Ok before the fire starts just wanted to know now that all players had a change to play the new faction, is this what you wanted for a faction or you think that this could have much more love, or maybe you didn't want this at all and wanted a whole other thing. ok I'l keep it simple it's a yes or no poll, so fill out Yes, and your commentary or No, and your commentary. Respect each player in what he writes so please no flaming over people's opinions. Ok let me No what you think ?....
[SIGPIC][/SIGPIC]
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
The new Faction is it what you want ? 105 votes
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Quote by Cpt. Walker
same works and for STO, can you imagine a universe with lot of new factions, and faction wars for boders, that would be cool
so that we get Dominion, Cardassian Union, Krenim Imperium, Ferengi Alliance, Voths, Vaadwaur supremacy, Kobali, Turei, Romulan Star Empire, Terran Empire, Sheliak Corporate, Quarrans, Organians, ................
And all playble, and some sort for conflicts for border expansion
Tho probability that something like will happen is 0%
But it sounds cool
To be honest I feel awkward about this new Faction was it really necessary to finish it like this, a big space map for only Ten missions and why the early launch, and why put in that you have to go true every federation mission from start to end.
It just don't feel complete it feels just cheap that's all I can think of right now. Cryptic for all the money players spend on this game you gave a poor job of launching a new faction the only thing I can applaud is the Graphic Guys they made a bad story look good, that's the only plus on this whole faction, and Scotty very well done indeed !!!
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
I do not see it as a new faction though - as it only is for 6 episodes. Then it's the old faction again.
Comparing this to Legacy of Romulus...
LOR gave us a whole planet to explore
tons of missions
a new faction (unlike this one)
warp cores/sing cores
embassy + consoles
patrols
tons of new ships...
this Season isn't over yet and I expect more to come. It's fun to Play...but I really struggle with the new "faction", even calling it "Mini faction" is a bit odd. Now we have full faction (FED and KDF - one of which isn't supported properly) a half faction (Rom) and a Minifaction (TOS). maybe they should call the latter one a "Fraction"?
KDF: 2 tacs, 2 engs, 3 scis
KDF Roms: 3 tacs, 1 eng, 1 scis
FED: 2 tacs, 1 eng, 2 scis
TOS: 1 tac
all on T5 rep (up to temporal)
all have mastered Intel tree (and some more specs Points)
highest DPS: 60.982
Well done Cryptic. Only criticism is that it is too small and could use more exclusive stuff.
On the other hand the new faction is the one which has the most inclusive stuff.
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i guess that soon you will be able to play as Gorn fed, as Klingon empire will become a part of federation at least according to memory alpha.
In at least one version of the 26th century, the Klingon Empire and races such as the Ithenites and Xindi joined the Federation. In the 2550s of this timeline, the Federation proved instrumental in halting an invasion of the galaxy by a power known as the Sphere-Builders. This action caused the Sphere-Builders to try to stop the Federation from ever being formed by manipulating the Xindi into attempting to destroy Earth in 2153. (ENT: "Azati Prime") By the timeline's 31st century, the Federation had become embroiled in the Temporal Cold War, attempting to maintain the integrity and outcome of its subjective history. (ENT: "Storm Front", "Storm Front, Part II")
Link: http://memory-alpha.wikia.com/wiki/United_Federation_of_Planets
So i guess then Gorn will be in starfleet, also we saw one in The Temporal Front commanding one of federation ships, also one of Gorn in 29 century uniform was been at table also. So soon we will have gorns, and then i will also create one
Is the faction what I wanted? Probably, I mean it's a (kind of) faction with unique missions, lots of unique visuals and abilities and so on. It's just very, very short lived and that's the more important question:
Is the expansion what I wanted? No. I would have welcomed a 23c "parallel game" or "pocketverse" as it was supposedly discussed by Cryptic at one point as a expansion. It would feature all current factions with a 23c version with ships, a few missions and queues and open-ended content (like Star Clusters) to end-game with the option to leave the 23c to partake in regular content but with the option to also return to the 23c. The characters created in the 23c faction would be limited to 23c ships and equipment all the way, though, so they can return here without dirupting the setting. A cross-time-fleet holding would connect those characters to the others.
Creating a 23c character that's only Fed and having the 23c to explore and play in for a whooping six missions without the ability to ever come back is not what I'd call a good way to handle this.
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They didn't really give us a faction.
So yeah. Exactly what I wanted.
That's what I mean. AoY never ever put us into the "real" 23c. It was tied to the Na'Kuhl story from the very beginning, sabotaging any kind of cozy TOS feeling.
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So I am hoping that they plan to fill things out. The classic Klingon, gorn, and Romulan ships would be awesome. (They have the models and they could just stuff the existing layouts under the hood and swap phasers for disruptors.
I have loved going back to ToS and hope they keep expanding on this.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
You articulated it better than I did. I didn't expect a faction but I wanted an unspoiled 23rd c. experience.
I especially think the new set of temporal ships being cross-faction was a terrible mistake and should have been exclusive to the ToS faction much in the same way Warbirds are Romulan exclusive.
The cross faction T6 ships were cute as an idea but they were not for me.
There are more then a few missed oppertunities for some temporal wackiness in missions
5/10
Lets go back in time and change a few things.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
What about the First Evil?
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
AoY should have been more fleshed out and much, MUCH bigger than what was given. I think it was rushed out to try and make up for the Delta expansion.
As a 'faction', or as an 'expansion', it doesn't qualify on either count since it simply doesn't compare to previous releases.
So, good celebration/callout to 50th anniversary and the original series. Was fun and entertaining in that respect. Because of it's unique flavor I didn't even mind having to create new captains for the event.
In future, I do hope they steer away from the 'create a new captain to experience the event' style of play. I really don't need more captains. It also creates a haves/have nots divide between people who were here for the event and those who weren't able to be.
I can particularly see the MkXIII UR rep unlock being an issue for people in the future who weren't able to have an AoY captain.
And I do really like it. What I personally needed was a new way of viewing old content after years upon years of alting, and the AOY faction accomplishes that magnificently. It doesn't have the fluffy volume of unique content that the republic faction (far from it) had but the missions were consistently better and lead to a very interesting starting point with the rest of the game. In short, it's highly complimentary and shifts at just the right point in the TOS story for it not to wear.
The only things that I would have done differently (knowing the outcome and impact) are:
1. Copy the old ESD interior and use it as a Starbase K-13 TOS social hub in the 25c sector block (it's a great space and needs more of a presence in the game).
2. Cut some of the early KDF war missions from the 25c TOS leveling arc which are still easing players into STO gameplay and don't serve a specific point for later story (they're a step down.)
3. Written a lot more for the 25c introduction dialog you get at ESD (have fun with the fact that this one guy's been told to bring you up to speed on centuries of technological and cultural evolution moments before you meet the head of Starfleet. Three player dialog paths: resignation, shock, and utter incomprehension.)
But overall I'm quite happy with it.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Well, for me the name implies "more than a season." I think if you hold that an expansion must always be equivalent in scope to whatever came before (LOR for example was absolutely required to fill the leveling arc for the Roms to its current point so they could enter the multi-faction arcs where it could simply make sense) you're really just asking for the devs to, at some point in the future, TRIBBLE up (in building out something which for its own sake doesn't need the same approach.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
what about using some Foundry missions, as i saw quite good ones based in TOS era, so why not to take them it, revamp if its needed and put in 23th century, everyone happy, creators, players ok maybe not all but mostly certainly, as never everyone are happy,