probably a stupid question, but if i ship has 5 tac console slots, should you use all those slots with the enhancement for the particular weapon you are using or can a universal console be used in the 5th slot without negatively affecting dps too much?
0
Comments
So whether you want to do it or not depends on what universal consoles you have and how you benefit from them.
I used to use damage boosting consoles all the way, but have begun to introduce other consoles in the 4th or 5th slots (to complete a set, for example). I'm not an elite DPSer, and have discovered any content can be beaten without difficulty with only two or three tac consoles. I'm sure there are those out there who don't use them at all.
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
True dr, for example, the first one adds 10%, the second 5%, the third 2.5, something like that.
This is simply a case of linear growth.
If you do 1000 damage, and add 1 console for 10% damage, you now do 1100. Add a second, its 1200. Because each one works off the BASE not the CURRENT. That isn't DR, that is just different from compounded growth. You get 100 times the # of consoles (in this case). IF it had DR you would get 100+50+25 ... instead (continuing my 50% DR example).
So its true that the second one does not add as high a % to your total as the first.
Its also true that it adds the exact same amount as the first. Which is zero TRUE DR.
So if the first console says +30%, it is not really +30% even then, but more like 10% (or even less) increase in the actual damage done.
The issues are summarized here:
https://www.reddit.com/r/stobuilds/wiki/math/damage_categories