Dear Cryptic Studios,
I am
@andycman, a player of STO since September 2014. Since I began playing, I saw the game change dramatically, from ESD to the missions to changes with skills, and more. I currently have one level 60 character, one level 51 character, and two characters around level 10-20. I got a Delta recruit during that promotion, and I make a Foundry character to make my own missions. Throughout my playtime, I have obtained many epic items and ships, including multiple universal consoles, unique weapons, a unique crew, and a variety of ships. I have explored lots of STO, including PvE, exploration clusters (before you removed them), ground and space battlezones, and PvP.
Over the time I have played, I saw development in most of these areas. But one area hasn’t been touched since I joined, PvP. The last time I was in a public PvP queue, the enemy ship was so overpowering, they were literally spawn camping us. I have played in private queues with my friends, and we had lots of fun. Now, PvP is very abandoned. I can’t get into a full queue without having to wait perhaps all day.
I decided that I wanted to see a change in PvP lately. So, I have collected input from other dedicated STO players in the forum. Here, I made a poll to see whether people wanted PvP to be improved, removed, or kept the same:
http://www.arcgames.com/en/forums/startrekonline/#/discussion/1215631/pvp-improve-or-remove/p1. According to the results (as of 5/30/2016), 49 out of 78 people who voted want to see PvP improve, 22 people want it to be removed, and 7 people want it to stay the same. Although these votes may not represent everyone who plays, few people like the way PvP currently is. In another discussion,
http://www.arcgames.com/en/forums/startrekonline/#/discussion/1215632/pvp-keep-or-remove-discussion, many players interested in PvP discussed the current state of PvP. They mentioned that it is broken, will become a serious issue soon with console players, needs balancing, and more. They also mentioned how you, Cryptic, are reluctant on doing anything with PvP. Feel free to take a look at both discussions.
I, as well as many other players, would like to see PvP improved. I think that an improvement in PvP would not only make players happier, it would also add another great feature to the game that could attract more players who prefer PvP over PvE. Keeping PvP the same will only be a symbol of how much Cryptic cares about their players with a (minor) aspect of the game, especially with the game going to consoles soon. PvP is currently a minor, outdated part of the game, possibly the oldest aspect that hasn’t been updated or removed in a long while. Improving PvP could attract more players, make players happier, give players something to improve towards, and could become a new endgame feature, like reputation or PvE queues. If PvP were to be improved, it should include new game modes, maps, and team/player balancing.
Another option I included in my poll above is to remove PvP. Another feature that was added in STO early on and ignored until it was removed was exploration clusters. These, similar to PvP, were broken and often ignored, so you, Cryptic, removed from the game and replaced them with Doff stuff. The current PvP is only putting a bad reputation on you, Cryptic, and removing PvP, although it might not be as good as improving, could remove a bad aspect currently in the game.
As a player of STO, I do not have control of what you, Cryptic, will do with the game. I, as well as many other players, am asking you consider doing something with PvP, whether that is removing or improving, for your own benefit and the benefit of players.
From,
@andycman