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Kelvin Lockbox - ST:ID Klingons!!

staq16staq16 Member Posts: 1,181 Arc User
https://www.arcgames.com/en/games/star-trek-online/news/detail/10052253

T6 Lockbox, canon, Bird of Prey. Faction exclusive. WITH PILOT MANEUVERS!!!!

Justice is served.

Comments

  • staq16staq16 Member Posts: 1,181 Arc User
    OK, so having calmed down slightly; is it me or is that "Neutral Zone" trait perfect for Raiders?
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Certainly great for anything with battle cloak, I think. (assuming you use it ;) )

    Certainly interesting. Will also be very interesting to see how easy it will be to get from the Exchange - considering there a lot less KDF characters and apparently the lockbox rewards the ship based on faction with no choice box (that's at least according to a dev comment on reddit). Might become an expensive ship.

    But certainly cool - a Raider with Pilot Maneuvers. It will be basically impossible to top that! (At least on the mechanics front.)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • kamuii2kamuii2 Member Posts: 231 Arc User
    unfortunately once the feds see it's stats the fed whining will commence.
  • nightkennightken Member Posts: 2,824 Arc User
    kamuii2 wrote: »
    unfortunately once the feds see it's stats the fed whining will commence.

    wait that stopped at somepoint?


    if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
  • staq16staq16 Member Posts: 1,181 Arc User
    kamuii2 wrote: »
    unfortunately once the feds see it's stats the fed whining will commence.

    Exactly as it ought to be:)
  • angrytargangrytarg Member Posts: 11,008 Arc User
    Celebrating about a faction ship being in a lockbox? Red side really must be desperate at this point.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • delerouxdeleroux Member Posts: 478 Arc User
    angrytarg wrote: »
    Celebrating about a faction ship being in a lockbox? Red side really must be desperate at this point.​​

    My thoughts exactly.
  • staq16staq16 Member Posts: 1,181 Arc User
    Actually, yes. The fact that this is a lockbox ship means that (1) it gets made and (2) there's a good chance that this thing will be suitably lethal - I'm hoping that Trendy's description of this as the "Klingon Bugship" is not just hype. Back around the time that DR dropped, I think it was Borticus who said they had no plans to do another faction-specific lockbox; well, not only did we get one, but the 3 ships are radically different.

    We would *never* have seen a Raider with pilot maneuvers in the C-store. Here's hoping it gets a Battle Cloak and 5/1 weapon split as well.
  • kurumimorishitakurumimorishita Member Posts: 1,410 Arc User
    staq16 wrote: »
    Here's hoping it gets a Battle Cloak and 5/1 weapon split as well.
    Yup.. the "K'Bug" (D4x) will have Battle Cloak and a 5/1 weapons layout. Source: the source-that-should-not-be-named
    "We might get pretty singed at that range, but not as singed as they're going to get. Engage."
    - Captain Six of Nine aka Ashley "Don't Call Me Ash" Campbell
    q4F10XV.jpg
    ALWAYS OUTNUMBERED, NEVER OUTGUNNED
  • sinn74sinn74 Member Posts: 1,149 Arc User
    angrytarg wrote: »
    Celebrating about a faction ship being in a lockbox? Red side really must be desperate at this point.​​

    Lockbox means there's a better than average chance that it actually works as intended, unlike the usual KDF offerings. So, there's that.

    I'm kinda on the fence about this ship, I go from thinking it's too kooky, to thinking it's great, to thinking it looks weird, to thinking "F it I have to have it."
  • delerouxdeleroux Member Posts: 478 Arc User
    sinn74 wrote: »
    angrytarg wrote: »
    Celebrating about a faction ship being in a lockbox? Red side really must be desperate at this point.​​

    Lockbox means there's a better than average chance that it actually works as intended, unlike the usual KDF offerings. So, there's that.

    I'm kinda on the fence about this ship, I go from thinking it's too kooky, to thinking it's great, to thinking it looks weird, to thinking "F it I have to have it."

    Prepare to go to, "holy hell that's expensive."
  • staq16staq16 Member Posts: 1,181 Arc User
    Reading a few other posts, I'm increasingly pleased with what the KDF gets here. They've gone to the effort of creating completely a new ship (though I suspect it will also appear as an NPC... but they could have cut costs by making it NPC-only) which can *only* be used by KDF players willing to fork out lockbox prices. That hasn't happened since 2012. And the KT uniforms could easily have been left NPC only, like the existing greatcoats. Instead, we get canon Klingon greatcoat uniforms.

    As someone noted in the Warbird thread, it would have been easy not to develop these, or to give the KDF a non-option like the ability to buy the Vengeance's trait/console. Instead we get what looks to be a seriously nasty raider, which arguably outclasses every other; and YOU CAN'T FLY IT UNLESS YOU'RE KDF. So yeah, this is "best realistic scenario".

    Also amusingly - I'm seeing Fed players demanding they get the KDF/Rom option to buy the Vengeance's trait and console at a reduced price. While I've badmouthed it above - in an ideal world, we'd get counterpart Klingon and Romulan intel dreadnoughts - it's actually a good idea, meaning that we can efficiently run the Vengeance's transportable assets on our own ships. I've historically held off buying lockbox ships for traits alone, so this is actually the optimal solution.


