Thanks. That's the main one I was thinking of using. I can choose a door way in the sector where I put this mission. But the system itself doesn't have a door. So I wanted to use the OOC one to tell them where to go to warp the system.
I believe this is a bug in the map. But if you go in to Create Map - Indoor and select, Argelius II Interior you'll see what I mean.
If you spawn in to one of the top three rooms, the bottom part of the map is cut off. If you spawn in to the bottom part of that, the entire map shows. But, there's a door blocking the path between the top three room and the bottom part of the map.
I was thinking of using this map. Still might. But that door might kill the idea for me.
Is it possible to build a social zone map, without having to use a crypitc map? Or are we stuck with only being able to do a map that can only hold a party of 5?
Also on costumes. Do we have to recreate costumes for each map?
-There is no ability to build a social zone in the Foundry.
-Costumes can be created in the relevant tab and placed as NPC's on any map in your project besides Cryptic maps. You can re-use costumes as necessary, they are not a consumable resource.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
-There is no ability to build a social zone in the Foundry.
-Costumes can be created in the relevant tab and placed as NPC's on any map in your project besides Cryptic maps. You can re-use costumes as necessary, they are not a consumable resource.
My bad. I used the wrong word there. I meant to ask if I had to recreate the costume per project. Say I wanted to use a costume from one project in another. I have to recreate it for the second project?
I believe this is a bug in the map. But if you go in to Create Map - Indoor and select, Argelius II Interior you'll see what I mean.
If you spawn in to one of the top three rooms, the bottom part of the map is cut off. If you spawn in to the bottom part of that, the entire map shows. But, there's a door blocking the path between the top three room and the bottom part of the map.
I was thinking of using this map. Still might. But that door might kill the idea for me.
It's not really a door...
The map was built in sections for the cryptic mission, this is what it looks like from the outside. Yeah, it's a 3 year old screenshot. I think it's actually meant to be 3 different floors. Yes it's annoying to work with. The sections aren't physically connected to each other.
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My character Tsin'xing
Thanks. That's the main one I was thinking of using. I can choose a door way in the sector where I put this mission. But the system itself doesn't have a door. So I wanted to use the OOC one to tell them where to go to warp the system.
I believe this is a bug in the map. But if you go in to Create Map - Indoor and select, Argelius II Interior you'll see what I mean.
If you spawn in to one of the top three rooms, the bottom part of the map is cut off. If you spawn in to the bottom part of that, the entire map shows. But, there's a door blocking the path between the top three room and the bottom part of the map.
I was thinking of using this map. Still might. But that door might kill the idea for me.
Also on costumes. Do we have to recreate costumes for each map?
-Costumes can be created in the relevant tab and placed as NPC's on any map in your project besides Cryptic maps. You can re-use costumes as necessary, they are not a consumable resource.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
My bad. I used the wrong word there. I meant to ask if I had to recreate the costume per project. Say I wanted to use a costume from one project in another. I have to recreate it for the second project?
The map was built in sections for the cryptic mission, this is what it looks like from the outside. Yeah, it's a 3 year old screenshot. I think it's actually meant to be 3 different floors. Yes it's annoying to work with. The sections aren't physically connected to each other.
My character Tsin'xing