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Admiralty missions and gaining Pass tokens?

phenomenaut01phenomenaut01 Member Posts: 714 Arc User
So I've been playing my Klingon more and more, and I've been having a lot of difficulty with the Admiralty missions, and in gaining Pass tokens to skip missions.

For one thing, I've only got 24 ships to use for the Admiralty system. Most are the ones you get for leveling up, a few summer event ships and one or two ships from the c-store.

My problem is that I don't have enough higher end ships to do missions that require high stats, and all I seem to be getting are missions that require over 100 on at least one stat, and I can't gather pass tokens because I don't have enough ships that seem to push the critical chance up beyond 50%. So I'm basically getting screwed. Even using ships to knock those missions off of my list without any chance of success just seems to result in more missions that are too high for me to ever succeed at.

I don't have the expendable cash to buy a bunch of ships from the C-store at the moment, and Dilithium is another sore spot - plus those ships are mostly lower to mid range on the stats, so they wouldn't help much anyway. That, and it annoys me that I would basically be burning dilithium on a ship that I would only be using for Admiralty.

So are there any tips or tricks that I'm just not seeing? Any advice on how to better attack the admiralty system as a Klingon?

Thanks for any help you folks can offer.

Qapla'!

Comments

  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited August 2016
    I only have event ships, give-awayships, a few of the low level ships from the Ship Yard for Dilithium (trying to conserve dilithium so tier 3 and lower only), Mirror Ships for EC in the Exchange and those gold ship cards for finishing Level 10 in campaigns.

    It comes to about 40 ships all together. So, try to collect ships that you can obtain at a lower bar. Check to make sure you have used all avenues to obtaining ships including running Temporal Ambassador for the Kamarag.

    Some tricks I use:

    Use shuttles and low low stat ships in one slot and start the high stat assignment just to get it out of the way. Yes it takes up a mission slot but it advances the mission queue...possibly bringing up another Tour of Duty one.

    Use missions with lower qualifications (like 10-Eng/10-Tac/10-Sci/no + events) and use higher level ships on those to drive the critical above 40%-60%. Those will net you a better chance to get a pass token.

    Also, I have held back on collecting an assignment if there is a pass token reward and I am above my limit of 50....so I don't lose those. I feel the "sweet spot" is about 40 tokens in the reserve, so as not to lose any pass tokens from rewards.

    P.S. One last thing, I remember reading in the forums: one of the newer missions has a reward of one-time-use Admiralty cards. Hopefully someone stops by with information on which mission that is.

    (I can't keep up with all those newer "video game" missions...so I haven't bothered doing most of them.)
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • phenomenaut01phenomenaut01 Member Posts: 714 Arc User
    Yep, I do pretty much all of that, though I didn't think of grabbing the mirror ships off of the exchange, so thanks for that idea! (also, I had no idea about the Temporal Ambassador klingon ship, so I'm off to do that one now! Thanks!)

    I've only got 27 ships at the moment, and all I seem to be doing is clearing out missions with high stats. It seems that every mission has at least one stat that's over 100. I can't seem to avoid them at the moment. Needless to say, that makes it impossible to actually gain anything, I've burned through the few passes I was able to save up, and I can't get the critical up over even 40% with the crappy ships I've got to get more. It's pretty frustrating.

    Thanks for the ideas! I'll keep plugging away at it.
  • tom61stotom61sto Member Posts: 3,693 Arc User
    Yeah, KDF Admiralty is a pain, particularly when it comes to high Sci assignments beyond what I can handle with Event ships. I can usually handle the high Eng and Tac since I have a decent chunk of the T6 Klingon C-Store ships, but there are no T6 KDF Sci ships nor carriers...

    Anyways, make sure you have both KDF shuttles that can be gotten with EC. Consider grinding out the To'Duj fighter (500Z) if you don't have it already, as it is not only low-cooldown, but gives +10 all stats for each large ship on the assignment. On the Mirror ships, the KDF versions are typically far more expensive than the Fed Mirror ships unfortunately. Also, I can't recall of a good Sci stats one to get. Prime Vo'Quv has decent Sci stats, but the Mirror version has high Eng instead. There's also the cross-faction 'Secondary prize' T5 ships that came with some of the newer lockboxes, like the APU Cruiser, Malon Battlecruiser, etc. that are usually cheaper than proper Mirror KDF ships.

    As for the mission card one, that's the U.S.S. Pastak Epic card from your first run of the mission Time and Tide. Apparently, replays give the option of selecting "Time and Tide Admiralty Bundle" which has 1x random one-time use card and 2x pass tokens.
  • phenomenaut01phenomenaut01 Member Posts: 714 Arc User
    Excellent advice about the secondary prize ships. Never would have thought about them. The stats on them aren't that great, but I'm far better off then I was without them.

    Thanks!
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    As with the DOff Missions, it is not necessary to have a 100% chance of success. If you can get the Success chance above 80%, the mission more often than not completes successfully. The old saying, "Quantity has a quality all its own" also applies here.
    If you can get your "fleet" to about 35-40 ships, including Shuttles, you will do better as well.

    Making a mission go Critical is still something I cannot achieve with any certainty. But as with the DOff missions, if I can get the Critical Bar above 50% I usually get awarded the secondary prize as well. If there is no additional award and the Mission Crits, I sometimes get a Pass Token. Pass Tokens are limited to 50 in number.

    Like so any things in STO, sometimes you have to "fail through" something to get to the award you're after.
    A six year old boy and his starship. Living the dream.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    There you go phenomen....tom61sto has the answer:
    tom61sto wrote: »
    As for the mission card one, that's the U.S.S. Pastak Epic card from your first run of the mission Time and Tide. Apparently, replays give the option of selecting "Time and Tide Admiralty Bundle" which has 1x random one-time use card and 2x pass tokens.

    And two pass tokens on top of the Pastak card. BTW...thanks for the info, tom61...keep that in the back of my mind for my Feds...they are the ones having problems for me.

    And I checked my list of ships...and I did buy everyone that Tholian Meshweaver Escort, and I find I use that card all the time. When I made the purchase it was 3M. Not sure what it costs now.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • phenomenaut01phenomenaut01 Member Posts: 714 Arc User
    edited August 2016
    All of the "Secondary prize" ships were under 5mil, so it worked out well. I think the Tholian was around 3mil.

    I'll have to see about running that mission, though I hate doing repeats, so I'll have to make due with whatever I can gather elsewhere I think.

    Regardless, thanks for all the useful info guys. It's already helped to alleviate some of my frustrations. Now if I could only stop constantly drawing missions have stats (at least one, every time) over 100, then I'll be a happy camper.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    The secondary prize ships are good advice, it's also very wise to check if you have ships that get bonuses depending on other ships in the mission. A lot of the existing Tier 6 ships do not have such bonuses, and thus don't actually get as high as you can with some clever ship combos.

    Definitely make sure that you own any shuttle type craft you can get (without spending real world money.)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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