I really dont know my way around science powers and was hoping for some advice. So far I have been running sci ships a little like cruisers but using the grav well resonance beam combo to dish out burst damage as needed with some feedback pulses mixed in. While certanly fun I was wondering if its possable to just do away with weapon consoles completly and focus more towards exotic damage and if so what kind of setups should I be looking at.
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Theres now a choice of space sets that boost partgen, torp, flow and control. I'm running an old honour guard set, out of laziness as much as anything else.
I wouldn't be at all suprised if partgen boosting consoles have been released that I've missed. And for space sets condier what you already have and which grind is acceptable.
Ultimately a sci partgen build needs a realistic estimate of the partgen/weapon balance, so do some parses to see what's actually happening and try to roughly workout a balance between: weapon damage, partgen damage, critH, critD, survivability and mobility.
Also theres a choice between embassy sci console and research lab ones, with the latter offering the best sci boost and the former plasma explosions. Also crafted rcs and particle field exciter consoles with the mod of choice.