 - 'activating' each next level of reputation takes 5 marks. With daily bonuses for the first time marks are awarded, two weeks of playing a single queue in the reputation system a day will handle getting enough to get to tier 5. Each tier in a reputation gives trait options when unlocked.
Once you've unlocked tier 5, you can create sponsorship tokens (for 100 regular marks) for other characters on your account, these double the effects of each daily reputation use, so it takes 625 marks.
I would recommend working to unlock all reputations, but concentrate on gathering marks for the one whose gear you like.
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Basically it is big open ended game (biggest I've played so far) so kind of hard to provide walkthroughs. Do what you want to do and learn by trial and error as to what works for 'you' and what you enjoy doing in the game. One doesn't have to do everything the game offers.
Well it simply sounds like you are trying to do too many things at once. Especially considering you have a dozen characters.
A clear path to what / where?
But overall the best source is to join a good fleet and have someone guide you.
I'd say the coherent gameplay experience ends with the end of the mission chains. What are you trying to do on the chars? I'm not trying to sound glib; a lot of the endgame is basically getting how you like to take out ground or space enemies in as showy a manner of you like.
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Some players just want enough DPS to get through the story missions easily enough without the game becoming a chore to enjoy all the story missions. Other players may want to be able to have ships capable of doing 200k DPS. The many paths to each are completely different especially considering a 200k DPS build will spending a lot of resources (which can include real money) to reach that goal. On the other hand to simply enjoy the main story mission, the game mostly provides you with all you need for free. You will likely want to purchase some gear from the Exchange, but there are many ways to earn EC in the game.
The way I handle end game is to not grind. Each character gets two or three ships that fit their theme. Even on my free account I use event ships and the t5 lockbox second tier prize ships. I only seek to max out my two primary characters, so they get gold mk 14 gear, everyone else settles for mk 12.
When I play a character I try to work on duty officers, research, admiralty, and reputations at least a little bit. They all give good rewards so there is no reason not to do everything. But you don't need everything right away.
For example getting all reputations to tier 5 gives hundreds of thousands of dilithium and millions of ec. But often it helps to have characters focus on the reps that help them most. If I have a character that I know will use disruptor a they do Terran rep first. This way the gear from the hourly and daily boxes gets used not vendor trashed. Another character might be going tetryon so they do nukara. No reason to go nuts doing everything on everyone all at once.
Just have an idea where you want your characters to go and only do what makes sense for them. Try to have at least one character doing each thing though.
While I am working on leveling up the reputations, a secondary goal is to actually avoid using any rep gear for as long as possible. However, I do use crafted gear that I purchased from the Exchange for cheap and upgraded myself. They are definitely not the perfect weapons; but purchasing ultra rare Mk VIII weapons with [CrtD]x3 [CrtH] for 700k to 1.2m EC is actually not bad.
However, I do not have that much time on my hands to play STO so I mostly focus on my primary account. When it have the time I log into my secondary account to queue up Doff missions, an occasional Admiralty mission, R&D, and maybe an advanced STF if I have time.
My 3 captains (1 for each faction) are between levels 55 to 60 and are currently in the Romulan Mystery story arc.... Yeah, I have done a lot of Doffing...
Shouldn't be anything stopping you - T5 lvl 40 free ships are usually missing a couple of consoles - the lack of hull and shield capacity compared to T5U/T6 can hurt a bit more, and the officer seating doesn't have the T6 specialist options, but if you're careful with heals you should be able to progress fine.
Reputation gear can give some advantages with unusual bonuses, but it's not insurmountable.
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But ya, most of my level 60 captains haven't even started the delta arc yet.
Yeah, I believe the free T5 ships should be enough to play story missions and advanced STFs without too many problems using zero reputation gear. The Iconian War story arc might be problematic, but with proper allocation of specialization points and good crafted gear / mission rewards, it should not be a huge issue.
The only real concern is my Romulan Engineer flying a Ha'apax Advanced Warbird. It flies like a coach bus with flat tires and the singularity warp core does impose a 40 point power penalty. But at least it still handles a lot better than the Ha'nom Guardian Warbird. But I got this covered... I bought a T5 APU Cruiser from the exchange in the event I feel the need to switch to another T5 ship.
I also have an engineer with no skills, no spec points, no traits, no active doffs, and no fleet or rep gear, with no upgrade tokens spent neither for ships nor gear; flying a vo'quv and a karfi. She has done every story mission in the game.
All queues have been completed (not by me) in teams of t1 & t2 ships.
So yes, should be fine in any t5 if your only limitation is no rep gear. The Iconian war isn't really all that hard, Baltim rammers might be your trickiest enemy in a slow ship like that. I'd keep warp plasma and/or repulsers handy. And don't be afraid to use ramming speed or singularity jump for a quick getaway.
I suppose I am a little crazy... My goal is to eventually have epic Mk XIV gear for all my characters. That currently 10 on my primary account and 3 on my secondary account.
Yeah... I am not really looking forward to "Takedown". I think that's the one with wave after wave after wave of Vaadwaur. The Na'kuhl should not be a problem because I played "Time and Tide" when it was a featured mission earlier this year on my KDF Engineer flying the T5 Vor'cha Battlecruiser. The "vomit cones" are annoying, but evasive maneuvers is typically enough. Even "The Temporal Front" wasn't that hard against "vomit cones" from multiple Na'khul ships.
Thus far, I have not found the need to spend any of my specialization points.
You know what was actually really, really hard? Playing Miner Instability Elite using only Mk XII gear in a PUG.
I've not yet tried miner instability. I should, I much prefer ground over space but I generally hate the queues, so I avoid them.
Really? I didn't know that... I guess I will test it out whenever I get to that mission since all my secondary account captains are in the Romulan Mystery story arc. I'll fire up my secondary account on my laptop while playing my primary account on my desktop.
I like Miner Instabilities it is pretty challenging... so challenging that Elite has a decent chance to fail in a PUG. I would guess roughly 30%+ failure due to the fact that there are a lot of enemies (both Romulans and Na'khul) that snipes at you as well as timers to deal with. There have been many times where I was the only person "guarding" the miner camp western entrance while everyone else was fighting at the south entrance. Lots of Romulans tends to spawn in and charge. I generally stop counting at 10 or 12.
Enemies are pretty tough in Elite. One player had a Boolean Gun and it took 5 shots to kill a Romulan. AoE weapons and abilities are a definite must. I haven't played since the Crystalline Event started so I guess I am a bit rusty. I need to get back on the horse and queue up the mission again.
I'm fine with that. It means I can "play" two sessions of STO at the same time if I decide to AFK on my secondary account.