Maybe it's just me, but the boolean assault cannon doesn't seem to have the "heft" or "punch" that it had in Into Darkness. I think it's a combination of the firing animation not having enough kickback, the regular shot traveling a bit too slowly to its target (should be an instant connect, imho), and not enough bass in the SFX.
Just my 2 cents. Anybody else notice this or am I just crazy?
P.S. It's a hella fun weapon and the aoe melee move is great.
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There is not enough raaaaaaaaaahh. Please fix.