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are Romulan ships OP on elite compared to rest of game?

itpalgitpalg Member Posts: 340 Arc User
Going back over the older missions on elite (currently Frozen>The Chase) where I have played elite on the later episodes, it seems to me the scaling for these ships are out of whack.

With +40 disruptor/plasma platings, plasma shield resists, as well as any traits slotted specifically for these fights (impact defense, molecular defense, elusive), if I blink too much I get vaporized in seconds. I have done this on my 55-59 sci temp agent, and tried it on my main 60 eng. I did notice a SLIGHT improving of defense on the main, but I still had a harrowing experience compared to flying through most later elite content.

4 times now trying to take down a mogai heavy warbird in my deep space science vessel. It breaks through shields and hull in seconds. It is not humanly possible to react that fast.
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Post edited by itpalg on
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  • itpalgitpalg Member Posts: 340 Arc User
    edited August 2016
    completely unhelpful. Next

    Now on 7 tries. One volley went through my nearly full shields in 2 seconds or less while I had like under 20% hull left. It was instant death. Once the shields went from near full to zero it was POP. I had no time to react.
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  • itpalgitpalg Member Posts: 340 Arc User
    edited August 2016
    azrael605 wrote: »
    I don't do build advice, just facts, fact is no ship, Romulan or otherwise, is OP. I've taken the Mogai in The Vault down with my shuttle.

    On elite?

    How is it I can take everything else in the game on elite, but when I got back and redo old missions, I find these are incredibly hard compared to everything that comes after it (besides Borg)?

    I have the appropriate resists slotted. I just died again with my hull going from 10% to zero in a fraction of a second with shields up on the rear.
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  • saber1973asaber1973a Member Posts: 1,225 Arc User
    Elite difficulty is really... elite :)
  • echattyechatty Member Posts: 5,916 Arc User
    I hope you figure out why the Roms can vape you if you have no trouble with other elite content.

    I only play normal on missions. I like to come to a game to have fun so always play on the lowest setting I can get. That's just how I roll. I have no desire to make things tougher on my toons than is absolutely necessary.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    @itpalg

    Don't you have another thread that talks about your difficulties with other elite story missions? If you continuously have trouble with elite difficulty, maybe you could scale down to advanced until you improve your setup.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
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  • mmps1mmps1 Member Posts: 381 Arc User
    No. Not at all.
    "Mr talks down to the peasants."
  • gjohnny1990gjohnny1990 Member Posts: 116 Arc User
    Used to do stuff on elite difficulty all the time until I realised what a frustrating waste of time it was, the myth that you get higher rarity loot drops is definitely a myth, I've had the odd purple drop on normal and regularly get blue drops from bosslike enemies, never seen a purple drop on elite and mostly got greens on the bosses.
  • angrytargangrytarg Member Posts: 11,008 Arc User
    Used to do stuff on elite difficulty all the time until I realised what a frustrating waste of time it was, the myth that you get higher rarity loot drops is definitely a myth, I've had the odd purple drop on normal and regularly get blue drops from bosslike enemies, never seen a purple drop on elite and mostly got greens on the bosses.

    This. On singleplayer games I usually try to start on the highest difficulty just to get better at it. In STO however the higher difficulties aren't really much fun since hte mobs just have higher HP and deal more damage and thus everything takes much longer. It doesn't help that every mission I've played at least once on each of my characters, so playing through them with the temporal agent AGAIN is really painfull.

    But I'm also honest, I'm not able to "vape" elite enemies. The way I play I cannot muster the dps to bring down the elite mobs where a firgate has trice as much HP as I have but it's also nothing I try to get into as it's just not worth it for me. Playing a game like Warhammer40k Space Marine on the highest difficulty was a matter of personal challenge and pride, but a game like STO I play on normal for completion and later advanced space and elite ground queues for the shinies. Elite space is too tiresome for me.​​
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    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
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  • geekguy79geekguy79 Member Posts: 209 Arc User
    edited August 2016
    I have actually noticed this problem, well, i wouldn't really call it a problem, but i have noticed it. When i do the, former Romulan System Patrol missions, not sure what to call them now, just system patrols but calling them former Rom ones so you know which ones I'm talking about, when I do the one system with the Romulan ships, on elite, the Mogai Heavy Warbird can drop me in seconds sometimes, but I've noticed its mainly because it scores gigantic critical hits with its torp spread attacks almost all the time.
  • [Deleted User][Deleted User] Posts: 0 Arc User
    azrael605 wrote: »
    Short answer, no, long answer, still no.

