In ‘Struck by a Viper’, you saw first-hand what it means to be targeted by the assassin known by many names, but to Starfleet he is ‘The Viper’. In this mission, you have the chance to hunt down this killer and bring him to justice.
First, you have to catch him.
INCLUDES:
*Single Fed player/ Level 35+
*1hr+
*Story & dialogue-driven with optional paths.
*Ground and Space combat
*Much less puzzly than Part 1
*Please take a tactical, engineering, and science officer
To begin, travel to the Arucanis Arm Cluster in the Celes Sector of the Beta Quadrant
And I was just thinking: "I'm bored, time for a foundry mission."
...get out of my head!
Edit: played, loved (particularly the natural scenery, window vistas, and themed restaurant.)
Post edited by duncanidaho11 on
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Comments
...get out of my head!
Edit: played, loved (particularly the natural scenery, window vistas, and themed restaurant.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Someone said i should give option to drink in the ice bar and sit in the sauna. I would, but i have no free asset space lol