  • bltrrnbltrrn Member Posts: 1,322 Arc User
    staq16 wrote: »
    Reading a few other posts, I'm increasingly pleased with what the KDF gets here. They've gone to the effort of creating completely a new ship (though I suspect it will also appear as an NPC... but they could have cut costs by making it NPC-only) which can *only* be used by KDF players willing to fork out lockbox prices. That hasn't happened since 2012. And the KT uniforms could easily have been left NPC only, like the existing greatcoats. Instead, we get canon Klingon greatcoat uniforms.

    As someone noted in the Warbird thread, it would have been easy not to develop these, or to give the KDF a non-option like the ability to buy the Vengeance's trait/console. Instead we get what looks to be a seriously nasty raider, which arguably outclasses every other; and YOU CAN'T FLY IT UNLESS YOU'RE KDF. So yeah, this is "best realistic scenario".

    Also amusingly - I'm seeing Fed players demanding they get the KDF/Rom option to buy the Vengeance's trait and console at a reduced price. While I've badmouthed it above - in an ideal world, we'd get counterpart Klingon and Romulan intel dreadnoughts - it's actually a good idea, meaning that we can efficiently run the Vengeance's transportable assets on our own ships. I've historically held off buying lockbox ships for traits alone, so this is actually the optimal solution.

    With the exception of that Phaser dmg bonus, from the set, or does it switch to Disruptor and Plasma bonuses, for KE, and NRR?
    R E M A I N

    Tal'Shiar/Reman Resistance/Romulan Nemesis uniform, pls.

    https://farm8.staticflickr.com/7403/13262502435_5604548f2c_o.png
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    They put the only Romulan and Klingon ships in the entire AOY release in a Lockbox. How is that good?
    XzRTofz.gif
  • redvengeredvenge Member Posts: 1,425 Arc User
    angrytarg wrote: »
    Celebrating about a faction ship being in a lockbox? Red side really must be desperate at this point.​​
    I'm celebrating a BoP with pilot maneuvers.

    Whether it is C-Store, Lobi Store, Lockbox or demonic pact, I am happy to pay the price. :)
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited July 2016
    Watched Zef's video. Got enthused. Always viewed pilot ships as something for those with proper twitch reflexes. Something I lack. But despite being a crotchety old f**t (You kids stay offa my Star Trek, dagnabbit!) I am probably going to get this one and try my best not to embarrass myself. Worthwhile to find out if old age guile and treachery can outdo youth and speed.
    A six year old boy and his starship. Living the dream.
  • kamuii2kamuii2 Member Posts: 231 Arc User
    Oh it will be mine. All mine! Muhahahahah! :3

    BTW:
    Commander Universal/Pilot, Lt Com Universal, Lt Universal/Temporal Op, Lt Universal, Ensign Universal
    Yes that is 5 universal boff seats.
    5/1 weapon loadout
    5 Tac, 3 Eng, 3 Sci console setup
    Battle Cloak
    Pilot Maneuvers
    Raider Flanking
    Source: the source-that-should-not-be-named
  • delerouxdeleroux Member Posts: 478 Arc User
    Watched Zef's video. Got enthused. Always viewed pilot ships as something for those with proper twitch reflexes. Something I lack. But despite being a crotchety old f**t (You kids stay offa my Star Trek, dagnabbit!) I am probably going to get this one and try my best not to embarrass myself. Worthwhile to find out if old age guile and treachery can outdo youth and speed.

    Pilot maneuvers are on a CD, so you can't use them 'twitchily' anyway. It's just a quick way to engage, re-position, retreat, or flank. It also helps you to get to objectives quicker in STFs. The immunity it provides also increases survivability.

    Buying the Pilot Raptor was probably the best single purchase I ever made in this game. Once you fly a pilot ship, all other ships seem inherently inferior.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    Holy TRIBBLE on a cracker look at those stats!

    Not only are all 5 seats universal, but a Commander Univeral/Pilot and a Lt. Univeral/Temporal, that's more flexiblity then the Kor, more forward weapons then the Kor, Pilot Manuevers which the Kor doesn't get, both the Kor and the D4 get raider.

    The only advantage that the Kor has is as a Torpedo boat, thanks to its enhanced battle cloak and Warhead console vs the Battle Cloak of the D4.
  • redvengeredvenge Member Posts: 1,425 Arc User
    deleroux wrote: »
    Pilot maneuvers are on a CD, so you can't use them 'twitchily' anyway. It's just a quick way to engage, re-position, retreat, or flank. It also helps you to get to objectives quicker in STFs. The immunity it provides also increases survivability.

    Buying the Pilot Raptor was probably the best single purchase I ever made in this game. Once you fly a pilot ship, all other ships seem inherently inferior.
    True, but you can add silly stuff like the Delta Warp Core for Trajector Jump, the Subspace Jump console and the Hirogen Heavy Escort flip-flop console, and get all kinds of janky.

    It's just going to be fun!
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