    Yup that's all that really needed to be said in here.
  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    My advice would be to get good at the game before you start playing on elite. I can take on whole mobs of romulans on elite so there must be something wrong with your build or serious room for improvement.
  • geekguy79geekguy79 Member Posts: 209 Arc User
    Instead of just attacking original poster or assuming he must just suck, go and try that Rom system patrol mission i pointed out, on elite. Those Mogai heavy warbirds score like 80k+ critical hits with their torp spreads fairly often, that seem to never miss.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited August 2016
    Used to do stuff on elite difficulty all the time until I realised what a frustrating waste of time it was, the myth that you get higher rarity loot drops is definitely a myth, I've had the odd purple drop on normal and regularly get blue drops from bosslike enemies, never seen a purple drop on elite and mostly got greens on the bosses.

    Sometimes it is not about the loot, but the challenge / experience you get out of playing the game at higher difficulty level.


    I have a different way of keeping story missions and Advanced STFs challenging... I do not bother allocating any of my specialization points the I have accumulated on any of my captains (the most being 90 points). I generally rely on captain abilities / skills, Boff abilities and gear that can be obtained from missions, the Exchange or crafted by myself. I use no reputation gear other than the gravimetric torpedo that some of my captains use.

    But I suppose once my AoY captain max out all the reputations I will consider using rep gear since at least they will be ultra rare Mk XIII.

    Based on some CLRs posted in ISA, I generally do about 13k - 16k DPS which is generally good enough for Advanced. Whatever my DPS is on ground, its good enough to handle Elite STF missions there.
  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    geekguy79 wrote: »
    Instead of just attacking original poster or assuming he must just suck, go and try that Rom system patrol mission i pointed out, on elite. Those Mogai heavy warbirds score like 80k+ critical hits with their torp spreads fairly often, that seem to never miss.

    I just did it on elite. It was a piece of cake. Nothing left but smoldering wreckage. I just don't like it when people complain that the game is too hard when it's their own lack of skill that's the problem.
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  • xyquarzexyquarze Member Posts: 2,120 Arc User
    Taking the risk of sounding incredibly obvious: different enemies have different abilities and traits and thus have a different difficulty depending on your build (and abilities as a captain) which may in turn not be the same as the ones of another player. E. g., a Grav Well AoE Space Magic captain may have no problems facing many minor enemies (like all the fun gateways and probes of the Iconians) but struggle against a single boss (like the Borg Red Alert unimatrices). A peak damage cannon ship may feel just the other way.
    My mother was an epohh and my father smelled of tulaberries
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  • sirmaydaysirmayday Member Posts: 535 Arc User
    @itpalg
    I haven't fought Romulans on elite in awhile, but some stuff to keep in mind:

    1) Heavy plasma torpedoes hurt (and the Borg, who you also indicated as challenging, use'em, too), but fortunately, they're also destructible. Well-timed AoE is a must if you're going to survive against them on elite. I'm the oddball who actually uses cannons on escorts and battlecruisers, and I'll use Scatter Volley when attacking a Mogai, D'deridex or Cube just to catch the odd plasma torpedo headed my way.

    2) I hate it, but DPS really is king, and it sounds like your set-up is geared more towards surviving getting hit. You want to be able to not get hit by heavy torpedoes at all, and knock out enemy ships in short order; damage resistance scales poorly, but dead enemies are harmless (at least after their warp cores breach).
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited August 2016
    sirmayday wrote: »
    ...damage resistance scales poorly...
    This is an important point here as there is a diminishing returns system in place for damage resistance whereas there is none for doing damage.

    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • itpalgitpalg Member Posts: 340 Arc User
    edited August 2016
    I'm so tired of people not bothering to read what I say, and replying with "get good at the game first", etc, when I explicitly state I have a 60 (and alts), and GOING BACK to OLDER missions (playing in Elite just fine elsewhere), these ships seem OP COMPARED TO THE REST OF THE GAME!!!!!!!!

    I am trying it again, and while heading away from it, I just got hit for over 30k while still having partial shields up. It is like the damage is being ignored partially or wholly for shields. I blinked and almost exploded.

    BTW this is the Frozen>The Chase mission.
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  • itpalgitpalg Member Posts: 340 Arc User
    sirmayday wrote: »
    @itpalg
    I haven't fought Romulans on elite in awhile, but some stuff to keep in mind:

    1) Heavy plasma torpedoes hurt (and the Borg, who you also indicated as challenging, use'em, too), but fortunately, they're also destructible. Well-timed AoE is a must if you're going to survive against them on elite. I'm the oddball who actually uses cannons on escorts and battlecruisers, and I'll use Scatter Volley when attacking a Mogai, D'deridex or Cube just to catch the odd plasma torpedo headed my way.

    2) I hate it, but DPS really is king, and it sounds like your set-up is geared more towards surviving getting hit. You want to be able to not get hit by heavy torpedoes at all, and knock out enemy ships in short order; damage resistance scales poorly, but dead enemies are harmless (at least after their warp cores breach).

    I have no problem with slow moving torps.

