Tribble has been updated to: ST.64.20160526a.5.
*Only Gold and Lifetime Account players can access Tribble to view the new Agents of Yesterday content*New Features:New Episode: Vorgon Conclusions
- In the future, the scientist Kal Dano will build a quantum phase inhibitor known as the Tox Uthat
- Find out where this story began and how it ends as you chase the Vorgons who want the Tox Uthat for their own.
- The episode can be found in the Yesterday’s War journal tab.
- This episode is for level 30 Captains who have also completed “The Core of the Matter”.
- This episode can be played by all players on each faction.
- At this time, this episode can only be played once.
- In the near future, this will be replay-able like other episodes.
- For more details, visit the Vorgon Conclusions blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/10005923-star-trek-online:-vorgon-conclusions
General:
- Cutscenes, audio, text, animation, environment and character art have all had a number of additions and improvements over all new content.
- General functional improvements have been made to all new episode content including improved waypoints and issues involving timing and teaming that could block mission progression.
- Added TOS themed beam in and out for players, bridge officers, and TOS NPCs.
- Added a new loading screen for TOS captains.
- Additional TOS themed icons and UI have been added.
- Changed the registry name/numbers on NX-class ships to use the same font as TOS ships.
Known Issues:
- The TOS Captains and missions are all a work in progress.
- Players that have already claimed the Constitution Class Starship will not see the updated art.
- Go into the ship tailor with the ship and alter the costume to make all updates appear.
Comments
Career-specific objectives on TOS characters are still broken, too, btw. I've seen no mention of that from y'all and I hope it gets addressed before AoY's launch.
Love the new loading screen, but it's inconsistent in appearing; sometimes, the standard Fed one appears instead (this is most noticeable in situations where a double loading screen appears, such as when beaming into ESD). To be fair, this happens for KDF and Rom characters as well, so it might not strictly be an AoY-specific issue.
Thank you for the NX font change! It's something I've wanted to see for a long time but didn't think would ever happen.
Thanks for the heads up.
Career-specific objectives in pre-existing missions on TOS characters were being fixed earlier this morning. The rest of the issues you mentioned are being worked on, but I'm less certain as to the status of those issues.
makes testing quit difficult
Also being worked on.
loving this expansion so far
Just offering a suggested temp fix/workaround...
CM
Yea, I think the problem here is that the beam out animation is just that, an animation. So when you click beam out, the game rotates camera, says "start animation" and begins a countdown timer to map change. Regardless of whether the animation has completed or not, after whatever (say 3 sec) interval, game will change map. All previous beam animations have been made to fit into this time window, likely because as being in the future we haven't seen these animations on tv before, so they can be made as slow or as fast as the devs like. TOS's beam effects however, were notoriously slower than other the other series' iterations. They are just having trouble fitting that into the current interval set.
I'm optimistic it will be sorted in the end.
P.S. And yes, the promotion missions / ships and career specific objectives are still problematic, though I gather that's being worked on. I do approve of the NX font change as well. That's what Tribble's here for!
canonically incorrect starships employed in defense around earth as well, back then it was saber, miranda, akira, galaxy, centaur, nebula, sovereign and excelsior, i saw a few ship classes that appear to be from 2409-2410 era which should not be in that mix at all.
also the enterprise did not warp out on the vulcans as at the time captain archer order a shuttle pod be readied to help the vulcans out. in this episode it did, thats wrong.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
It's 2270, not 2375 - TOS uniforms were still in effect, TOS having ended in 2269 and TMP being set later. None of the ships you list existed yet, except possibly a pre-refit styled Miranda not shown on screen (but that role has been filled by Cryptic's Pioneer). The generic NPCs around ESD being incorrect is a known issue (just like NPCs morphing into modern era versions in cutscenes), but they should also not be any of the classes you list.
im not sure what you are reading, but a new mission was launched on tribble and that is what i am reporting. try again.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Yay! You guys rock.
Yes, I loved the quest too with all the time jumps etc. And yes I think I know who Mr. Envoy is too. ^^
The problem with promotion is annoying, but I found one ship that I still could get from the vendor, the Chimera.
(Before anyone shoots me, I am a Lifer so it's not just that I'm not a gold account, and I was able to get on after the previous patches.)
been like this for over 2 hours.
Link in case you've not seen it: http://www.arcgames.com/en/forums/startrekonline#/discussion/1216627/delphic-region-spoilers-within
Every time a Dev has talked about that in interviews, the answer has been "NO".
The expansion just entails, what was actually seen in the three seasons of TOS.
<shrug>
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
It was yesterday, not today.
Someone posted they found a not-yet ready mission able to be entered, guessing they brought it down to close it.
That's what I figured. I had only just found out about it and logged in to find it... gone. Oh well.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.