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Copying characters and BOFFs in the Foundry as costumes

If I'm careful to get all the settings sight for the head and body, I can duplicate pretty much any of my characters and BOFFs in the Foundry, but it takes time. Is there a folder that holds the costume, is it compatible with saved Tailor files?

Comments

  • thay8472thay8472 Member Posts: 6,163 Arc User
    There use to be, yes. it was the same as the one used in the tailor, but they took it away for 'reasons.'
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    I thought they took it away cause it was faulty and allowed for ... unintended uniform combinations
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    I seem to remember people abusing it to get orion uniforms on non-orions and mixed with other uniform options ... maybe im wrong, been a long time since they took that away.
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • galactickirigalactickiri Member Posts: 139 Arc User
    I seem to remember people abusing it to get orion uniforms on non-orions and mixed with other uniform options ... maybe im wrong, been a long time since they took that away.

    Well, there's Mirror costume stuff in the editor already; the current stuff including Leeta's costume parts. It's only accessible for Federation NPC's, but it mixes and matches with many other things.

  • galactickirigalactickiri Member Posts: 139 Arc User
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.

    How would that even operationally work? A model for even a light cruiser is huge when it's set as a ground model (parked).
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.

    How would that even operationally work? A model for even a light cruiser is huge when it's set as a ground model (parked).

    The parked versions are different, upscaled models. The actual models we fly in space are the same size as our ground toons.
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    I seem to remember people abusing it to get orion uniforms on non-orions and mixed with other uniform options ... maybe im wrong, been a long time since they took that away.
    OK that too.
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.
    How would that even operationally work? A model for even a light cruiser is huge when it's set as a ground model (parked).
    That's only true of assets built for ground scale. These were ship costumes for playable ships. They're shown on ground at the same size that you see them in space.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited May 2016
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.

    How would that even operationally work? A model for even a light cruiser is huge when it's set as a ground model (parked).

    The parked versions are different, upscaled models. The actual models we fly in space are the same size as our ground toons.

    Actually they're a fair bit bigger than our ground toons, though not as big as the groundscale ship assets. Check it out next time the indoor starships bug pops up: a player turned into an Odyssey blocks half the corridor on Deep Space 9.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    well, the ships have sizes relative to each other. a small ship is close to the size of the player model.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • galactickirigalactickiri Member Posts: 139 Arc User
    starswordc wrote: »
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.

    How would that even operationally work? A model for even a light cruiser is huge when it's set as a ground model (parked).

    The parked versions are different, upscaled models. The actual models we fly in space are the same size as our ground toons.

    Actually they're a fair bit bigger than our ground toons, though not as big as the groundscale ship assets. Check it out next time the indoor starships bug pops up: a player turned into an Odyssey blocks half the corridor on Deep Space 9.


    Interesting. A bit different from older MMOs like Star Wars Galaxies, where the characters were scaled to their ships, but a T-65 starfighter or a YT-1300 Corellian freighter are substantially smaller than most 'Trek ships.

  • thay8472thay8472 Member Posts: 6,163 Arc User
    I loved that game, I broke it once and ended up in my Tie Defender over Rori ... good times.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    starswordc wrote: »
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.

    How would that even operationally work? A model for even a light cruiser is huge when it's set as a ground model (parked).

    The parked versions are different, upscaled models. The actual models we fly in space are the same size as our ground toons.

    Actually they're a fair bit bigger than our ground toons, though not as big as the groundscale ship assets. Check it out next time the indoor starships bug pops up: a player turned into an Odyssey blocks half the corridor on Deep Space 9.

    I'm familiar with the bug, saw it a lot in beta and at launch which is how I knew that much, but my only experience involved a Miranda class, which was roughly the same size as my ground toon.
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • starswordcstarswordc Member Posts: 10,963 Arc User
    starswordc wrote: »
    Not uniforms... Stuff like green Caitians and furry Klingons. Also it had a glitch that let you make space assets as ground chars, and vice versa.

    How would that even operationally work? A model for even a light cruiser is huge when it's set as a ground model (parked).

    The parked versions are different, upscaled models. The actual models we fly in space are the same size as our ground toons.

    Actually they're a fair bit bigger than our ground toons, though not as big as the groundscale ship assets. Check it out next time the indoor starships bug pops up: a player turned into an Odyssey blocks half the corridor on Deep Space 9.

    I'm familiar with the bug, saw it a lot in beta and at launch which is how I knew that much, but my only experience involved a Miranda class, which was roughly the same size as my ground toon.

    Well, an Oddy is considerably bigger than a Miranda: the Miranda is smaller than a ~350 meter Connie, whereas the GCS and Sovereign are about 650 meters long and I think the Oddy is scaled to be about a kilometer in length.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
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