    Mogs are not using slow moving torps. If they were, I would just dodge/shoot/evasive/grav/tractor/etc them.
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    itpalg wrote: »
    I'm so tired of people not bothering to read what I say, and replying with "get good at the game first", etc, when I explicitly state I have a 60 (and alts), and GOING BACK to OLDER missions (playing in Elite just fine elsewhere)....
    I don't know. You've created threads about 4 different missions that are either too hard/OP on Elite difficulty. Seems to be a pattern.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • itpalgitpalg Member Posts: 340 Arc User
    edited August 2016
    If you had discernment you would see it is completely different ship, ie that is super charged with borg tech AND Romulan.
    If you researched instead of hyerbole, you wouldn't have said "4 different missions" either.
    http://www.arcgames.com/en/forums/startrekonline#/profile/discussions/450787/itpalg

    btw I now have video proof.

    Here is one snippet. I am too tired to look for the others. Feel free to watch the full 45 minutes if you want on Past Broadcasts.

    https://www.twitch.tv/itpaladin/v/82944556

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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    itpalg wrote: »
    ARE ROMULAN SHIPS OP ON ELITE COMPARED TO REST OF GAME?
    itpalg wrote: »
    IS THERE A WAY TO DO DESPERATE MEASURES ASSIMILATED SHIPS ON ELITE AT 50S
    itpalg wrote: »
    TEMPORAL PROBE ENCOUNTER IN TEMPORAL AMBASSADOR ON ELITE IS TOO HARD
    itpalg wrote: »
    DELTA EVENT DIFFICULTY IMO NOT SCALED PROPERLY FOR ELITE VS THE GALAXY

    "Being one-two shot by the guy in Blood Ancients (4 ranks on Elite) with all purple gear at ~21 is just no fun"
    "Hyperbole" at it's best.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • itpalgitpalg Member Posts: 340 Arc User
    edited August 2016
    itpalg wrote: »
    ARE ROMULAN SHIPS OP ON ELITE COMPARED TO REST OF GAME?
    itpalg wrote: »
    IS THERE A WAY TO DO DESPERATE MEASURES ASSIMILATED SHIPS ON ELITE AT 50S
    itpalg wrote: »
    TEMPORAL PROBE ENCOUNTER IN TEMPORAL AMBASSADOR ON ELITE IS TOO HARD
    itpalg wrote: »
    DELTA EVENT DIFFICULTY IMO NOT SCALED PROPERLY FOR ELITE VS THE GALAXY

    "Being one-two shot by the guy in Blood Ancients (4 ranks on Elite) with all purple gear at ~21 is just no fun"
    "Hyperbole" at it's best.

    Did you even bother to read the subject matter?

    1. Romulan ships on elite
    2. Romulan ships that are borg buffed on elite
    3. temp probe spawns |||| or what ever when you are ALONE on elite
    4. Why do I even bother...it has absolutely nothing to do with ships (quite obvious it has to do with ground and the obvious death shots of the Iconians along with boffs being stupid vs circles of death on the ground), or the subject of this thread: ROMULAN DIFFICULTY SCALING
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  • dareaudareau Member Posts: 2,390 Arc User
    itpalg wrote: »
    in my deep space science vessel.

    Here's some... advice... for you:

    Science vessels, as a whole, have like the least HP of any ship class, even less than escorts. However, they have the best shielding to attempt to compensate for this.

    Therefore, step #1 is to help ensure that your shields never falter, or can be sprung back up with a heal ASAP. Torp hits you with no shields, sci paper hull is toast.

    Step 2 is to generate "denial" in case step 1 isn't enough. Subnuke away torp spread buffs. Stay out of torp arcs in general.

    If necessary, step 3 may come into play, which is to "use the right tool for the job" or "cut back on difficulty, you're already fairly handicapped unless your sci build is an epic build"...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited August 2016
    itpalg wrote: »
    Thank you for posting something that can be used to help you.

    Now, the first and most obvious problem is your power settings. They're just bad. Set your weapons power to 100. This will help you deal more damage. Also your build leaves a lot to be desired. The first thing to understand about elite difficulty is that it's mainly just the same enemies with HUGE amounts of hitpoints. So running a setup like yours with very low damage output and a very inefficient defensive setup will usually result in a quick death. Feel free to PM me in game, and I can help you with your builds.

    EDIT: I've rewatched this short vid a few times and here's a few things I've noticed. You're running 3 shield heals + 2 hull heals + tactical team (virtually always generally a requirement) and Aux to Dampers meaning you have a science ship with 7 out of 11 boff abilities being defensive. This is really bad. Also I noticed that you're reacting slowly by using your mouse to activate your boff powers. Moving these to the power tray and using your keyboard will allow you to react faster. I'm going to load up my science ships and hash out a better build for you.

    Also, if you can post pictures of your skill tree, that will help greatly.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
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