I have run this so many times cranking out temp marks and have NEVER been in a group that experienced a fail.
I just experienced it. How does this happen? The gorn can't die.
No one even ever experiences injuries in this, which I pointed out elsewhere (just a zerg fest with no fail; please fix the hacking Romulans that run over/through the walls to get to the fed miners!).
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Gorn who kick down the gates can't die, however Gorn miners who you have to save, can. Hahahaha, thanks for making my day.
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Personally I’m not sure if harder fails there would be cool or not.
I don’t mind challenges however I despise barren PvE queues. The terran ground queue is not played by anybody while everybody jumps for miners.
I'm happy for as long as I at least get to play.
The fact that the mark rewards increase depending how well your team does is quiet a motivating factor.
I think cryptic did really well with Miners.
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Having said that, there were two when the mission failed for no apparent reason... at least to me. Because:
#1 - I followed the Gorn to heal him (Sci captain), or I place cover shield and medical generator to heal the Gorn (Eng captain). When the mission failed the Gorn still had some health; I would say at least 25% health.
#2 - There was still time on clock.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
sometimes it can happen, tho its best to use dps channels if public has too long wait time
I suppose it depends on the time and day. Getting home after work I would say that I can usually play this mission within 6 minutes of queuing up. On the weekends I believe within 3 minutes is possible. However, there seems to be a somewhat recent drop off in activity for this mission.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Yeah I managed to hook the Gorn on a Cover Shield one time and he decided to never move again
I've also seen Caitians/Ferasians jumping the walls and opening gates from the other side .
I remember seeing this once but I don't remember if it was this instance.
We were fighting at the drill camp, and then suddenly lost. I have no idea why. It has been so routine that I considered it just easy do to the zerg fest.
Really? Then here is one reason why this mission seriously needs work.
Of course, now that I've mentioned this, I'm likely going to fail it now.