Has it been improved in any way? What do you think?
Remember, STO is nothing but a cosmetics game, where only the rule of cool matters. The game mechanics are intentionally out of balance, don't try to "optimize" anything, as it would just frustrate you.
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I can't say I'm surprised, given the absurd DPS I've been getting in 11.5. Tac cubes are dying like they're spheres.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
In my sci vessel I can still survive mist stuff though, at least if it isnt a premade, healers and heal stuff have improved, good for sci vessels.
Delta - Recluse
Omega - Scimitar
Alpha - MVAM
Beta - Wells
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
It used to be, a while ago, that a properly setup recluse could tank many escorts. Now sometimes it's a struggle to tank one escort.
Delta - Recluse
Omega - Scimitar
Alpha - MVAM
Beta - Wells
If you take more hull damage it's either because the shields go down more quickly, or hull penetration at work.
Or, possibly, the "resisting resists" fix is affecting you.
Anyway, i see more people into arena, and that's good.
The problem now is the spike damage, it is too high and sometimes (and not rarely) even good teams, like tno, grandpa, csi, re etc get wiped out from good pugs. The conclusion is a big mess, a big big mess and who will understand how to play in this meta, he/they will be the king. Partigen is always ok, drain maybe still the key of success even in this meta? We'll see...
Ah, watch out for these vapigens... the daemosh is a beast in that kind of builds... i warned you guys
Delta - Recluse
Omega - Scimitar
Alpha - MVAM
Beta - Wells
How does that work?
Space trait = 5%
Skilltree =10%
Intel Fleet = 10%
Intense focus = 6%
Doff = 30%
Resilient bleed through = 5%
Total = 66%
Thats no where near 100, and you need the doff to proc, and intel fleet to be up.
You forgot Self Modulating Fire, which is +50%, and there are also starship traits which increase shield penetration. Also, Intel Fleet 2 is +15% shield pen, along with armor pen.
The skill tree doesn't boost shield pen anymore, it was changed to shield weakening.
Delta - Recluse
Omega - Scimitar
Alpha - MVAM
Beta - Wells
Yet so many still rely on it.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Yes, it is actually better.
Why? Its far easier to kill anyone now, even lower-skilled players can make a run on a skilled player and be a threat, and someone decked out with the best gear can be rung pretty hard by someone running just very rare gear with standard builds.
A lot of the "specialty" builds like the Immunity chain builds, snooper builds, vape builds, and what not are all much more on-par with the rest of the playing field now. Its actually more entertaining than it has been.
There is no jack of all trades build...you want to do damage you do damage, you want to resist drains, you stack drain resists consoles, you want to be able to survive a few salvos of dhc's with hardened shields you...wait...sorry you can't.
Back to the drawing board...maybe a speedster healer with the science ulitmate would work...hmmm
fyi, resilient shields don't do much, blegh.
Delta - Recluse
Omega - Scimitar
Alpha - MVAM
Beta - Wells